`main_menu` -- the milestone's gate -- agrees with the reference renderer to within 3/255 on every channel of every pixel, RMSE 0.38 %, no pixel above 4 %. Nine of the twelve screens are at or under that; two are byte-identical. Three exceed it, and each gets a cause rather than a wider tolerance: * `title` (max 6): every disagreement is INSIDE A TIE -- the derived order and the CLI's measured-off-the-game order differ only among elements with identical layer keys. That is exactly the residual HANDOFF Q3 documents and the export already declares in `unresolved: paint_order_ties`. Cost: 904 px at 4-6/255 in one glow band. The port keeps the stable sort; fitting it to one screen's capture would be tuning. * `title_jp` (max 154): `ptlogo_eff2` at 125 % is the only drawn element in the whole export at a scale that is not a whole multiple of 100 %, and `title_jp` is the only screen over 6/255. Same fact twice. `ui_layout::blit` samples the source at the destination pixel's top-left corner; a GPU samples at its centre, and at 125 % those disagree on one column in five. I think the CLI is the one that is wrong -- corner-sampled nearest is a half-pixel bias toward the top-left that no rasteriser produces. But that is a reading, not a measurement: it needs a framebuffer capture of the Japanese title screen, so it is filed in BLOCKED.md as a question. The port is NOT changing to match, because matching would mean reproducing a half-pixel offset on purpose to make a number smaller. * `extras` (max 4): two pixels. Also reconciled: the pivot question predicted a P1 diff could not distinguish the declared pivot from half the texture, because both renderers use the declared one. That held. Recorded so the agreement is not later mistaken for evidence -- and P2 will not settle it either. BLOCKED.md's `/reborn` HEAD updated to bc6354d, with a note that the mount is read-only by design and `git -C /reborn pull` fails rather than being skipped.