re: the 147 ISL built-ins characterised; Stage 02 gates on units, not counts
Table at 0x8227226C is 147 big-endian absolute VAs (verified structurally: it ends exactly where the first handler begins, all targets inside sub_82272220). Arguments are not in the instruction -- every handler does c_str() on [phase+20], a packed blob, which is what the local[] staging fills. Return 2 = yield; five built-ins block by skipping the pc advance. Recovered the ScriptPhase state layout: 32-entry float and flag register files, int/double result registers, the timer block, and the runtime unit array at +324 indexed by symbol-table-2 index -- a direct hook from bytecode call sites to the two .ssb symbol tables. Spot-checked two claims against the disassembly rather than trusting them: id 4 loads a DOUBLE into the thread countdown and returns 2 (wait_s), and id 24 reads current/initial squadron member counts (squad_survival_pct). Both exact. Counting Stage02.ssb: unit_state 255, hp_pct_test 167, dist_lt 92, unit_alive 71, unit_relation 52 -- and squad_survival_pct, group_ratio_pct and the two global counters are NOT called at all. So Stage 02's phases are gated on named units (destroyed / HP / proximity), never on an aggregate count, even though the kill-counter primitives exist in the VM. That answers the standing 'next wave after N kills or after an event?' question for this stage: specific units, not a number. isl.py now names the built-ins, so the run-up to the first END_PHASE reads wait_cmds_drained / fade_sound(3) / builtin85(3) / wait_s(3) / END_PHASE. Not settled: 3 handlers unresolved (55, 75, 105); the 1024-slot interpreter command table is only partly recovered.
This commit is contained in:
@@ -1,4 +1,4 @@
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# Stage02.ssb — ISL built-in call sites
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# Stage02.ssb — ISL disassembly artefacts
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2846 call sites, 73 distinct built-ins
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2846 call sites, 73 distinct built-ins
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builtin 11 372 site(s)
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builtin 11 372 site(s)
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@@ -75,28 +75,63 @@
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builtin 99 1 site(s)
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builtin 99 1 site(s)
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builtin 28 1 site(s)
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builtin 28 1 site(s)
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## the phase-control built-ins, by site
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## phase-control sites
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builtin 6 END PHASE 12 site(s): 0x51e4 0x5828 0x6010 0x6260 0x19640 0x19934 0x1ac44 0x2b96c 0x2bfb0 0x2c1e0 0x2cf74 0x2d1dc
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6 END_PHASE 12: 0x51e4 0x5828 0x6010 0x6260 0x19640 0x19934 0x1ac44 0x2b96c 0x2bfb0 0x2c1e0 0x2cf74 0x2d1dc
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builtin 62 force-end 3 site(s): 0x1482c 0x249f0 0x34a10
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62 FORCE_END_PHASE 3: 0x1482c 0x249f0 0x34a10
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builtin 39 mark LAST phase 8 site(s): 0x4dfc 0x52c8 0x60fc 0x19258 0x19724 0x2b584 0x2ba50 0x2c054
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39 MARK_LAST_PHASE 8: 0x4dfc 0x52c8 0x60fc 0x19258 0x19724 0x2b584 0x2ba50 0x2c054
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builtin 40 result=1 4 site(s): 0x5a10 0x1a270 0x2c578 0x2d06c
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40 mark_not_last 4: 0x5a10 0x1a270 0x2c578 0x2d06c
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## disassembly into the first END PHASE
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## condition vocabulary actually used by Stage 02
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11 yield 372
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69 unit_state 255
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1 start_coroutine 216
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30 objective_marker 179
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20 hp_pct_test 167
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18 dist_lt 92
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5 await_label 83
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70 unit_alive 71
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56 unit_relation 52
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4 wait_s 34
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26 damage_unit 33
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3 move_order 20
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124 timer_stop 15
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120 wait_cmds_drained 14
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8 set_flag 12
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100 push_trigger 12
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93 clear_flag 12
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59 fade_sound 12
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6 END_PHASE 12
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9 read_freg 12
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95 unit_hp_pct 9
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115 named_event 9
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39 MARK_LAST_PHASE 8
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90 camera_at_route 8
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17 wait_frames 6
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10 random 6
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123 timer_resume 5
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40 mark_not_last 4
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137 wait_units_ready 3
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52 play_stream 3
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14 play_bgm 3
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62 FORCE_END_PHASE 3
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127 timer_set 1
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## disassembly into the first END_PHASE
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resync from 0x5058
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resync from 0x5058
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005058: 0000080C jmp len=8 k=00,00 0000507C -> code+0x507C (file 0x50A0)
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005058: 0000080C jmp len=8 k=00,00 0000507C -> code+0x507C (file 0x50A0)
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005060: 01020C00 set.i len=12 k=01,02 00000000 00000042
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005060: 01020C00 set.i len=12 k=01,02 00000000 00000042 special[0] = imm 0x42
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00506C: 02030C00 set.i len=12 k=02,03 00000000 00000000
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00506C: 02030C00 set.i len=12 k=02,03 00000000 00000000 local[0] = special[0]
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005078: 01020C00 set.i len=12 k=01,02 00000000 00000002
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005078: 01020C00 set.i len=12 k=01,02 00000000 00000002 special[0] = imm 0x2
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005084: 02030C00 set.i len=12 k=02,03 00000004 00000000
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005084: 02030C00 set.i len=12 k=02,03 00000004 00000000 local[4] = special[0]
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005090: 01020C00 set.i len=12 k=01,02 00000000 00000001
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005090: 01020C00 set.i len=12 k=01,02 00000000 00000001 special[0] = imm 0x1
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00509C: 02030C00 set.i len=12 k=02,03 00000008 00000000
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00509C: 02030C00 set.i len=12 k=02,03 00000008 00000000 local[8] = special[0]
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0050A8: 01020C00 set.i len=12 k=01,02 00000000 00000009
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0050A8: 01020C00 set.i len=12 k=01,02 00000000 00000009 special[0] = imm 0x9
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0050B4: 02030C00 set.i len=12 k=02,03 0000000C 00000000
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0050B4: 02030C00 set.i len=12 k=02,03 0000000C 00000000 local[12] = special[0]
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0050C0: 01020C00 set.i len=12 k=01,02 00000000 00000001
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0050C0: 01020C00 set.i len=12 k=01,02 00000000 00000001 special[0] = imm 0x1
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0050CC: 02030C00 set.i len=12 k=02,03 00000010 00000000
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0050CC: 02030C00 set.i len=12 k=02,03 00000010 00000000 local[16] = special[0]
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0050D8: 01021001 set.f len=16 k=01,02 00000000 BFF00000 00000000
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0050D8: 01021001 set.f len=16 k=01,02 00000000 BFF00000 00000000 special[0] = imm -1
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0050E8: 02030C01 set.f len=12 k=02,03 00000018 00000000
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0050E8: 02030C01 set.f len=12 k=02,03 00000018 00000000 local[24] = special[0]
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0050F4: 00000C13 call len=12 k=00,00 00000040 00000245 builtin=64
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0050F4: 00000C13 call len=12 k=00,00 00000040 00000245 builtin64(0x42, 0x2, 0x1, 0x9, 0x1, -1)
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005100: 0000080C jmp len=8 k=00,00 0000507C -> code+0x507C (file 0x50A0)
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005100: 0000080C jmp len=8 k=00,00 0000507C -> code+0x507C (file 0x50A0)
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005108: 0000080C jmp len=8 k=00,00 0000507C -> code+0x507C (file 0x50A0)
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005108: 0000080C jmp len=8 k=00,00 0000507C -> code+0x507C (file 0x50A0)
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005110: 01020C0A op10 len=12 k=01,02 00000000 00000000
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005110: 01020C0A op10 len=12 k=01,02 00000000 00000000
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@@ -107,24 +142,24 @@ resync from 0x5058
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005144: 0000080D op13 len=8 k=00,00 00004ED4
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005144: 0000080D op13 len=8 k=00,00 00004ED4
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00514C: 01020C0A op10 len=12 k=01,02 00000000 00000003
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00514C: 01020C0A op10 len=12 k=01,02 00000000 00000003
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005158: 0000080D op13 len=8 k=00,00 00004F7C
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005158: 0000080D op13 len=8 k=00,00 00004F7C
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005160: 00000C13 call len=12 k=00,00 00000078 00000248 builtin=120
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005160: 00000C13 call len=12 k=00,00 00000078 00000248 wait_cmds_drained
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00516C: 01021001 set.f len=16 k=01,02 00000000 40080000 00000000
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00516C: 01021001 set.f len=16 k=01,02 00000000 40080000 00000000 special[0] = imm 3
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00517C: 02030C01 set.f len=12 k=02,03 00000000 00000000
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00517C: 02030C01 set.f len=12 k=02,03 00000000 00000000 local[0] = special[0]
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005188: 00000C13 call len=12 k=00,00 0000003B 0000024A builtin=59
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005188: 00000C13 call len=12 k=00,00 0000003B 0000024A fade_sound(3)
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005194: 01021001 set.f len=16 k=01,02 00000000 40080000 00000000
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005194: 01021001 set.f len=16 k=01,02 00000000 40080000 00000000 special[0] = imm 3
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0051A4: 02030C01 set.f len=12 k=02,03 00000000 00000000
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0051A4: 02030C01 set.f len=12 k=02,03 00000000 00000000 local[0] = special[0]
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0051B0: 00000C13 call len=12 k=00,00 00000055 0000024B builtin=85
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0051B0: 00000C13 call len=12 k=00,00 00000055 0000024B builtin85(3)
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0051BC: 01021001 set.f len=16 k=01,02 00000000 40080000 00000000
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0051BC: 01021001 set.f len=16 k=01,02 00000000 40080000 00000000 special[0] = imm 3
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0051CC: 02030C01 set.f len=12 k=02,03 00000000 00000000
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0051CC: 02030C01 set.f len=12 k=02,03 00000000 00000000 local[0] = special[0]
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0051D8: 00000C13 call len=12 k=00,00 00000004 0000024C builtin=4
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0051D8: 00000C13 call len=12 k=00,00 00000004 0000024C wait_s(3)
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0051E4: 00000C13 call len=12 k=00,00 00000006 0000024D builtin=6
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0051E4: 00000C13 call len=12 k=00,00 00000006 0000024D END_PHASE
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0051F0: 00000C13 call len=12 k=00,00 0000000B 0000024E builtin=11
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0051F0: 00000C13 call len=12 k=00,00 0000000B 0000024E yield
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0051FC: 01030C00 set.i len=12 k=01,03 00000000 00000001
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0051FC: 01030C00 set.i len=12 k=01,03 00000000 00000001 local[0] = imm 0x1
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005208: 01030C00 set.i len=12 k=01,03 00000004 00000056
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005208: 01030C00 set.i len=12 k=01,03 00000004 00000056 local[4] = imm 0x56
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005214: 01021001 set.f len=16 k=01,02 00000000 00000000 00000000
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005214: 01021001 set.f len=16 k=01,02 00000000 00000000 00000000 special[0] = imm 0
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005224: 02030C01 set.f len=12 k=02,03 00000008 00000000
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005224: 02030C01 set.f len=12 k=02,03 00000008 00000000 local[8] = special[0]
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005230: 00000C13 call len=12 k=00,00 00000014 00000252 builtin=20
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005230: 00000C13 call len=12 k=00,00 00000014 00000252 hp_pct_test(0)
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00523C: 01020C0A op10 len=12 k=01,02 00000000 00000001
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00523C: 01020C0A op10 len=12 k=01,02 00000000 00000001
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005248: 0000080E op14 len=8 k=00,00 0000575C
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005248: 0000080E op14 len=8 k=00,00 0000575C
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005250: 01020C00 set.i len=12 k=01,02 00000000 00000000
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005250: 01020C00 set.i len=12 k=01,02 00000000 00000000 special[0] = imm 0x0
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00525C: 02030C00 set.i len=12 k=02,03 00000000 00000000
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00525C: 02030C00 set.i len=12 k=02,03 00000000 00000000 local[0] = special[0]
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120
docs/re/structures/isl-builtins.md
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120
docs/re/structures/isl-builtins.md
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@@ -0,0 +1,120 @@
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# The 147 ISL built-ins
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Status: ✅ table encoding, calling convention and the `ScriptPhase` state layout;
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✅ ~135 of 147 handlers characterised from the disassembly; 🟡 three resolved
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only partially; ❔ the interpreter-command table is only partly recovered.
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Companion to [isl-bytecode](isl-bytecode.md) (the instruction encoding) and
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[mission-phase-advance](../mission-phase-advance.md) (why phases hinge on these).
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## ✅ Table and calling convention
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`0x8227226C … 0x822724B7` is **147 big-endian absolute VAs** — no base-relative
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offsets. Verified structurally: the table starts immediately after the `bctr` at
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`0x82272268`, `0x8227226C + 147·4 = 0x822724B8` is exactly where the first
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handler begins, and every target lies inside `sub_82272220`.
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Six ids are **unused defaults** (0, 0x41–0x44, 0x7A) and about ten more are
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deliberate stubs returning a constant.
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Arguments do **not** live in the instruction. Every handler starts
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`addi r3,r31,20 ; bl 0x82454A40` — `std::string::c_str()` — so `[phase+20]` is a
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**packed operand blob**, which is what the `local[]` staging in
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[isl-bytecode](isl-bytecode.md) fills.
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Return codes: **0** continue, **2** yield (re-execute next frame), **3**
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coroutine control. Five built-ins skip the pc advance on 2 and so genuinely
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**block**: 97, 120, 137, 142, 143.
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## ✅ `ScriptPhase` state layout
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| offset | meaning |
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|---|---|
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| `+88` | **32-entry float register file** |
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| `+120` | **32-entry flag register file** |
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| `+160` | frame-wait counter |
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| `+164` / `+176` | **int** / **double result register** |
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| `+196` | phase-finished flag |
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| `+232` / `+236` | code base / end-event offset |
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| `+244` | **symbol table 1** base (route + message names) |
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| `+272` | trigger queue |
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| `+300` | 1 = not last phase, 2 = last |
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| `+304…+320` | mission timer (elapsed, t0, limit, running, enabled) |
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| `+324` | **runtime unit array**, indexed by **symbol table 2** index |
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Per-unit record: `+4` live object (NULL = absent), `+16` state (2 = active;
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1/3/4 = gone/dead/invalid), `+32/40/48` position, `+128/132` HP / max HP,
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`+140` flag bitmask.
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**That is the hook into the data**: blob fields indexing `[phase+244]` are
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symtab-1 indices and fields indexing `[phase+324]` are symtab-2 indices — the
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two tables already parsed in [mission-script-ssb](mission-script-ssb.md).
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## ✅ The conditions a phase can test
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| id | name | what it tests |
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|---|---|---|
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| **6 / 62** | `END_PHASE` / `FORCE_END_PHASE` | sets `[+196]`, with / without the end event |
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| **39 / 40** | `MARK_LAST_PHASE` / `mark_not_last` | `[+300] = 2` / `1` |
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| **69 / 70** | `unit_state` / `unit_alive` | a **named unit's** lifecycle state; state == 2 |
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| **20 / 95** | `hp_pct_test` / `unit_hp_pct` | unit HP as a percentage of max |
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| **18** | `dist_lt` | 3-D distance between two named units below a threshold |
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| **24 / 72** | `squad_survival_pct` / `group_ratio_pct` | current ÷ initial squadron members × 100 |
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| **56 / 94** | `unit_relation` / `is_engaged` | relation between units; is anything engaging this one |
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| **33 / 34** | `global_counter0/1` | two global counters read straight into `[+164]` |
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| **132–134** | player gauges | speed/boost ratios and a player byte |
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| **73, 123–127** | timer family | start / resume / stop / reset / read elapsed / read limit |
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| **8 / 9 / 93** | `set_flag` / `read_freg` / `clear_flag` | latch a result into the 32-entry files |
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| **100 / 115** | `push_trigger` / `named_event` | the engine→script edge |
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**The state machine is therefore:** a trigger fires a coroutine → the coroutine
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tests one of the predicates → it latches the answer with `set_flag` → some later
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thread reaches `END_PHASE`.
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Two spot-checks I ran against the disassembly rather than taking on trust:
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* **id 4 (`wait_s`)** — `c_str()`, `li r3,2` (yield), `lfd f0,0(r11)`,
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`stfd f0,8(r30)`: a **double** seconds value into the thread countdown. Exactly
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as described.
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* **id 24 (`squad_survival_pct`)** — indexes `[phase+324]` by `[arg+4]`, rejects
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a NULL object and state 1, then calls `823011B0` (initial, packed
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`hi<<16|lo`) and `82301118` (current). Exactly as described.
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## ✅ What Stage 02 actually uses — and it settles a standing question
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Counting call sites in `Stage02.ssb` (`data/isl-stage02.txt`):
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| built-in | sites |
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|---|---|
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| `unit_state` | **255** |
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| `hp_pct_test` | **167** |
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| `dist_lt` | **92** |
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| `unit_alive` | **71** |
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| `unit_relation` | **52** |
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| `set_flag` / `clear_flag` / `push_trigger` | 12 each |
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| `END_PHASE` / `MARK_LAST_PHASE` / `FORCE_END_PHASE` | 12 / 8 / 3 |
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**Not used at all in Stage 02:** `squad_survival_pct`, `group_ratio_pct`,
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`global_counter0/1`, `is_engaged`, `player_gauge*`, `prompt_yes_no`,
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`deploy_and_wait`.
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🔑 **So Stage 02's phases are gated on named-unit tests — destroyed / HP /
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proximity — and not on any aggregate count.** The kill-counter primitives exist
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in the VM (33, 34) and this mission never calls them.
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That is a direct answer to the standing "does the next wave start after N kills
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or after an event?" question, at least for Stage 02: **specific units, not a
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number.** "Certain objectives shot down" is right; "a certain number shot down"
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is not.
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⚠️ Scoped to Stage 02. Other stages may well use `squad_survival_pct` — the
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counting is per-file and cheap to repeat.
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## 🟡 Not settled
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* **Three handlers resisted**: id 55 (`vt35`, 411 instructions, returns a float),
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id 75 (`vt52`, message/HUD-ish), id 105 (`vt73`, meaning of unit field `+600`).
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* The **1024-slot interpreter-command table** is only partly recovered — 57
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slots, by simulating the constant/stack dataflow of `sub_822FE040`.
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* Names here are from handler behaviour, not from symbols; `isl.py` prints a bare
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`builtinN` for anything unread rather than guessing.
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@@ -67,6 +67,30 @@ CODE_BASE_FIELD = 0x08 # .ssb header: code offset (0x24 in every file)
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# opcode -> (mnemonic, handler VA) from the jump table
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# opcode -> (mnemonic, handler VA) from the jump table
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KIND = {0: 'global', 1: 'imm', 2: 'special', 3: 'local'}
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KIND = {0: 'global', 1: 'imm', 2: 'special', 3: 'local'}
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# Built-in names, from the 147-entry table at 0x8227226C. Only the ones whose
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# handler was actually read are named; the rest print as a bare id rather than a
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# guess. See docs/re/structures/isl-builtins.md.
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BUILTIN = {
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1: 'start_coroutine', 2: 'deploy_squadron', 3: 'move_order', 4: 'wait_s',
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5: 'await_label', 6: 'END_PHASE', 8: 'set_flag', 9: 'read_freg',
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10: 'random', 11: 'yield', 13: 'play_se', 14: 'play_bgm',
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17: 'wait_frames', 18: 'dist_lt', 20: 'hp_pct_test', 24: 'squad_survival_pct',
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26: 'damage_unit', 30: 'objective_marker', 31: 'objective_marker_at_route',
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33: 'global_counter0', 34: 'global_counter1', 36: 'screen_fade',
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39: 'MARK_LAST_PHASE', 40: 'mark_not_last', 43: 'play_voice',
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45: 'play_voice_vol', 52: 'play_stream', 53: 'sound_busy', 54: 'stop_sound',
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56: 'unit_relation', 59: 'fade_sound', 62: 'FORCE_END_PHASE',
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69: 'unit_state', 70: 'unit_alive', 72: 'group_ratio_pct', 73: 'timer_start',
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74: 'timer_limit', 88: 'camera_at', 90: 'camera_at_route',
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93: 'clear_flag', 94: 'is_engaged', 95: 'unit_hp_pct', 100: 'push_trigger',
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102: 'prompt_yes_no', 109: 'set_unit_flags', 115: 'named_event',
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120: 'wait_cmds_drained', 123: 'timer_resume', 124: 'timer_stop',
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125: 'timer_reset', 126: 'timer_elapsed', 127: 'timer_set',
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132: 'player_gauge0_test', 133: 'player_gauge1_test', 134: 'player_byte',
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137: 'wait_units_ready', 139: 'fade_to_black_end', 142: 'deploy_and_wait',
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143: 'deploy_and_wait2', 145: 'random_rand',
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}
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OPS = {
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OPS = {
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0: 'set.i', 1: 'set.f',
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0: 'set.i', 1: 'set.f',
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2: 'cmp.a', 4: 'cmp.a', 6: 'cmp.a', 8: 'cmp.a',
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2: 'cmp.a', 4: 'cmp.a', 6: 'cmp.a', 8: 'cmp.a',
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@@ -129,7 +153,7 @@ def dis(b, off, count=40, code_base=0x24, args=True):
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elif k0 == 3 and k1 == 2 and pending is not None:
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elif k0 == 3 and k1 == 2 and pending is not None:
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staged[words[0]] = pending
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staged[words[0]] = pending
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if op == 19 and words:
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if op == 19 and words:
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extra = ' builtin=%d' % words[0]
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extra = ' %s' % BUILTIN.get(words[0], 'builtin%d' % words[0])
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if args and staged:
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if args and staged:
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extra += '(' + ', '.join(
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extra += '(' + ', '.join(
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'%s' % (('0x%X' % v) if isinstance(v, int) else v)
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'%s' % (('0x%X' % v) if isinstance(v, int) else v)
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