Files
Snappy/snappy.cc
snappy.mirrorbot@gmail.com f540673740 Speed up decompression by removing a fast-path attempt.
Whenever we try to enter a copy fast-path, there is a certain cost in checking
that all the preconditions are in place, but it's normally offset by the fact
that we can usually take the cheaper path. However, in a certain path we've
already established that "avail < literal_length", which usually means that
either the available space is small, or the literal is big. Both will disqualify
us from taking the fast path, and thus we take the hit from the precondition
checking without gaining much from having a fast path. Thus, simply don't try
the fast path in this situation -- we're already on a slow path anyway
(one where we need to refill more data from the reader).

I'm a bit surprised at how much this gained; it could be that this path is
more common than I thought, or that the simpler structure somehow makes the
compiler happier. I haven't looked at the assembler, but it's a win across
the board on both Core 2, Core i7 and Opteron, at least for the cases we
typically care about. The gains seem to be the largest on Core i7, though.
Results from my Core i7 workstation:


  Benchmark            Time(ns)    CPU(ns) Iterations
  ---------------------------------------------------
  BM_UFlat/0              73337      73091     190996 1.3GB/s  html      [ +1.7%]
  BM_UFlat/1             696379     693501      20173 965.5MB/s  urls    [ +2.7%]
  BM_UFlat/2               9765       9734    1472135 12.1GB/s  jpg      [ +0.7%]
  BM_UFlat/3              29720      29621     472973 3.0GB/s  pdf       [ +1.8%]
  BM_UFlat/4             294636     293834      47782 1.3GB/s  html4     [ +2.3%]
  BM_UFlat/5              28399      28320     494700 828.5MB/s  cp      [ +3.5%]
  BM_UFlat/6              12795      12760    1000000 833.3MB/s  c       [ +1.2%]
  BM_UFlat/7               3984       3973    3526448 893.2MB/s  lsp     [ +5.7%]
  BM_UFlat/8             991996     989322      14141 992.6MB/s  xls     [ +3.3%]
  BM_UFlat/9             228620     227835      61404 636.6MB/s  txt1    [ +4.0%]
  BM_UFlat/10            197114     196494      72165 607.5MB/s  txt2    [ +3.5%]
  BM_UFlat/11            605240     603437      23217 674.4MB/s  txt3    [ +3.7%]
  BM_UFlat/12            804157     802016      17456 573.0MB/s  txt4    [ +3.9%]
  BM_UFlat/13            347860     346998      40346 1.4GB/s  bin       [ +1.2%]
  BM_UFlat/14             44684      44559     315315 818.4MB/s  sum     [ +2.3%]
  BM_UFlat/15              5120       5106    2739726 789.4MB/s  man     [ +3.3%]
  BM_UFlat/16             76591      76355     183486 1.4GB/s  pb        [ +2.8%]
  BM_UFlat/17            238564     237828      58824 739.1MB/s  gaviota [ +1.6%]
  BM_UValidate/0          42194      42060     333333 2.3GB/s  html      [ -0.1%]
  BM_UValidate/1         433182     432005      32407 1.5GB/s  urls      [ -0.1%]
  BM_UValidate/2            197        196   71428571 603.3GB/s  jpg     [ +0.5%]
  BM_UValidate/3          14494      14462     972222 6.1GB/s  pdf       [ +0.5%]
  BM_UValidate/4         168444     167836      83832 2.3GB/s  html4     [ +0.1%]
	
R=jeff

Revision created by MOE tool push_codebase.


git-svn-id: https://snappy.googlecode.com/svn/trunk@42 03e5f5b5-db94-4691-08a0-1a8bf15f6143
2011-06-03 20:53:06 +00:00

1031 lines
36 KiB
C++

// Copyright 2005 Google Inc. All Rights Reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "snappy.h"
#include "snappy-internal.h"
#include "snappy-sinksource.h"
#include <stdio.h>
#include <algorithm>
#include <string>
#include <vector>
namespace snappy {
// Any hash function will produce a valid compressed bitstream, but a good
// hash function reduces the number of collisions and thus yields better
// compression for compressible input, and more speed for incompressible
// input. Of course, it doesn't hurt if the hash function is reasonably fast
// either, as it gets called a lot.
static inline uint32 HashBytes(uint32 bytes, int shift) {
uint32 kMul = 0x1e35a7bd;
return (bytes * kMul) >> shift;
}
static inline uint32 Hash(const char* p, int shift) {
return HashBytes(UNALIGNED_LOAD32(p), shift);
}
size_t MaxCompressedLength(size_t source_len) {
// Compressed data can be defined as:
// compressed := item* literal*
// item := literal* copy
//
// The trailing literal sequence has a space blowup of at most 62/60
// since a literal of length 60 needs one tag byte + one extra byte
// for length information.
//
// Item blowup is trickier to measure. Suppose the "copy" op copies
// 4 bytes of data. Because of a special check in the encoding code,
// we produce a 4-byte copy only if the offset is < 65536. Therefore
// the copy op takes 3 bytes to encode, and this type of item leads
// to at most the 62/60 blowup for representing literals.
//
// Suppose the "copy" op copies 5 bytes of data. If the offset is big
// enough, it will take 5 bytes to encode the copy op. Therefore the
// worst case here is a one-byte literal followed by a five-byte copy.
// I.e., 6 bytes of input turn into 7 bytes of "compressed" data.
//
// This last factor dominates the blowup, so the final estimate is:
return 32 + source_len + source_len/6;
}
enum {
LITERAL = 0,
COPY_1_BYTE_OFFSET = 1, // 3 bit length + 3 bits of offset in opcode
COPY_2_BYTE_OFFSET = 2,
COPY_4_BYTE_OFFSET = 3
};
// Copy "len" bytes from "src" to "op", one byte at a time. Used for
// handling COPY operations where the input and output regions may
// overlap. For example, suppose:
// src == "ab"
// op == src + 2
// len == 20
// After IncrementalCopy(src, op, len), the result will have
// eleven copies of "ab"
// ababababababababababab
// Note that this does not match the semantics of either memcpy()
// or memmove().
static inline void IncrementalCopy(const char* src, char* op, int len) {
DCHECK_GT(len, 0);
do {
*op++ = *src++;
} while (--len > 0);
}
// Equivalent to IncrementalCopy except that it can write up to ten extra
// bytes after the end of the copy, and that it is faster.
//
// The main part of this loop is a simple copy of eight bytes at a time until
// we've copied (at least) the requested amount of bytes. However, if op and
// src are less than eight bytes apart (indicating a repeating pattern of
// length < 8), we first need to expand the pattern in order to get the correct
// results. For instance, if the buffer looks like this, with the eight-byte
// <src> and <op> patterns marked as intervals:
//
// abxxxxxxxxxxxx
// [------] src
// [------] op
//
// a single eight-byte copy from <src> to <op> will repeat the pattern once,
// after which we can move <op> two bytes without moving <src>:
//
// ababxxxxxxxxxx
// [------] src
// [------] op
//
// and repeat the exercise until the two no longer overlap.
//
// This allows us to do very well in the special case of one single byte
// repeated many times, without taking a big hit for more general cases.
//
// The worst case of extra writing past the end of the match occurs when
// op - src == 1 and len == 1; the last copy will read from byte positions
// [0..7] and write to [4..11], whereas it was only supposed to write to
// position 1. Thus, ten excess bytes.
namespace {
const int kMaxIncrementCopyOverflow = 10;
} // namespace
static inline void IncrementalCopyFastPath(const char* src, char* op, int len) {
while (op - src < 8) {
UNALIGNED_STORE64(op, UNALIGNED_LOAD64(src));
len -= op - src;
op += op - src;
}
while (len > 0) {
UNALIGNED_STORE64(op, UNALIGNED_LOAD64(src));
src += 8;
op += 8;
len -= 8;
}
}
static inline char* EmitLiteral(char* op,
const char* literal,
int len,
bool allow_fast_path) {
int n = len - 1; // Zero-length literals are disallowed
if (n < 60) {
// Fits in tag byte
*op++ = LITERAL | (n << 2);
// The vast majority of copies are below 16 bytes, for which a
// call to memcpy is overkill. This fast path can sometimes
// copy up to 15 bytes too much, but that is okay in the
// main loop, since we have a bit to go on for both sides:
//
// - The input will always have kInputMarginBytes = 15 extra
// available bytes, as long as we're in the main loop, and
// if not, allow_fast_path = false.
// - The output will always have 32 spare bytes (see
// MaxCompressedLength).
if (allow_fast_path && len <= 16) {
UNALIGNED_STORE64(op, UNALIGNED_LOAD64(literal));
UNALIGNED_STORE64(op + 8, UNALIGNED_LOAD64(literal + 8));
return op + len;
}
} else {
// Encode in upcoming bytes
char* base = op;
int count = 0;
op++;
while (n > 0) {
*op++ = n & 0xff;
n >>= 8;
count++;
}
assert(count >= 1);
assert(count <= 4);
*base = LITERAL | ((59+count) << 2);
}
memcpy(op, literal, len);
return op + len;
}
static inline char* EmitCopyLessThan64(char* op, int offset, int len) {
DCHECK_LE(len, 64);
DCHECK_GE(len, 4);
DCHECK_LT(offset, 65536);
if ((len < 12) && (offset < 2048)) {
int len_minus_4 = len - 4;
assert(len_minus_4 < 8); // Must fit in 3 bits
*op++ = COPY_1_BYTE_OFFSET | ((len_minus_4) << 2) | ((offset >> 8) << 5);
*op++ = offset & 0xff;
} else {
*op++ = COPY_2_BYTE_OFFSET | ((len-1) << 2);
LittleEndian::Store16(op, offset);
op += 2;
}
return op;
}
static inline char* EmitCopy(char* op, int offset, int len) {
// Emit 64 byte copies but make sure to keep at least four bytes reserved
while (len >= 68) {
op = EmitCopyLessThan64(op, offset, 64);
len -= 64;
}
// Emit an extra 60 byte copy if have too much data to fit in one copy
if (len > 64) {
op = EmitCopyLessThan64(op, offset, 60);
len -= 60;
}
// Emit remainder
op = EmitCopyLessThan64(op, offset, len);
return op;
}
bool GetUncompressedLength(const char* start, size_t n, size_t* result) {
uint32 v = 0;
const char* limit = start + n;
if (Varint::Parse32WithLimit(start, limit, &v) != NULL) {
*result = v;
return true;
} else {
return false;
}
}
namespace internal {
uint16* WorkingMemory::GetHashTable(size_t input_size, int* table_size) {
// Use smaller hash table when input.size() is smaller, since we
// fill the table, incurring O(hash table size) overhead for
// compression, and if the input is short, we won't need that
// many hash table entries anyway.
assert(kMaxHashTableSize >= 256);
int htsize = 256;
while (htsize < kMaxHashTableSize && htsize < input_size) {
htsize <<= 1;
}
CHECK_EQ(0, htsize & (htsize - 1)) << ": must be power of two";
CHECK_LE(htsize, kMaxHashTableSize) << ": hash table too large";
uint16* table;
if (htsize <= ARRAYSIZE(small_table_)) {
table = small_table_;
} else {
if (large_table_ == NULL) {
large_table_ = new uint16[kMaxHashTableSize];
}
table = large_table_;
}
*table_size = htsize;
memset(table, 0, htsize * sizeof(*table));
return table;
}
} // end namespace internal
// For 0 <= offset <= 4, GetUint32AtOffset(UNALIGNED_LOAD64(p), offset) will
// equal UNALIGNED_LOAD32(p + offset). Motivation: On x86-64 hardware we have
// empirically found that overlapping loads such as
// UNALIGNED_LOAD32(p) ... UNALIGNED_LOAD32(p+1) ... UNALIGNED_LOAD32(p+2)
// are slower than UNALIGNED_LOAD64(p) followed by shifts and casts to uint32.
static inline uint32 GetUint32AtOffset(uint64 v, int offset) {
DCHECK(0 <= offset && offset <= 4) << offset;
return v >> (LittleEndian::IsLittleEndian() ? 8 * offset : 32 - 8 * offset);
}
// Flat array compression that does not emit the "uncompressed length"
// prefix. Compresses "input" string to the "*op" buffer.
//
// REQUIRES: "input" is at most "kBlockSize" bytes long.
// REQUIRES: "op" points to an array of memory that is at least
// "MaxCompressedLength(input.size())" in size.
// REQUIRES: All elements in "table[0..table_size-1]" are initialized to zero.
// REQUIRES: "table_size" is a power of two
//
// Returns an "end" pointer into "op" buffer.
// "end - op" is the compressed size of "input".
namespace internal {
char* CompressFragment(const char* const input,
const size_t input_size,
char* op,
uint16* table,
const int table_size) {
// "ip" is the input pointer, and "op" is the output pointer.
const char* ip = input;
CHECK_LE(input_size, kBlockSize);
CHECK_EQ(table_size & (table_size - 1), 0) << ": table must be power of two";
const int shift = 32 - Bits::Log2Floor(table_size);
DCHECK_EQ(kuint32max >> shift, table_size - 1);
const char* ip_end = input + input_size;
const char* base_ip = ip;
// Bytes in [next_emit, ip) will be emitted as literal bytes. Or
// [next_emit, ip_end) after the main loop.
const char* next_emit = ip;
const int kInputMarginBytes = 15;
if (PREDICT_TRUE(input_size >= kInputMarginBytes)) {
const char* ip_limit = input + input_size - kInputMarginBytes;
for (uint32 next_hash = Hash(++ip, shift); ; ) {
DCHECK_LT(next_emit, ip);
// The body of this loop calls EmitLiteral once and then EmitCopy one or
// more times. (The exception is that when we're close to exhausting
// the input we goto emit_remainder.)
//
// In the first iteration of this loop we're just starting, so
// there's nothing to copy, so calling EmitLiteral once is
// necessary. And we only start a new iteration when the
// current iteration has determined that a call to EmitLiteral will
// precede the next call to EmitCopy (if any).
//
// Step 1: Scan forward in the input looking for a 4-byte-long match.
// If we get close to exhausting the input then goto emit_remainder.
//
// Heuristic match skipping: If 32 bytes are scanned with no matches
// found, start looking only at every other byte. If 32 more bytes are
// scanned, look at every third byte, etc.. When a match is found,
// immediately go back to looking at every byte. This is a small loss
// (~5% performance, ~0.1% density) for compressible data due to more
// bookkeeping, but for non-compressible data (such as JPEG) it's a huge
// win since the compressor quickly "realizes" the data is incompressible
// and doesn't bother looking for matches everywhere.
//
// The "skip" variable keeps track of how many bytes there are since the
// last match; dividing it by 32 (ie. right-shifting by five) gives the
// number of bytes to move ahead for each iteration.
uint32 skip = 32;
const char* next_ip = ip;
const char* candidate;
do {
ip = next_ip;
uint32 hash = next_hash;
DCHECK_EQ(hash, Hash(ip, shift));
uint32 bytes_between_hash_lookups = skip++ >> 5;
next_ip = ip + bytes_between_hash_lookups;
if (PREDICT_FALSE(next_ip > ip_limit)) {
goto emit_remainder;
}
next_hash = Hash(next_ip, shift);
candidate = base_ip + table[hash];
DCHECK_GE(candidate, base_ip);
DCHECK_LT(candidate, ip);
table[hash] = ip - base_ip;
} while (PREDICT_TRUE(UNALIGNED_LOAD32(ip) !=
UNALIGNED_LOAD32(candidate)));
// Step 2: A 4-byte match has been found. We'll later see if more
// than 4 bytes match. But, prior to the match, input
// bytes [next_emit, ip) are unmatched. Emit them as "literal bytes."
DCHECK_LE(next_emit + 16, ip_end);
op = EmitLiteral(op, next_emit, ip - next_emit, true);
// Step 3: Call EmitCopy, and then see if another EmitCopy could
// be our next move. Repeat until we find no match for the
// input immediately after what was consumed by the last EmitCopy call.
//
// If we exit this loop normally then we need to call EmitLiteral next,
// though we don't yet know how big the literal will be. We handle that
// by proceeding to the next iteration of the main loop. We also can exit
// this loop via goto if we get close to exhausting the input.
uint64 input_bytes = 0;
uint32 candidate_bytes = 0;
do {
// We have a 4-byte match at ip, and no need to emit any
// "literal bytes" prior to ip.
const char* base = ip;
int matched = 4 + FindMatchLength(candidate + 4, ip + 4, ip_end);
ip += matched;
int offset = base - candidate;
DCHECK_EQ(0, memcmp(base, candidate, matched));
op = EmitCopy(op, offset, matched);
// We could immediately start working at ip now, but to improve
// compression we first update table[Hash(ip - 1, ...)].
const char* insert_tail = ip - 1;
next_emit = ip;
if (PREDICT_FALSE(ip >= ip_limit)) {
goto emit_remainder;
}
input_bytes = UNALIGNED_LOAD64(insert_tail);
uint32 prev_hash = HashBytes(GetUint32AtOffset(input_bytes, 0), shift);
table[prev_hash] = ip - base_ip - 1;
uint32 cur_hash = HashBytes(GetUint32AtOffset(input_bytes, 1), shift);
candidate = base_ip + table[cur_hash];
candidate_bytes = UNALIGNED_LOAD32(candidate);
table[cur_hash] = ip - base_ip;
} while (GetUint32AtOffset(input_bytes, 1) == candidate_bytes);
next_hash = HashBytes(GetUint32AtOffset(input_bytes, 2), shift);
++ip;
}
}
emit_remainder:
// Emit the remaining bytes as a literal
if (next_emit < ip_end) {
op = EmitLiteral(op, next_emit, ip_end - next_emit, false);
}
return op;
}
} // end namespace internal
// Signature of output types needed by decompression code.
// The decompression code is templatized on a type that obeys this
// signature so that we do not pay virtual function call overhead in
// the middle of a tight decompression loop.
//
// class DecompressionWriter {
// public:
// // Called before decompression
// void SetExpectedLength(size_t length);
//
// // Called after decompression
// bool CheckLength() const;
//
// // Called repeatedly during decompression
// bool Append(const char* ip, uint32 length, bool allow_fast_path);
// bool AppendFromSelf(uint32 offset, uint32 length);
// };
//
// "allow_fast_path" is a parameter that says if there is at least 16
// readable bytes in "ip". It is currently only used by SnappyArrayWriter.
// -----------------------------------------------------------------------
// Lookup table for decompression code. Generated by ComputeTable() below.
// -----------------------------------------------------------------------
// Mapping from i in range [0,4] to a mask to extract the bottom 8*i bits
static const uint32 wordmask[] = {
0u, 0xffu, 0xffffu, 0xffffffu, 0xffffffffu
};
// Data stored per entry in lookup table:
// Range Bits-used Description
// ------------------------------------
// 1..64 0..7 Literal/copy length encoded in opcode byte
// 0..7 8..10 Copy offset encoded in opcode byte / 256
// 0..4 11..13 Extra bytes after opcode
//
// We use eight bits for the length even though 7 would have sufficed
// because of efficiency reasons:
// (1) Extracting a byte is faster than a bit-field
// (2) It properly aligns copy offset so we do not need a <<8
static const uint16 char_table[256] = {
0x0001, 0x0804, 0x1001, 0x2001, 0x0002, 0x0805, 0x1002, 0x2002,
0x0003, 0x0806, 0x1003, 0x2003, 0x0004, 0x0807, 0x1004, 0x2004,
0x0005, 0x0808, 0x1005, 0x2005, 0x0006, 0x0809, 0x1006, 0x2006,
0x0007, 0x080a, 0x1007, 0x2007, 0x0008, 0x080b, 0x1008, 0x2008,
0x0009, 0x0904, 0x1009, 0x2009, 0x000a, 0x0905, 0x100a, 0x200a,
0x000b, 0x0906, 0x100b, 0x200b, 0x000c, 0x0907, 0x100c, 0x200c,
0x000d, 0x0908, 0x100d, 0x200d, 0x000e, 0x0909, 0x100e, 0x200e,
0x000f, 0x090a, 0x100f, 0x200f, 0x0010, 0x090b, 0x1010, 0x2010,
0x0011, 0x0a04, 0x1011, 0x2011, 0x0012, 0x0a05, 0x1012, 0x2012,
0x0013, 0x0a06, 0x1013, 0x2013, 0x0014, 0x0a07, 0x1014, 0x2014,
0x0015, 0x0a08, 0x1015, 0x2015, 0x0016, 0x0a09, 0x1016, 0x2016,
0x0017, 0x0a0a, 0x1017, 0x2017, 0x0018, 0x0a0b, 0x1018, 0x2018,
0x0019, 0x0b04, 0x1019, 0x2019, 0x001a, 0x0b05, 0x101a, 0x201a,
0x001b, 0x0b06, 0x101b, 0x201b, 0x001c, 0x0b07, 0x101c, 0x201c,
0x001d, 0x0b08, 0x101d, 0x201d, 0x001e, 0x0b09, 0x101e, 0x201e,
0x001f, 0x0b0a, 0x101f, 0x201f, 0x0020, 0x0b0b, 0x1020, 0x2020,
0x0021, 0x0c04, 0x1021, 0x2021, 0x0022, 0x0c05, 0x1022, 0x2022,
0x0023, 0x0c06, 0x1023, 0x2023, 0x0024, 0x0c07, 0x1024, 0x2024,
0x0025, 0x0c08, 0x1025, 0x2025, 0x0026, 0x0c09, 0x1026, 0x2026,
0x0027, 0x0c0a, 0x1027, 0x2027, 0x0028, 0x0c0b, 0x1028, 0x2028,
0x0029, 0x0d04, 0x1029, 0x2029, 0x002a, 0x0d05, 0x102a, 0x202a,
0x002b, 0x0d06, 0x102b, 0x202b, 0x002c, 0x0d07, 0x102c, 0x202c,
0x002d, 0x0d08, 0x102d, 0x202d, 0x002e, 0x0d09, 0x102e, 0x202e,
0x002f, 0x0d0a, 0x102f, 0x202f, 0x0030, 0x0d0b, 0x1030, 0x2030,
0x0031, 0x0e04, 0x1031, 0x2031, 0x0032, 0x0e05, 0x1032, 0x2032,
0x0033, 0x0e06, 0x1033, 0x2033, 0x0034, 0x0e07, 0x1034, 0x2034,
0x0035, 0x0e08, 0x1035, 0x2035, 0x0036, 0x0e09, 0x1036, 0x2036,
0x0037, 0x0e0a, 0x1037, 0x2037, 0x0038, 0x0e0b, 0x1038, 0x2038,
0x0039, 0x0f04, 0x1039, 0x2039, 0x003a, 0x0f05, 0x103a, 0x203a,
0x003b, 0x0f06, 0x103b, 0x203b, 0x003c, 0x0f07, 0x103c, 0x203c,
0x0801, 0x0f08, 0x103d, 0x203d, 0x1001, 0x0f09, 0x103e, 0x203e,
0x1801, 0x0f0a, 0x103f, 0x203f, 0x2001, 0x0f0b, 0x1040, 0x2040
};
// In debug mode, allow optional computation of the table at startup.
// Also, check that the decompression table is correct.
#ifndef NDEBUG
DEFINE_bool(snappy_dump_decompression_table, false,
"If true, we print the decompression table at startup.");
static uint16 MakeEntry(unsigned int extra,
unsigned int len,
unsigned int copy_offset) {
// Check that all of the fields fit within the allocated space
DCHECK_EQ(extra, extra & 0x7); // At most 3 bits
DCHECK_EQ(copy_offset, copy_offset & 0x7); // At most 3 bits
DCHECK_EQ(len, len & 0x7f); // At most 7 bits
return len | (copy_offset << 8) | (extra << 11);
}
static void ComputeTable() {
uint16 dst[256];
// Place invalid entries in all places to detect missing initialization
int assigned = 0;
for (int i = 0; i < 256; i++) {
dst[i] = 0xffff;
}
// Small LITERAL entries. We store (len-1) in the top 6 bits.
for (unsigned int len = 1; len <= 60; len++) {
dst[LITERAL | ((len-1) << 2)] = MakeEntry(0, len, 0);
assigned++;
}
// Large LITERAL entries. We use 60..63 in the high 6 bits to
// encode the number of bytes of length info that follow the opcode.
for (unsigned int extra_bytes = 1; extra_bytes <= 4; extra_bytes++) {
// We set the length field in the lookup table to 1 because extra
// bytes encode len-1.
dst[LITERAL | ((extra_bytes+59) << 2)] = MakeEntry(extra_bytes, 1, 0);
assigned++;
}
// COPY_1_BYTE_OFFSET.
//
// The tag byte in the compressed data stores len-4 in 3 bits, and
// offset/256 in 5 bits. offset%256 is stored in the next byte.
//
// This format is used for length in range [4..11] and offset in
// range [0..2047]
for (unsigned int len = 4; len < 12; len++) {
for (unsigned int offset = 0; offset < 2048; offset += 256) {
dst[COPY_1_BYTE_OFFSET | ((len-4)<<2) | ((offset>>8)<<5)] =
MakeEntry(1, len, offset>>8);
assigned++;
}
}
// COPY_2_BYTE_OFFSET.
// Tag contains len-1 in top 6 bits, and offset in next two bytes.
for (unsigned int len = 1; len <= 64; len++) {
dst[COPY_2_BYTE_OFFSET | ((len-1)<<2)] = MakeEntry(2, len, 0);
assigned++;
}
// COPY_4_BYTE_OFFSET.
// Tag contents len-1 in top 6 bits, and offset in next four bytes.
for (unsigned int len = 1; len <= 64; len++) {
dst[COPY_4_BYTE_OFFSET | ((len-1)<<2)] = MakeEntry(4, len, 0);
assigned++;
}
// Check that each entry was initialized exactly once.
CHECK_EQ(assigned, 256);
for (int i = 0; i < 256; i++) {
CHECK_NE(dst[i], 0xffff);
}
if (FLAGS_snappy_dump_decompression_table) {
printf("static const uint16 char_table[256] = {\n ");
for (int i = 0; i < 256; i++) {
printf("0x%04x%s",
dst[i],
((i == 255) ? "\n" : (((i%8) == 7) ? ",\n " : ", ")));
}
printf("};\n");
}
// Check that computed table matched recorded table
for (int i = 0; i < 256; i++) {
CHECK_EQ(dst[i], char_table[i]);
}
}
REGISTER_MODULE_INITIALIZER(snappy, ComputeTable());
#endif /* !NDEBUG */
// Helper class for decompression
class SnappyDecompressor {
private:
Source* reader_; // Underlying source of bytes to decompress
const char* ip_; // Points to next buffered byte
const char* ip_limit_; // Points just past buffered bytes
uint32 peeked_; // Bytes peeked from reader (need to skip)
bool eof_; // Hit end of input without an error?
char scratch_[5]; // Temporary buffer for PeekFast() boundaries
// Ensure that all of the tag metadata for the next tag is available
// in [ip_..ip_limit_-1]. Also ensures that [ip,ip+4] is readable even
// if (ip_limit_ - ip_ < 5).
//
// Returns true on success, false on error or end of input.
bool RefillTag();
public:
explicit SnappyDecompressor(Source* reader)
: reader_(reader),
ip_(NULL),
ip_limit_(NULL),
peeked_(0),
eof_(false) {
}
~SnappyDecompressor() {
// Advance past any bytes we peeked at from the reader
reader_->Skip(peeked_);
}
// Returns true iff we have hit the end of the input without an error.
bool eof() const {
return eof_;
}
// Read the uncompressed length stored at the start of the compressed data.
// On succcess, stores the length in *result and returns true.
// On failure, returns false.
bool ReadUncompressedLength(uint32* result) {
DCHECK(ip_ == NULL); // Must not have read anything yet
// Length is encoded in 1..5 bytes
*result = 0;
uint32 shift = 0;
while (true) {
if (shift >= 32) return false;
size_t n;
const char* ip = reader_->Peek(&n);
if (n == 0) return false;
const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip));
reader_->Skip(1);
*result |= static_cast<uint32>(c & 0x7f) << shift;
if (c < 128) {
break;
}
shift += 7;
}
return true;
}
// Process the next item found in the input.
// Returns true if successful, false on error or end of input.
template <class Writer>
void DecompressAllTags(Writer* writer) {
const char* ip = ip_;
for ( ;; ) {
if (ip_limit_ - ip < 5) {
ip_ = ip;
if (!RefillTag()) return;
ip = ip_;
}
const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip++));
if ((c & 0x3) == LITERAL) {
uint32 literal_length = c >> 2;
if (PREDICT_FALSE(literal_length >= 60)) {
// Long literal.
const uint32 literal_length_length = literal_length - 59;
literal_length =
LittleEndian::Load32(ip) & wordmask[literal_length_length];
ip += literal_length_length;
}
++literal_length;
uint32 avail = ip_limit_ - ip;
while (avail < literal_length) {
if (!writer->Append(ip, avail, false)) return;
literal_length -= avail;
reader_->Skip(peeked_);
size_t n;
ip = reader_->Peek(&n);
avail = n;
peeked_ = avail;
if (avail == 0) return; // Premature end of input
ip_limit_ = ip + avail;
}
bool allow_fast_path = (avail >= 16);
if (!writer->Append(ip, literal_length, allow_fast_path)) {
return;
}
ip += literal_length;
} else {
const uint32 entry = char_table[c];
const uint32 trailer = LittleEndian::Load32(ip) & wordmask[entry >> 11];
const uint32 length = entry & 0xff;
ip += entry >> 11;
// copy_offset/256 is encoded in bits 8..10. By just fetching
// those bits, we get copy_offset (since the bit-field starts at
// bit 8).
const uint32 copy_offset = entry & 0x700;
if (!writer->AppendFromSelf(copy_offset + trailer, length)) {
return;
}
}
}
}
};
bool SnappyDecompressor::RefillTag() {
const char* ip = ip_;
if (ip == ip_limit_) {
// Fetch a new fragment from the reader
reader_->Skip(peeked_); // All peeked bytes are used up
size_t n;
ip = reader_->Peek(&n);
peeked_ = n;
if (n == 0) {
eof_ = true;
return false;
}
ip_limit_ = ip + n;
}
// Read the tag character
DCHECK_LT(ip, ip_limit_);
const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip));
const uint32 entry = char_table[c];
const uint32 needed = (entry >> 11) + 1; // +1 byte for 'c'
DCHECK_LE(needed, sizeof(scratch_));
// Read more bytes from reader if needed
uint32 nbuf = ip_limit_ - ip;
if (nbuf < needed) {
// Stitch together bytes from ip and reader to form the word
// contents. We store the needed bytes in "scratch_". They
// will be consumed immediately by the caller since we do not
// read more than we need.
memmove(scratch_, ip, nbuf);
reader_->Skip(peeked_); // All peeked bytes are used up
peeked_ = 0;
while (nbuf < needed) {
size_t length;
const char* src = reader_->Peek(&length);
if (length == 0) return false;
uint32 to_add = min<uint32>(needed - nbuf, length);
memcpy(scratch_ + nbuf, src, to_add);
nbuf += to_add;
reader_->Skip(to_add);
}
DCHECK_EQ(nbuf, needed);
ip_ = scratch_;
ip_limit_ = scratch_ + needed;
} else if (nbuf < 5) {
// Have enough bytes, but move into scratch_ so that we do not
// read past end of input
memmove(scratch_, ip, nbuf);
reader_->Skip(peeked_); // All peeked bytes are used up
peeked_ = 0;
ip_ = scratch_;
ip_limit_ = scratch_ + nbuf;
} else {
// Pass pointer to buffer returned by reader_.
ip_ = ip;
}
return true;
}
template <typename Writer>
static bool InternalUncompress(Source* r,
Writer* writer,
uint32 max_len) {
// Read the uncompressed length from the front of the compressed input
SnappyDecompressor decompressor(r);
uint32 uncompressed_len = 0;
if (!decompressor.ReadUncompressedLength(&uncompressed_len)) return false;
// Protect against possible DoS attack
if (static_cast<uint64>(uncompressed_len) > max_len) {
return false;
}
writer->SetExpectedLength(uncompressed_len);
// Process the entire input
decompressor.DecompressAllTags(writer);
return (decompressor.eof() && writer->CheckLength());
}
bool GetUncompressedLength(Source* source, uint32* result) {
SnappyDecompressor decompressor(source);
return decompressor.ReadUncompressedLength(result);
}
size_t Compress(Source* reader, Sink* writer) {
size_t written = 0;
int N = reader->Available();
char ulength[Varint::kMax32];
char* p = Varint::Encode32(ulength, N);
writer->Append(ulength, p-ulength);
written += (p - ulength);
internal::WorkingMemory wmem;
char* scratch = NULL;
char* scratch_output = NULL;
while (N > 0) {
// Get next block to compress (without copying if possible)
size_t fragment_size;
const char* fragment = reader->Peek(&fragment_size);
DCHECK_NE(fragment_size, 0) << ": premature end of input";
const int num_to_read = min(N, kBlockSize);
size_t bytes_read = fragment_size;
int pending_advance = 0;
if (bytes_read >= num_to_read) {
// Buffer returned by reader is large enough
pending_advance = num_to_read;
fragment_size = num_to_read;
} else {
// Read into scratch buffer
if (scratch == NULL) {
// If this is the last iteration, we want to allocate N bytes
// of space, otherwise the max possible kBlockSize space.
// num_to_read contains exactly the correct value
scratch = new char[num_to_read];
}
memcpy(scratch, fragment, bytes_read);
reader->Skip(bytes_read);
while (bytes_read < num_to_read) {
fragment = reader->Peek(&fragment_size);
size_t n = min<size_t>(fragment_size, num_to_read - bytes_read);
memcpy(scratch + bytes_read, fragment, n);
bytes_read += n;
reader->Skip(n);
}
DCHECK_EQ(bytes_read, num_to_read);
fragment = scratch;
fragment_size = num_to_read;
}
DCHECK_EQ(fragment_size, num_to_read);
// Get encoding table for compression
int table_size;
uint16* table = wmem.GetHashTable(num_to_read, &table_size);
// Compress input_fragment and append to dest
const int max_output = MaxCompressedLength(num_to_read);
// Need a scratch buffer for the output, in case the byte sink doesn't
// have room for us directly.
if (scratch_output == NULL) {
scratch_output = new char[max_output];
} else {
// Since we encode kBlockSize regions followed by a region
// which is <= kBlockSize in length, a previously allocated
// scratch_output[] region is big enough for this iteration.
}
char* dest = writer->GetAppendBuffer(max_output, scratch_output);
char* end = internal::CompressFragment(fragment, fragment_size,
dest, table, table_size);
writer->Append(dest, end - dest);
written += (end - dest);
N -= num_to_read;
reader->Skip(pending_advance);
}
delete[] scratch;
delete[] scratch_output;
return written;
}
// -----------------------------------------------------------------------
// Flat array interfaces
// -----------------------------------------------------------------------
// A type that writes to a flat array.
// Note that this is not a "ByteSink", but a type that matches the
// Writer template argument to SnappyDecompressor::DecompressAllTags().
class SnappyArrayWriter {
private:
char* base_;
char* op_;
char* op_limit_;
public:
inline explicit SnappyArrayWriter(char* dst)
: base_(dst),
op_(dst) {
}
inline void SetExpectedLength(size_t len) {
op_limit_ = op_ + len;
}
inline bool CheckLength() const {
return op_ == op_limit_;
}
inline bool Append(const char* ip, uint32 len, bool allow_fast_path) {
char* op = op_;
const int space_left = op_limit_ - op;
if (allow_fast_path && len <= 16 && space_left >= 16) {
// Fast path, used for the majority (about 90%) of dynamic invocations.
UNALIGNED_STORE64(op, UNALIGNED_LOAD64(ip));
UNALIGNED_STORE64(op + 8, UNALIGNED_LOAD64(ip + 8));
} else {
if (space_left < len) {
return false;
}
memcpy(op, ip, len);
}
op_ = op + len;
return true;
}
inline bool AppendFromSelf(uint32 offset, uint32 len) {
char* op = op_;
const int space_left = op_limit_ - op;
if (op - base_ <= offset - 1u) { // -1u catches offset==0
return false;
}
if (len <= 16 && offset >= 8 && space_left >= 16) {
// Fast path, used for the majority (70-80%) of dynamic invocations.
UNALIGNED_STORE64(op, UNALIGNED_LOAD64(op - offset));
UNALIGNED_STORE64(op + 8, UNALIGNED_LOAD64(op - offset + 8));
} else {
if (space_left >= len + kMaxIncrementCopyOverflow) {
IncrementalCopyFastPath(op - offset, op, len);
} else {
if (space_left < len) {
return false;
}
IncrementalCopy(op - offset, op, len);
}
}
op_ = op + len;
return true;
}
};
bool RawUncompress(const char* compressed, size_t n, char* uncompressed) {
ByteArraySource reader(compressed, n);
return RawUncompress(&reader, uncompressed);
}
bool RawUncompress(Source* compressed, char* uncompressed) {
SnappyArrayWriter output(uncompressed);
return InternalUncompress(compressed, &output, kuint32max);
}
bool Uncompress(const char* compressed, size_t n, string* uncompressed) {
size_t ulength;
if (!GetUncompressedLength(compressed, n, &ulength)) {
return false;
}
// Protect against possible DoS attack
if ((static_cast<uint64>(ulength) + uncompressed->size()) >
uncompressed->max_size()) {
return false;
}
STLStringResizeUninitialized(uncompressed, ulength);
return RawUncompress(compressed, n, string_as_array(uncompressed));
}
// A Writer that drops everything on the floor and just does validation
class SnappyDecompressionValidator {
private:
size_t expected_;
size_t produced_;
public:
inline SnappyDecompressionValidator() : produced_(0) { }
inline void SetExpectedLength(size_t len) {
expected_ = len;
}
inline bool CheckLength() const {
return expected_ == produced_;
}
inline bool Append(const char* ip, uint32 len, bool allow_fast_path) {
produced_ += len;
return produced_ <= expected_;
}
inline bool AppendFromSelf(uint32 offset, uint32 len) {
if (produced_ <= offset - 1u) return false; // -1u catches offset==0
produced_ += len;
return produced_ <= expected_;
}
};
bool IsValidCompressedBuffer(const char* compressed, size_t n) {
ByteArraySource reader(compressed, n);
SnappyDecompressionValidator writer;
return InternalUncompress(&reader, &writer, kuint32max);
}
void RawCompress(const char* input,
size_t input_length,
char* compressed,
size_t* compressed_length) {
ByteArraySource reader(input, input_length);
UncheckedByteArraySink writer(compressed);
Compress(&reader, &writer);
// Compute how many bytes were added
*compressed_length = (writer.CurrentDestination() - compressed);
}
size_t Compress(const char* input, size_t input_length, string* compressed) {
// Pre-grow the buffer to the max length of the compressed output
compressed->resize(MaxCompressedLength(input_length));
size_t compressed_length;
RawCompress(input, input_length, string_as_array(compressed),
&compressed_length);
compressed->resize(compressed_length);
return compressed_length;
}
} // end namespace snappy