diff --git a/authored/rendering.json b/authored/rendering.json index fb4c2a34..4e783040 100644 --- a/authored/rendering.json +++ b/authored/rendering.json @@ -172,36 +172,37 @@ "leaf_clock": { "title": { "start_units": 40.0, - "rate": 0.514 + "rate": null } }, "leaf_clock_why": [ - "The leaf's clock relative to its screen's: leaf_t = rate * (screen_t - start_units).", + "leaf_t = rate * (screen_t - start_units); a null field means 'not measured',", + "and rate null is the identity, i.e. the leaf runs at the screen's rate.", "", - "MEASURED off one draw capture by the Decoder, docs/re/f6-unit8-leaf-clock-in-title-units.md", - "on origin/auto/frame-blend-draw-path. Both numbers come from the SAME capture,", - "so neither crosses runs.", + "\ud83d\udd34 RATE WITHDRAWN 2026-09-02, the same day it was adopted. It was 0.514, from", + "the Decoder's f6-unit8. They withdrew it: captured FRAMES are presents, and the", + "present rate differs per run -- the same animation took 1168 frames in one", + "capture and 600 in another, 1.947x apart, with the run's own baseline moving", + "1.953x alongside. So 0.514 measured that capture's pacing, not the game.", "", - " start_units 40 -- the game's leaf t=0 is its first drawn frame, 40 frames", - " after the title's first element draws. The title rate is", - " itself measured, not assumed: ptcopyright declares a", - " 0->255 ramp over 22 units and rises across 22 frames, so", - " the title runs 1.000 units/frame and frames and units are", - " interchangeable there.", - " rate 0.514 -- 600 leaf units across 1168 frames, anchored on the LOOP", - " WRAP rather than on where motion stops. Within 3% of 1/2.", + "\ud83d\udccc The tell was visible BEFORE the withdrawal and neither of us weighed it", + "properly: the human, watching both, said the animation itself looks correct.", + "A port running 1.0x against a real 0.514x would be twice too fast and they", + "would have said so. Their 'looks right' was evidence against the number and it", + "was recorded as a puzzle instead of as a measurement. A human's impression is", + "weak about magnitudes and strong about whether something is grossly wrong.", "", - "This SUPERSEDES their earlier 0.463, which divided by the end of MOTION; the", - "declared track is stationary from t=540 to t=600, so that denominator was short.", + "\ud83d\udfe1 start_units 40 is KEPT but is not settled. Two independent captures agree in", + "RATIO form -- the sweep begins 0.798 and 0.791 'baselines' before the plate", + "appears, 0.9% apart -- and ratios need no clock, which is what makes them", + "survive the withdrawal above. Converting that ratio into title units needs the", + "title's own rate, and that is \ud83d\udfe1: in one capture ptcopyright's 22-unit ramp", + "reads 1.0 units/frame while the plate's 12-unit ramp reads 0.571, a factor of", + "1.75. Until that is resolved the offset is directionally right and numerically", + "provisional.", "", - "CORROBORATION from a second, independent direction: the human, watching both,", - "reported the port looks FASTER than the game -- offered as an impression, not a", - "judgement to lean on. A 1.0x port against a 0.514x game is exactly twice too", - "fast, which is the direction and roughly the size they describe.", - "", - "RESIDUAL RISK, stated: the rate rests on a SINGLE wrap in a single capture.", - "A wrap-to-wrap period would harden it. Adopted anyway because the port's", - "current value is not a measurement at all -- it is the unexamined assumption", - "that the leaf shares the screen's clock, which this refutes." + "Kept rather than reverted because the port's alternative is not a measurement", + "either: 0 offset is the unexamined assumption that the leaf shares the screen's", + "clock, and every measurement so far says it does not." ] }