#!/usr/bin/env bash
# Build `sylpheed-cli` from the SAME revision of sylpheed-formats the exporter
# is pinned to, and put it on the persistent target volume.
#
#   build-reference-cli       -> $CARGO_TARGET_DIR/release/sylpheed-cli
#
# Why not just use /reborn/target/release/sylpheed-cli: that binary is built
# from whatever /reborn's working tree is at, which is a LIVE mount of the other
# agent's checkout and moves under you mid-iteration. `sylpheed-cli screen
# render` is the reference the Godot port is diffed against, so if it runs
# different decoders than the exporter, a pixel disagreement has a free variable
# in it and proves nothing about the port.
#
# The pinned source lives in CARGO_HOME, which is on the container overlay and
# does not survive a fresh container -- cargo re-fetches it. The BINARY goes to
# CARGO_TARGET_DIR, which is a volume, so this is a one-off per image.
#
# Jobs are capped for the same reason as build-export.
set -euo pipefail
cd "${PROJECT_DIR:-/work}"
export CARGO_BUILD_JOBS="${CARGO_BUILD_JOBS:-3}"

rev=$(sed -n 's/.*Syplheed-Reborn\.git", rev = "\([0-9a-f]*\)".*/\1/p' \
      crates/sylpheed-export/Cargo.toml | head -1)
[ -n "$rev" ] || { echo "build-reference-cli: no rev pin found in Cargo.toml" >&2; exit 1; }

# The checkout only exists once cargo has fetched it; a fresh container has not.
find_checkout() {
  find "${CARGO_HOME:?}/git/checkouts" -maxdepth 2 -type d -name "${rev}*" 2>/dev/null | head -1
}
src=$(find_checkout)
if [ -z "$src" ]; then
  echo "build-reference-cli: fetching the pinned decoders ($rev)"
  cargo fetch
  src=$(find_checkout)
fi
[ -n "$src" ] || { echo "build-reference-cli: no checkout for rev $rev" >&2; exit 1; }

# Build into a target directory KEYED BY THE REVISION.
#
# This is not tidiness. Sharing one target dir across pins silently served a
# stale binary: after the pin moved 8b6dbcf -> 5414db3, cargo reported
# "Finished in 0.13s" and left in place a `sylpheed-cli` built from the OLD
# decoders. `screen list` still worked, so the old check passed, and the
# reference renderer this whole project verifies against was a revision behind
# for three consecutive diff runs. A per-rev tree cannot do that: a new pin has
# no artifacts to reuse.
echo "build-reference-cli: building sylpheed-cli from $rev"
tree="$CARGO_TARGET_DIR/reference-cli/$rev"
CARGO_TARGET_DIR="$tree" cargo build --release --manifest-path "$src/Cargo.toml" -p sylpheed-cli

stable="$CARGO_TARGET_DIR/reference-cli/sylpheed-cli"
mkdir -p "$(dirname "$stable")"
cp -f "$tree/release/sylpheed-cli" "$stable"

"$stable" screen list "${SYLPHEED_DISC:-/disc}/dat/GP_TITLE.pak" >/dev/null \
  || { echo "build-reference-cli: built, but 'screen list' failed" >&2; exit 1; }

# And check the binary is actually the pinned code, not merely a working one.
# `screen info` prints each element's resting placement, which is decoder
# output; if this disagrees with what the exporter wrote from the same pin, the
# two halves of the verification are not the same revision and every diff below
# is meaningless. Compare rather than assert a value, so this stays true when
# the pin moves again.
if [ -f "${PROJECT_DIR:-/work}/export/screens/title/main_menu.json" ]; then
  cli_rest=$("$stable" screen info "${SYLPHEED_DISC:-/disc}/dat/GP_TITLE.pak" --build 5 \
             | sed -n 's/.*ptframe1\.t32.*rest (\([0-9]*\),\([0-9]*\)).*/\1,\2/p')
  exp_rest=$(python3 -c '
import json,sys
d=json.load(open(sys.argv[1]))
e=next(e for e in d["elements"] if e["id"]=="ptframe1")
print("%d,%d" % tuple(e["rest"]["pos"]))' "${PROJECT_DIR:-/work}/export/screens/title/main_menu.json")
  if [ "$cli_rest" != "$exp_rest" ]; then
    echo "build-reference-cli: STALE OR MISMATCHED BINARY" >&2
    echo "  the CLI resolves ptframe1 rest to ($cli_rest) but export/ says ($exp_rest)." >&2
    echo "  Both should come from rev $rev. Delete $tree and rebuild." >&2
    exit 1
  fi
fi
echo "build-reference-cli: $stable  (rev $rev, agrees with export/ on ptframe1)"
