Frontend - Feed: DOM-windowing via @tanstack/svelte-virtual (new VirtualFeed). The window virtualizer keeps the sticky header, pull-to-refresh, infinite-scroll sentinel and bottom nav working. List = dynamic measured heights keyed by upload id + anchorTo:start so an SSE prepend doesn't jump a scrolled reader; grid = measured square rows. Drops the content-visibility band-aid and the old FeedGrid. measureElement(null) on row unmount prevents ResizeObserver retention; stable option callbacks + guarded setOptions avoid O(n) re-measure on like/comment patches. - Global: viewport-fit=cover (activates safe-area insets), lang=de, PWA manifest + maskable icon + apple-touch metas, prefers-reduced-motion, safe-area-top headers. - Feed reactivity: like/comment SSE patch the single card in place; upload-processed debounced in-place merge; IntersectionObserver leak fixed; shared 60s clock. - CLS: list cards reserve the skeleton aspect box. - Destructive actions (promote/demote/unban, gallery release) routed through ConfirmSheet (host + admin). - Export OOM: streamed download via single-use ticket instead of res.blob(). - Shared primitives: IconButton (44px hit area), scrollLock action; UploadSheet a11y. - Polish: api timeout + non-JSON guard, focus-trap offsetParent fix, pull-to-refresh passive:false + guards, diashow keyboard a11y, Toaster assertive errors, dark-mode gaps, aria-pressed on like/chip state, CameraCapture mic-on-video + retry, ConfirmSheet spinner, upload beforeunload warning, emoji->SVG icons. Backend - social.rs: like/comment SSE broadcasts now carry the fresh count so feed clients patch one card in place instead of refetching page 1. - admin.rs / main.rs: supporting changes for the above. Verified: svelte-check 0 errors, frontend build clean, /feed SSR 200. Runtime feed scroll-feel validation still owed (documented in FOLLOWUPS.md). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
129 lines
4.5 KiB
Svelte
129 lines
4.5 KiB
Svelte
<script lang="ts">
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import { queueItems, isProcessing, retryItem, removeItem, clearCompleted, rateLimitRetryAt } from '$lib/upload-queue';
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import type { QueueItem } from '$lib/upload-queue';
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function formatSize(bytes: number): string {
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if (bytes < 1024) return `${bytes} B`;
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if (bytes < 1024 * 1024) return `${(bytes / 1024).toFixed(1)} KB`;
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return `${(bytes / (1024 * 1024)).toFixed(1)} MB`;
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}
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function statusLabel(status: QueueItem['status']): string {
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switch (status) {
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case 'pending': return 'Wartend';
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case 'uploading': return 'Wird hochgeladen';
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case 'done': return 'Fertig';
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case 'error': return 'Fehler';
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}
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}
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function statusColor(status: QueueItem['status']): string {
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switch (status) {
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case 'pending': return 'text-gray-500 dark:text-gray-400';
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case 'uploading': return 'text-blue-600 dark:text-blue-400';
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case 'done': return 'text-green-600 dark:text-green-400';
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case 'error': return 'text-red-600 dark:text-red-400';
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}
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}
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let items = $derived($queueItems);
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let hasCompleted = $derived(items.some((i) => i.status === 'done'));
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// Countdown for rate-limit banner
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let countdown = $state(0);
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$effect(() => {
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const retryAt = $rateLimitRetryAt;
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if (!retryAt) {
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countdown = 0;
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return;
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}
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countdown = Math.ceil((retryAt - Date.now()) / 1000);
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const interval = setInterval(() => {
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countdown = Math.ceil((retryAt - Date.now()) / 1000);
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if (countdown <= 0) clearInterval(interval);
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}, 1000);
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return () => clearInterval(interval);
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});
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</script>
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{#if items.length > 0}
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<div class="mt-4 rounded-lg border border-gray-200 bg-white dark:border-gray-800 dark:bg-gray-900">
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<div class="flex items-center justify-between border-b border-gray-100 px-4 py-3 dark:border-gray-800">
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<h3 class="text-sm font-semibold text-gray-900 dark:text-gray-100">
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Upload-Warteschlange
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{#if $isProcessing}
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<span class="ml-2 inline-block h-2 w-2 animate-pulse rounded-full bg-blue-500"></span>
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{/if}
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</h3>
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{#if hasCompleted}
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<button
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onclick={() => clearCompleted()}
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class="inline-flex min-h-11 items-center px-1 text-xs text-gray-500 hover:text-gray-700 dark:text-gray-400 dark:hover:text-gray-200"
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>
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Fertige entfernen
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</button>
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{/if}
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</div>
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{#if $rateLimitRetryAt && countdown > 0}
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<div class="border-b border-amber-100 bg-amber-50 px-4 py-2 text-sm text-amber-800 dark:border-amber-900/40 dark:bg-amber-950/30 dark:text-amber-300">
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Upload-Limit erreicht. Wird in {countdown} Sek. automatisch fortgesetzt.
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</div>
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{/if}
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<ul class="divide-y divide-gray-100 dark:divide-gray-800">
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{#each items as item (item.id)}
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<li class="px-4 py-3">
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<div class="flex items-center justify-between">
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<div class="min-w-0 flex-1">
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<p class="truncate text-sm font-medium text-gray-900 dark:text-gray-100">{item.fileName}</p>
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<p class="text-xs text-gray-500 dark:text-gray-400">{formatSize(item.fileSize)}</p>
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</div>
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<div class="ml-3 flex items-center gap-2">
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<span class="text-xs font-medium {statusColor(item.status)}">
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{statusLabel(item.status)}
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</span>
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{#if item.status === 'error'}
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<button
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onclick={() => retryItem(item.id)}
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class="inline-flex min-h-11 items-center rounded bg-red-100 px-3 text-xs font-medium text-red-700 hover:bg-red-200 dark:bg-red-950/40 dark:text-red-300 dark:hover:bg-red-950/60"
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>
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Erneut
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</button>
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{/if}
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{#if item.status === 'done' || item.status === 'error'}
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<button
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onclick={() => removeItem(item.id)}
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class="inline-flex h-9 w-9 items-center justify-center text-gray-400 hover:text-gray-600 dark:text-gray-500 dark:hover:text-gray-300"
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aria-label="Entfernen"
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>
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<svg class="h-4 w-4" fill="none" viewBox="0 0 24 24" stroke="currentColor">
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<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12" />
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</svg>
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</button>
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{/if}
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</div>
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</div>
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{#if item.status === 'uploading'}
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<div class="mt-2 h-1.5 w-full overflow-hidden rounded-full bg-gray-200 dark:bg-gray-700">
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<div
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class="h-full rounded-full bg-blue-500 transition-all duration-300"
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style="width: {item.progress}%"
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></div>
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</div>
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<p class="mt-1 text-right text-xs text-gray-400 dark:text-gray-500">{item.progress}%</p>
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{/if}
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{#if item.error}
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<p class="mt-1 text-xs text-red-500 dark:text-red-400">{item.error}</p>
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{/if}
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</li>
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{/each}
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</ul>
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</div>
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{/if}
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