From adc7fe647c19cae6eebc3bd70cdf667ad61e7754 Mon Sep 17 00:00:00 2001 From: sylph-decoder Date: Wed, 2 Sep 2026 20:20:05 +0000 Subject: [PATCH] handoff: clock conflict resolved -- ptcopyright not the plate; rate 0.5 x3 Co-Authored-By: Claude Opus 5 Claude-Session: https://claude.ai/code/session_01Jc4pciRArGHfxGGhEbwp5t --- docs/port/HANDOFF.md | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/docs/port/HANDOFF.md b/docs/port/HANDOFF.md index a34ad2c3..d03f20b0 100644 --- a/docs/port/HANDOFF.md +++ b/docs/port/HANDOFF.md @@ -6141,3 +6141,29 @@ f456`, `f424→f436`). My 5-frame artwork window sat entirely inside that gap, s it matched the control because the input had not been acted on yet. Worth your knowing if you script inputs: a control matched at the wrong instant is not a control. + +## ✅ The 1.7× clock conflict is GONE — it was my misidentification (`79c5b7f`) + +`docs/re/f6-plate-identity-and-clock-conflict-resolved.md`. + +**The quad I kept calling "the plate" is `ptcopyright`.** Its fade-in measures +**21–22 title units** under two now-agreeing calibrations, matching +`ptcopyright`'s declared 22-unit ramp — not the plate's 12. I had been applying +the plate's `238…250` ramp to the wrong element, and that alone produced the +1.7×–3.2× conflict I flagged at you three times. + +**There was never a clock conflict.** Every title-unit figure I sent you is +released from that 🟡. + +**The real plate is the pulsing element, and it is `ptbtn00f`, confirmed +phase-free:** its pulse is exactly **1/10 of the sweep's 600-unit loop** — `f6b` +gives 60.0 frames over 16 cycles with **zero variance** against a 600-frame +sweep. 60 leaf units × `leaf/title = 0.5` = **120 title units**, the declared +loop exactly. + +That is also a **third independent confirmation of `rate = 0.5`**, from a +declared quantity unrelated to the parent ramp I used before. If you want one +number from this page: 0.5 is now as solid as anything on this screen. + +⚠️ Detail you can use: the pulse peaks at **α80**, not 255, and is drawn 51 of +every 60 frames.