The ordinary mobile failure, not an exotic one: the server receives the body, validates it, commits the row — and the response is lost on the way back because the guest walked out of range or the AP dropped the connection. The client sees a network error with the blob still in hand and re-sends it, both when the guest taps "Erneut" and automatically when the queue requeues on reconnect. Every attempt minted a fresh `Uuid::new_v4()` server-side, so the same photo landed in the gallery two or three times and was charged against the guest's storage quota each time. The client already has a stable per-queue-item UUID, so it costs nothing to send. Migration 022 adds `client_upload_id` with a partial unique index — partial so the NULLs of every pre-022 upload, and of any caller that doesn't send one, keep working untouched. Two paths, because there are two races: - Sequential retry: a lookup before the transaction finds the stored row, deletes the re-sent bytes and replays the original response as 200. The body has necessarily already been streamed, since the key arrives as a multipart field — re-sending is the client's cost and is already paid by the time we see it. What must be prevented is a second ROW. - Concurrent retry: two attempts in flight at once. `ON CONFLICT DO NOTHING` returns no row to the loser, which abandons its transaction (quota increment included) and replays the winner. Letting the unique index raise instead would only surface after the transaction had aborted, as an opaque error the caller would have to string-match. The replay reads live state rather than assuming a fresh row: a reconnect can be minutes later, by which time the derivatives may exist and the photo may have been liked. Every read there fails soft — the upload is already safely stored, so a sparser response is fine and failing the request is not. Verified live: the same photo sent three times returns 201, 200, 200 with one id, one row, and the quota charged exactly once. Also in this file: the two image-header probes at admission now run on `spawn_blocking`. Both open the file and run the codec's header parse synchronously, and `#[tokio::main]` gives two worker threads on a 2-vCPU box — so every upload stalled half the runtime's request-serving capacity. Everything else that blocks here (image encode, bcrypt) was already offloaded; this was the one that wasn't. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Migrations
SQLx-managed Postgres migrations. Each NNN_topic.up.sql has a matching
NNN_topic.down.sql. Run by sqlx::migrate!() at app start.
Rules
- Never edit a shipped migration. If a column needs to change or a fix needs to land, write a new migration. Production has already applied the old one and SQLx tracks each by checksum — editing in place will fail to apply on existing databases.
- Always pair
.up.sqlwith a.down.sql. Reverts may not be perfect (data loss is sometimes unavoidable) but the file must exist and do the best it can. - Prefer additive changes. New columns, new tables, new keys in
config. Drop / rename only when there is no alternative. - No business logic in migrations. Schema + seeds only. Anything that needs Rust code goes in a one-off binary, not a migration file.
- One concern per migration. Easier to revert. Easier to read in
git log.
Numbering
Zero-padded three digits, monotonically increasing. The next free number lives at the bottom of the directory listing — pick that.
Seed-only migrations
When you only need to add config keys (feature flags, defaults), use
INSERT … ON CONFLICT DO NOTHING so existing operator overrides survive. See
009_feature_toggles.up.sql for the canonical shape.