# Rust build artifacts
/target/
**/target/
/dist/

# Extracted game assets — never commit these
assets/
*.iso
*.xiso

# IDE / OS
.idea/
.vscode/
*.swp
.DS_Store
Thumbs.db

# Local dev overrides
.env

# Trunk build output
dist/
__pycache__/

# ── The port ────────────────────────────────────────────────────────────────
# Generated from the user's own disc. This repo stays clean-room: code, schemas,
# authored mappings and documentation only -- never game content.
/data/base/
# Transient inter-agent files. Deliberately outside history: they are working
# artefacts with provenance in their manifest, not results.
/exchange/
!/exchange/.gitkeep
.godot/
port/.godot/
