diff --git a/docs/re/structures/ui-resting-pose.md b/docs/re/structures/ui-resting-pose.md index b825d9a0..7c06ada8 100644 --- a/docs/re/structures/ui-resting-pose.md +++ b/docs/re/structures/ui-resting-pose.md @@ -145,6 +145,48 @@ component isolated in a renderer, mine is everything that varies between session includes theirs. Anyone quoting a whole-frame number on this screen should use the larger figure. +### 🔴 The crop is NOT why the box is robust — and that questions "the leaf free-runs in the game" + +`sylpheed-port` could not transfer the masking rule to their screens and inferred +a precondition: *my* free-running element is a localised plate I can crop around, +theirs is a wide sweep they cannot. **Tested, and that is wrong about my case.** +The JP title carries the *same* sweep — the leaves are identical on entries 4, 5 +and 7 — and it crosses the box: + +``` +two renders of build 7 on the settled plateau, t=135 vs t=240 + whole frame RMSE 12.135 95 791 px differ + in the box RMSE 11.923 57 981 px <- the sweep is INSIDE the box + differences span y 70..674, x 128..1140; the box is y 54..476, x 389..776 +``` + +So cropping did not exclude the mover, and the in-box between-session term of +**0.3215** is not explained by the crop. That leaves a real tension: + +* two **renders** one plateau-phase apart differ by **11.9** inside the box; +* two **captures** of that screen, different sessions, differ by **0.32** there; +* and the `--at` sweep of renders against a capture is **flat to 1.2** across + t=135..240, despite those renders differing from each other by 11.9. + +A metric cannot be insensitive to a 11.9 change unless the thing that changed is +largely absent from what it is being compared against. + +🟡 **Hypothesis, untested: the game may not draw these leaves on the settled title +at all** — our renderer poses them wherever `--at` says, the game shows none of +it. That would explain the flat plateau, the tiny between-session term, and part +of the ~40 residual in one move. ⚠️ It would also mean `sylpheed-port`'s "the leaf +free-runs in the game too" is **not established by their evidence**: their two +minima come from two *different screens*, which can differ for reasons other than +a free-running phase. My two captures are of the **same** screen and barely differ +where the sweep would be. + +I am not claiming the leaves are invisible — that needs a capture-side test +(a draw-stream check for `pteff03`/`pteff03a` on a settled title would settle it in +one run). What is established is narrower and enough to stop the inference: **the +box's robustness is not the crop, so no precondition about compactness explains +it, and the phase term for captures of this screen is measured at 0.32 while the +term for renders of it is 11.9.** + 📌 **And it is why the box matters more than I realised when I chose it.** Scoring the 388×423 region rather than the frame drops the between-session term from 4.566 to **0.3215** — a factor of 14 — because the sweep contributes at x 721..1241 and