# `Generic` is the per-FILE header record, not a table
#
# One `Generic` per IDXD pak entry; its schema is set by the file's TYPE.
# Regenerate: see docs/re/structures/unit-datasheet-static.md

== GP_MAIN_GAME_D.pak   (1004 IDXD entries)
     message-file header     204
     unit datasheet          114
     character                64
     asteroid group           10
     other (0 fields)          1
     other (1 fields)          1
     TOTAL Generic           394
     distinct Generic.ID      178   (= unit 114 + character 64)
     unit Generic.Type       {'Craft': 43, 'Vessel': 71}
     entries w/ Maneuver 114   w/ Effect 114
     CONTROL  message-header Count == #Message_NNN siblings: 204 ok / 0 bad

== GP_MAIN_GAME_D2D.pak   (6 IDXD entries)
     TOTAL Generic             0
     distinct Generic.ID        0   (= unit 0 + character 0)
     unit Generic.Type       {}
     entries w/ Maneuver 0   w/ Effect 0
     CONTROL  message-header Count == #Message_NNN siblings: 0 ok / 0 bad

== GP_MAIN_GAME_E.pak   (1004 IDXD entries)
     message-file header     204
     unit datasheet          114
     character                64
     asteroid group           10
     other (0 fields)          1
     other (1 fields)          1
     TOTAL Generic           394
     distinct Generic.ID      178   (= unit 114 + character 64)
     unit Generic.Type       {'Craft': 43, 'Vessel': 71}
     entries w/ Maneuver 114   w/ Effect 114
     CONTROL  message-header Count == #Message_NNN siblings: 204 ok / 0 bad

== GP_MAIN_GAME_E2D.pak   (6 IDXD entries)
     TOTAL Generic             0
     distinct Generic.ID        0   (= unit 0 + character 0)
     unit Generic.Type       {}
     entries w/ Maneuver 0   w/ Effect 0
     CONTROL  message-header Count == #Message_NNN siblings: 0 ok / 0 bad

== GP_MAIN_GAME_F.pak   (1004 IDXD entries)
     message-file header     204
     unit datasheet          114
     character                64
     asteroid group           10
     other (0 fields)          1
     other (1 fields)          1
     TOTAL Generic           394
     distinct Generic.ID      178   (= unit 114 + character 64)
     unit Generic.Type       {'Craft': 43, 'Vessel': 71}
     entries w/ Maneuver 114   w/ Effect 114
     CONTROL  message-header Count == #Message_NNN siblings: 204 ok / 0 bad

== GP_MAIN_GAME_F2D.pak   (6 IDXD entries)
     TOTAL Generic             0
     distinct Generic.ID        0   (= unit 0 + character 0)
     unit Generic.Type       {}
     entries w/ Maneuver 0   w/ Effect 0
     CONTROL  message-header Count == #Message_NNN siblings: 0 ok / 0 bad

== GP_MAIN_GAME_I.pak   (1004 IDXD entries)
     message-file header     204
     unit datasheet          114
     character                64
     asteroid group           10
     other (0 fields)          1
     other (1 fields)          1
     TOTAL Generic           394
     distinct Generic.ID      178   (= unit 114 + character 64)
     unit Generic.Type       {'Craft': 43, 'Vessel': 71}
     entries w/ Maneuver 114   w/ Effect 114
     CONTROL  message-header Count == #Message_NNN siblings: 204 ok / 0 bad

== GP_MAIN_GAME_I2D.pak   (6 IDXD entries)
     TOTAL Generic             0
     distinct Generic.ID        0   (= unit 0 + character 0)
     unit Generic.Type       {}
     entries w/ Maneuver 0   w/ Effect 0
     CONTROL  message-header Count == #Message_NNN siblings: 0 ok / 0 bad

== GP_MAIN_GAME_J.pak   (1004 IDXD entries)
     message-file header     204
     unit datasheet          114
     character                64
     asteroid group           10
     other (0 fields)          1
     other (1 fields)          1
     TOTAL Generic           394
     distinct Generic.ID      178   (= unit 114 + character 64)
     unit Generic.Type       {'Craft': 43, 'Vessel': 71}
     entries w/ Maneuver 114   w/ Effect 114
     CONTROL  message-header Count == #Message_NNN siblings: 204 ok / 0 bad

== GP_MAIN_GAME_J2D.pak   (6 IDXD entries)
     TOTAL Generic             0
     distinct Generic.ID        0   (= unit 0 + character 0)
     unit Generic.Type       {}
     entries w/ Maneuver 0   w/ Effect 0
     CONTROL  message-header Count == #Message_NNN siblings: 0 ok / 0 bad

== GP_MAIN_GAME_S.pak   (1004 IDXD entries)
     message-file header     204
     unit datasheet          114
     character                64
     asteroid group           10
     other (0 fields)          1
     other (1 fields)          1
     TOTAL Generic           394
     distinct Generic.ID      178   (= unit 114 + character 64)
     unit Generic.Type       {'Craft': 43, 'Vessel': 71}
     entries w/ Maneuver 114   w/ Effect 114
     CONTROL  message-header Count == #Message_NNN siblings: 204 ok / 0 bad

== GP_MAIN_GAME_S2D.pak   (6 IDXD entries)
     TOTAL Generic             0
     distinct Generic.ID        0   (= unit 0 + character 0)
     unit Generic.Type       {}
     entries w/ Maneuver 0   w/ Effect 0
     CONTROL  message-header Count == #Message_NNN siblings: 0 ok / 0 bad
