re: S28 does have an asteroid definition - it borrows Stage 14's
Withdrawing my own repeated claim that S28_p1 has an asteroid volume with no
definition. It came from a set-difference over FILE NAMES, which cannot see
reuse. Joining the fields per PHASE settles it:
S28.Phase_1 MapMesh = S28_p1_AsteroidVolume_wp.col
AsteroidDefinition = S14_p2_asteroid.tbl
S28 scatters Stage 14 phase 2's rock list inside its own volume. Nine
definition tables and nine _AsteroidVolume_wp meshes, with one table shared by
two phases: S14_p2_asteroid.tbl -> S14.Phase_2 and S28.Phase_1.
The earlier census's own arithmetic already contained the answer: the four
values counted x12 (2 per language pack) were S01, S04, S05 - two phases of ONE
stage - and S14_p2, which is two phases of TWO different stages. The count was
right; reading x12 as "two phases of the same stage" was the error.
test_s8p1_asteroid.tbl is not test-only either - it is what S02.Phase_1 ships
with. A test_ name here is a leftover, not a dead table.
The true residual is two phases and it is the opposite pairing to what I
recorded: S01.Phase_3 has the volume and no definition (S01 keeps its volume
across all three phases but scatters rocks only in 1-2), and S02.Phase_1 has a
definition and no volume (MapMesh is the plain mapmesh_box_500km).
All fifteen artefacts byte-identical.
This commit is contained in:
@@ -119,7 +119,7 @@ files, which is how the same ground got covered twice.
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| [`structures/isl-message-dialogue-link.md`](structures/isl-message-dialogue-link.md) | Mission scripts as dialogue — built-in 64 -> message id -> caption text | ✅ CONFIRMED total, 2 683/2 683 call sites across all 28 stages resolve, no residue |
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| [`structures/mission-objective-counter.md`](structures/mission-objective-counter.md) | `REMAINING OB` — the mission's own objective counter, in RAM | ✅ CONFIRMED for one Stage 02 run: a big-endian u32 whose value |
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| [`structures/movie-subtitles.md`](structures/movie-subtitles.md) | Movie subtitles & the movie ↔ mission ↔ text chain | — |
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| [`structures/asteroid-fields.md`](structures/asteroid-fields.md) | `AsteroidGroup_00N` — the asteroid-field tables a `Phase_N.AsteroidDefinition` names | ✅ 10 objects/pack, 384 group records, 3 fields each (`AsteroidModelName`, `AsteroidFrameName`, `EnumAsteroid` = **the frame record's `FrameCount`, 57/57**, and the frame holds **`index, quaternion(x,y,z,w), position(x,y,z)`** per asteroid — 37 518 items, unit norm 37 518/37 518); `Enum<Thing>` counts while `Enumerate<Thing>` names a table (54/60); the join resolves as `name_hash("stage\" + name)` 9/9; 🔑 a tenth `Frame_Alpha_S01_*` object nothing references — it miscounts AND its 7 frames have no placement records; 🔑 **S28_p1 has an asteroid volume but no definition** |
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| [`structures/asteroid-fields.md`](structures/asteroid-fields.md) | `AsteroidGroup_00N` — the asteroid-field tables a `Phase_N.AsteroidDefinition` names | ✅ 10 objects/pack, 384 group records, 3 fields each (`AsteroidModelName`, `AsteroidFrameName`, `EnumAsteroid` = **the frame record's `FrameCount`, 57/57**, and the frame holds **`index, quaternion(x,y,z,w), position(x,y,z)`** per asteroid — 37 518 items, unit norm 37 518/37 518); `Enum<Thing>` counts while `Enumerate<Thing>` names a table (54/60); the join resolves as `name_hash("stage\" + name)` 9/9; 🔑 a tenth `Frame_Alpha_S01_*` object nothing references — it miscounts AND its 7 frames have no placement records; 🔑 **S28.Phase_1 borrows `S14_p2_asteroid.tbl`** — the per-phase join shows 9 tables ↔ 9 volumes with one table shared |
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| [`structures/mcol-collision.md`](structures/mcol-collision.md) | `MCOL` — same container and map parameters as `REGN` | 🟡 OPENED — `POF0` at `data_size+16` 11/11, bbox pad words 11/11, `extent == max−min` 11/11, and bbox + cell-size distributions identical to `REGN` (2/6/3 and 2/9); everything past `0x40` ❔ |
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| [`structures/regn-map-grid.md`](structures/regn-map-grid.md) | `REGN` — a per-map spatial grid (and `MCOL` beside it) | ✅ CONFIRMED for the header, which self-checks on all 11 objects on |
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| [`structures/savegame-format.md`](structures/savegame-format.md) | Save file (`savedata`) — container ✅ exact, 3 fields named ✅, rest ❔ (2026-08-11) | ✅ CONFIRMED for the container and the chunk layout — parsed off the |
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