re: the sound-cue table, and cutscene dialogue's speaker/portrait/timing

dat/tables.pak holds a 5798-entry SOUNDS record (cue name -> sound id) and a
5135-entry FILES record (.slb bank paths). Cue names are the join key, so a
script message id now resolves all the way to the bank that voices it:
MSG_VOICE_D_257 -> VOICE_D_257 -> 6945 -> jpn\etc\VOICE_D_257.slb.

The prefix rule is MSG_ -> VOICE_, not strip-MSG_. My first rule was the
latter; it left 88 names unresolved and I was about to write those families up
as text-only announcements, until VOICE_TCAF_592.slb turned up in FILES and
refuted it. Corrected rule resolves 1326 of 1338, and SOUNDS and FILES agree on
exactly the same 12 absentees.

Separately, MSG_DEMO_* is driven by its own IDXD tables in the language packs,
which carry speaker, portrait, on-screen seconds and audio cue per page. Field
count is 9*PageCount+2 for all 7 distinct PageCounts; 1252/1252 caption-key
slots match <ID>_<page>_<line>; the 78 multi-page records equal the 78 counted
independently from the caption side; 138 ids close exactly against the caption
table both ways.

Does not settle the known VOICE_D_452 wrong-recording case -- every cue id is
distinct, so bank sharing is not happening at this layer.
This commit is contained in:
Sylpheed RE agent
2026-08-26 03:24:15 +00:00
parent f400f4e973
commit cddf1deedb
4 changed files with 706 additions and 0 deletions

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#!/usr/bin/env python3
"""The sound-cue table in `dat/tables.pak`, and what a message id binds to.
sound_cues.py summary # table shape and cue families
sound_cues.py resolve MSG_VOICE_D_257 # message id -> cue -> id + bank file
sound_cues.py demo # the cutscene message table
sound_cues.py unbound # script message ids with no recording
One IDXD object in `dat/tables.pak` carries five records: `SETTINGS`,
`BANK_SE`, `FILES` (5 135 `.slb` bank paths), `STAGES` (empty) and `SOUNDS`
(5 798 named fields, cue name -> numeric sound id). Cue names are the join key:
a script message `MSG_<X>` plays the cue `VOICE_<X>`, and the bank file is
`jpn\\Voice\\VOICE_<X>.slb`. See docs/re/structures/sound-cue-table.md.
"""
import collections
import os
import re
import struct
import sys
import zlib
TABLES = '/work/sylph_extract/dat/tables.pak'
def be32(b, o):
return struct.unpack_from('>I', b, o)[0]
def cstr(b, pool, off):
base = pool + off
return b[base:b.index(b'\0', base)].decode('latin1')
def pak_entries(path):
d = open(path, 'rb').read()
segs, base, i = b'', path[:-4], 0
while os.path.exists('%s.p%02d' % (base, i)):
segs += open('%s.p%02d' % (base, i), 'rb').read()
i += 1
out = {}
for k in range(be32(d, 4)):
h, off, cs = struct.unpack_from('>III', d, 0x10 + 12 * k)
raw = segs[off:off + cs]
if raw[:2] == b'Z1':
try:
raw = zlib.decompress(raw[10:])
except Exception:
pass
out[h] = raw
return out
def records(b):
"""IDXD -> {record name: [(field name or None, value)]}."""
n = be32(b, 4)
o = 8 + 16 * n
recs = [struct.unpack_from('>IIII', b, 8 + 16 * i) for i in range(n)]
m = be32(b, o)
o += 4
fl = [struct.unpack_from('>III', b, o + 12 * i) for i in range(m)]
o += 12 * m
pool = o + 4
out = {}
for (_nh, no, fb, fe) in recs:
name = cstr(b, pool, no) if no != 0xFFFFFFFF else None
out[name] = [(cstr(b, pool, fno) if fno != 0xFFFFFFFF else None,
cstr(b, pool, fvo)) for (_k, fno, fvo) in fl[fb:fe]]
return out
def sound_table():
obj = [v for v in pak_entries(TABLES).values()
if v[:4] == b'IDXD' and b'DEMO_017' in v][0]
r = records(obj)
sounds = {k: v for k, v in r['SOUNDS']}
files = [v for _, v in r['FILES']]
return sounds, files, r
def cue_for(message_id):
"""`MSG_VOICE_D_257` -> `VOICE_D_257`; `MSG_TCAF_592` -> `VOICE_TCAF_592`.
The `MSG_` prefix becomes `VOICE_`, except that a name already carrying
`VOICE_` keeps the one it has rather than doubling it.
"""
x = message_id[4:] if message_id.startswith('MSG_') else message_id
return x if x.startswith('VOICE_') else 'VOICE_' + x
def wstr(b, pool, off):
base = pool + 2 * off
e = base
while b[e:e + 2] != b'\0\0':
e += 2
return ''.join(chr(c) for c in
struct.unpack('>%dH' % ((e - base) // 2), b[base:e]))
def captions(lang='E'):
"""`MSG_*_<page>_<line>` -> text, from the pack's IXUD field tables."""
pak = '/work/sylph_extract/dat/GP_MAIN_GAME_%s.pak' % lang
out = {}
for b in pak_entries(pak).values():
if b[:4] != b'IXUD':
continue
n = be32(b, 4)
o = 8 + 16 * n
m = be32(b, o)
o += 4
fl = [struct.unpack_from('>III', b, o + 12 * i) for i in range(m)]
o += 12 * m
pool = o + 4
for (_k, no, vo) in fl:
if no == 0xFFFFFFFF:
continue
try:
key, val = wstr(b, pool, no), wstr(b, pool, vo)
except Exception:
continue
if key.startswith('MSG_') and val.strip():
out.setdefault(key, val)
return out
def demo_messages(lang='E'):
"""The cutscene message table: id -> per-page (speaker, face, dur, cue)."""
pak = '/work/sylph_extract/dat/GP_MAIN_GAME_%s.pak' % lang
out = {}
for b in pak_entries(pak).values():
if b[:4] != b'IDXD' or b'MSG_DEMO' not in b:
continue
for name, fs in records(b).items():
if not name or not name.startswith('Message_'):
continue
named = {k: v for k, v in fs if k}
pos = [v for k, v in fs if k is None]
pc = int(named['PageCount'])
out.setdefault(named['ID'], []).append(
[tuple(pos[9 * p:9 * p + 9]) for p in range(pc)])
return out
def main():
what = sys.argv[1] if len(sys.argv) > 1 else 'summary'
sounds, files, recs = sound_table()
stems = {os.path.basename(f.replace('\\', '/'))[:-4]
for f in files if f.lower().endswith('.slb')}
if what == 'resolve':
mid = sys.argv[2]
c = cue_for(mid)
print('message %s' % mid)
print(' cue %s' % c)
print(' sound id %s' % sounds.get(c, '<not in SOUNDS>'))
hit = [f for f in files
if os.path.basename(f.replace('\\', '/'))[:-4] == c]
print(' bank file %s' % (hit[0] if hit else '<no bank>'))
return
if what == 'demo':
cap = captions()
print('# Cutscene message table — dat/GP_MAIN_GAME_E.pak, IDXD objects')
print('#')
print('# One line per page. A page is one subtitle box; successive pages are')
print('# successive utterances, which is why the speaker changes mid-message.')
print('# Columns: id, page, speaker, portrait, on-screen seconds, audio cue,')
print('# then the caption text.')
print()
for mid, variants in sorted(demo_messages().items()):
for pages in variants:
for i, g in enumerate(pages):
text = ' '.join(cap.get('%s_%03d_%02d' % (mid, i, l), '')
for l in range(4)).strip()
print('%-16s p%d %-14s %-18s %5ss %-11s %s'
% (mid if i == 0 else '', i,
g[0].replace('Character', ''),
g[1].replace('Face', ''), g[3], g[4], text))
return
if what == 'unbound':
for c in sorted(set(sounds) - stems):
print('%-24s id=%s (cue with no bank file)' % (c, sounds[c]))
return
print('records : %s' % ', '.join(str(k) for k in recs))
print('SOUNDS cues : %d' % len(sounds))
print('FILES bank paths : %d (distinct stems %d)' % (len(files), len(stems)))
print('cues with no file : %d' % len(set(sounds) - stems))
print('files with no cue : %d' % len(stems - set(sounds)))
fam = collections.Counter(re.match(r'[A-Za-z]+', k).group(0) for k in sounds)
print('\ncue families and their sound-id ranges:')
rng = collections.defaultdict(list)
for k, v in sounds.items():
if v.lstrip('-').isdigit():
rng[re.match(r'[A-Za-z]+', k).group(0)].append(int(v))
for p, _ in fam.most_common():
v = rng.get(p, [])
if v:
print(' %-8s n=%-5d %6d .. %6d' % (p, len(v), min(v), max(v)))
if __name__ == '__main__':
main()