feat(eventsnap): UX review batch-3 — feed virtualization, a11y/UX fixes, shared primitives
Frontend - Feed: DOM-windowing via @tanstack/svelte-virtual (new VirtualFeed). The window virtualizer keeps the sticky header, pull-to-refresh, infinite-scroll sentinel and bottom nav working. List = dynamic measured heights keyed by upload id + anchorTo:start so an SSE prepend doesn't jump a scrolled reader; grid = measured square rows. Drops the content-visibility band-aid and the old FeedGrid. measureElement(null) on row unmount prevents ResizeObserver retention; stable option callbacks + guarded setOptions avoid O(n) re-measure on like/comment patches. - Global: viewport-fit=cover (activates safe-area insets), lang=de, PWA manifest + maskable icon + apple-touch metas, prefers-reduced-motion, safe-area-top headers. - Feed reactivity: like/comment SSE patch the single card in place; upload-processed debounced in-place merge; IntersectionObserver leak fixed; shared 60s clock. - CLS: list cards reserve the skeleton aspect box. - Destructive actions (promote/demote/unban, gallery release) routed through ConfirmSheet (host + admin). - Export OOM: streamed download via single-use ticket instead of res.blob(). - Shared primitives: IconButton (44px hit area), scrollLock action; UploadSheet a11y. - Polish: api timeout + non-JSON guard, focus-trap offsetParent fix, pull-to-refresh passive:false + guards, diashow keyboard a11y, Toaster assertive errors, dark-mode gaps, aria-pressed on like/chip state, CameraCapture mic-on-video + retry, ConfirmSheet spinner, upload beforeunload warning, emoji->SVG icons. Backend - social.rs: like/comment SSE broadcasts now carry the fresh count so feed clients patch one card in place instead of refetching page 1. - admin.rs / main.rs: supporting changes for the above. Verified: svelte-check 0 errors, frontend build clean, /feed SSR 200. Runtime feed scroll-feel validation still owed (documented in FOLLOWUPS.md). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@import "./tailwind-theme.css";
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/* Respect the OS "reduce motion" setting. Collapses every animation/transition
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* (HeartBurst, Skeleton pulse, diashow cross-fades, sheet/FAB slides) to a
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* near-instant change rather than removing them outright, so state still updates. */
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@media (prefers-reduced-motion: reduce) {
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*,
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*::before,
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*::after {
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animation-duration: 0.01ms !important;
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animation-iteration-count: 1 !important;
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transition-duration: 0.01ms !important;
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scroll-behavior: auto !important;
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}
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}
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