re: B on the main menu goes to the TITLE -- measured, filling an empty evidence cell

menu-navigation-semantics.md had this row at yellow with an EMPTY evidence cell,
and it is what the port still authors as on_cancel.

Delivery-confirmed via [RE-INPUT] (B is kXInputPadB = 0x5801), change detected
rather than timed. B delivered at 331.2 s; the glyph leaves 327 by 331.6 and
73.5 % of pixels differ. Both captures name themselves: PROJECT SYLPHEED with the
(C)2006,2007 SQUARE ENIX line.

Three things measured:
  * B on the main menu goes to the title;
  * latency <= 0.4 s at a 4 Hz sample rate, where the corpus previously had this
    as 'not measured (a backlogged probe void)';
  * NO loading screen in between -- the disc carries four pgloading_* bundles and
    none appears on this path.

What the run CANNOT say, recorded in the table rather than glossed: 'B on the
title -> nothing' is still unevidenced. The second B was delivered during the
title's build-in, so the glyph 0 -> 154 change after it is the build-in
completing, not a response. A run that answers that row must wait for the title
to settle before pressing.

The 're-draws PRESS A after a beat' half of the first row is also still
unevidenced -- the run ended with the plate absent.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Wuu56cE8vJGTBtn1ppsk8v
This commit is contained in:
sylph-decoder
2026-08-30 11:06:18 +00:00
parent dc0b84c87f
commit 78cb1d4e9b
3 changed files with 190 additions and 2 deletions

View File

@@ -23,8 +23,8 @@ with [`tools/re-capture/menu_focus.py`](../../tools/re-capture/menu_focus.py).
| **wrap at the bottom** | ⬇ from the last item goes to the **first** | same, panels 3→4, and 4 presses from `EXTRAS` landing on `OPTIONS` — i.e. wrapping — is what makes the count come out |
| **left / right** | **nothing**, on the main menu | cursor unmoved across one ⬅ and one ➡ |
| **Ⓑ on a submenu** | returns to the parent **with focus restored to the item you entered from**`LOAD GAME``LOAD GAME`, `TUTORIAL``TUTORIAL`, `OPTIONS``OPTIONS`, `EXTRAS``EXTRAS` | 4/4 |
| **Ⓑ on the main menu** | 🟡 goes to the **title**, which re-draws `PRESS Ⓐ BUTTON` after a beat | **none** — and the main menu's own footer does not advertise Ⓑ; [downgraded below](#-refutation-attempt-2026-08-29--the-main-menus-own-footer-does-not-advertise-ⓑ) |
| **Ⓑ on the title** | 🟡 **nothing** | **none** |
| **Ⓑ on the main menu** | goes to the **title** — measured 2026-08-30, delivery-confirmed, **≤ 0.4 s**, and with **no loading screen** in between. ⚠️ the *"re-draws `PRESS Ⓐ` after a beat"* half is still unevidenced: the run ended with the plate still absent | **1 run** — [`../re/data/b-on-main-menu.txt`](data/b-on-main-menu.txt) · [mid-build-in](captures/title-builds/live-b-on-menu-title-buildin.png) · [settled](captures/title-builds/live-b-on-menu-title-settled.png). The footer point below still stands |
| **Ⓑ on the title** | 🟡 **nothing** | **none** — ⚠️ and the 2026-08-30 run **cannot** be counted here: its second Ⓑ was delivered *during* the title's build-in, so the glyph 0 → 154 that followed is the build-in completing, not a response. A run that answers this must wait for the title to **settle** first |
Wrap holds on both screens tested — the 5-item main menu and the 3-item `EXTRAS`
submenu — so it is a menu rule, not a per-screen table.