port: a second capture closes the sweep-geometry question; title+plate matches at 0.00093%
live-title-press-a.png was unused in the corpus. Posed at t=237 -- inside the plate's 8-unit window -- the port matches it at 0.00093%, against 0.0124% for the no-plate capture at leaf phase ~400. Two captures, two different phases, both under 0.013%: a systematic sweep-geometry error would leave a floor in both, so last iteration's caveat is closed. Sweeping the whole screen's instant against capture 1 gives at best 0.148% at t=230 -- 10x worse than the leaf-only fit. So that capture is the screen SETTLED with the sweeps still looping, which is the first independent evidence for the authored loop_leaf decision. Fixes the cause of a flat 1% floor: --screen=X --overlay=Y pushed the raw elapsed clock into the overlay (9 units at capture), so press_start drew nothing -- the flag whose purpose is 'put the plate on the title'. A static overlay now poses at its own arrival; the --boot shared clock is untouched. Adds title_plate to verify-capture at 0.00%, the most sensitive row in it. Its instant is FITTED and labelled as such. Also records that I nearly committed a wrong cause for the overlay bug: I wrote that nothing drives the overlay's clock outside a sequence. It is driven, every frame, from view.time_units. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01N7FiFFFwbvG2uxdcEh8HyF
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@@ -75,6 +75,23 @@ MAP=(
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# against 1.82 % here. Picking that one would be fitting the pose to the
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# score, which is the thing this harness exists not to do.
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"title:$CAPS/live-title-build4-no-plate.png:t357"
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# A SECOND title comparison, and the most sensitive row this tool has.
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#
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# `live-title-press-a.png` is the title WITH the plate. Posed at t=237 -- inside
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# the plate's own 8-unit opaque window, t=236-238 -- the port matches it at
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# **0.00093 %**, two orders below every other row. That makes it the best
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# regression detector here: anything structural that moves will show.
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#
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# ⚠️ The instant is FITTED, not measured: 237 is where this capture's content
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# places it, found by sweeping. That is legitimate for choosing which frame to
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# compare against -- every row does it -- but it is not a claim about the game,
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# and the 0.00093 % is therefore a floor for THIS pose, not a general accuracy.
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#
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# It also closes the systematic-error question the leaf sweep left open. Two
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# independent captures fit at two DIFFERENT phases -- this one at 237, the
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# no-plate one at ~400 -- and both to 0.01 % or better. A geometry error in how
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# the sweeps are drawn would leave a floor in both. Neither has one.
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"title_plate:$CAPS/live-title-press-a.png:plate"
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"publisher_logo:$CAPS/live-splash-publisher.png:screen"
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"developer_logos:$CAPS/live-splash-developer.png:screen"
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)
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@@ -94,6 +111,9 @@ for row in "${MAP[@]}"; do
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godot --path port --resolution 1280x720 -- "--menu=$name" --script=wait \
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"--shots=$OUT/$name" >"$OUT/$name.log" 2>&1 || true
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[ -f "$OUT/${name}_00_start.png" ] && cp "$OUT/${name}_00_start.png" "$OUT/$name.render.png"
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elif [ "$pose" = plate ]; then
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godot --path port --resolution 1280x720 -- "--screen=title" --overlay=press_start \
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--time=3.95 "--capture=$OUT/$name.render.png" >"$OUT/$name.log" 2>&1 || true
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elif [ "$pose" = t357 ]; then
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# 🔴 NO `--time` HERE EITHER, and the row's note used to claim otherwise.
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#
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