{ "format": "sylpheed.screen_names/1", "_": [ "Which GP_TITLE build is which screen. AUTHORED: the disc does not name its", "builds, so every name here is a decision. The identifications come from", "HANDOFF Q2 (ui-title-build-map.md), which measured four of them against", "framebuffer captures of the running game; the exporter stamps the name into", "the screen file with name_source: \"authored\" so a reader can tell a", "recovered name from an invented one.", "", "`build` is the index into the pak's list of screen builds -- what", "`sylpheed-cli screen --build N` takes -- and is stable as long as the", "enumeration rule is. The screen file also records the pak entry index,", "which is the stronger locator.", "", "Delete an entry here the day the RE agent decodes a name field." ], "archives": { "dat/GP_TITLE.pak": { "2": { "name": "press_start", "why": "HANDOFF Q2: builds 2/3 are the PRESS (A) BUTTON plate -- a build of its own, composited over the title and faded in a beat later. English of the EN/JP pair. Measured against a live capture." }, "3": { "name": "press_start_jp", "why": "HANDOFF Q2: the Japanese twin of build 2. Out of scope for this milestone; named so it is not mistaken for a screen we need." }, "4": { "name": "title", "why": "HANDOFF Q2: build 4 is the English title art. Measured against a live capture." }, "5": { "name": "main_menu", "why": "HANDOFF Q2: builds 5/8 are the five-button main menu; 5 is English. Measured against a live capture. (An earlier reading called 8 a submenu and was withdrawn -- 8 is the Japanese main menu.)" }, "6": { "name": "extras", "why": "HANDOFF Q2: builds 6/9 are the EXTRAS submenu, the only submenu inside this archive. Measured against a fresh EXTRAS capture." }, "7": { "name": "title_jp", "why": "HANDOFF Q2: the Japanese twin of build 4." }, "8": { "name": "main_menu_jp", "why": "HANDOFF Q2: the Japanese twin of build 5." }, "9": { "name": "extras_jp", "why": "HANDOFF Q2: the Japanese twin of build 6." } } }, "unnamed": { "dat/GP_TITLE.pak": "Builds 0/1 and 10/11 are a DELTASABER / SYLPHEED A.I. plate that was never seen running -- not in the boot path, not on any title-side screen, not in the attract loop (HANDOFF Q2). They export under their build index rather than a name we would be inventing." } }