agents: the splash does not animate, and three instruments could not see it

A human on a GPU at ~140 fps: "the logos just switch, there is no animation at
all." Measured from a real boot with --film at 0.05 s, then per-frame change:

  splash moves        1.30 s of 7.95 s = 16.4 %
  publisher splash    0.30 s of motion, then 3.20 s FROZEN
  developer splash    0.35 s + 0.25 s, then 2.40 s FROZEN
  distinct luma states in 7.95 s   26

A 45-unit build-in cannot be drawn in 26 states, and a fade does not hold one
picture for 3.20 s. The frame counter says 24.8 fps achieved; both are true --
the port is DRAWING 25 times a second and CHANGING almost never.

🔴 Why every check passed, which matters more than the bug:

  frozen sweep     drives the clock BY HAND -- proves the renderer can draw
                   pose N, never that the poses are drawn in sequence
  settled compare  0.01 % against the capture -- a screen frozen 84 % of the
                   time matches a settled reference PERFECTLY, that is what
                   frozen means
  achieved fps     counts frames DRAWN -- the same pixels 25x/s scores
                   identically to animating

Every one measured throughput or a pose. None measured CHANGE. Same shape as
InputEventAction bypassing the input map: the instrument sat below the thing
that was broken, so the break could not appear in it.

tools/motion-census closes the class. It measures change and nothing else, and
its --selftest asserts it separates a fade (97.4 % moving) from a switch (2.6 %)
from a frozen film (0.0 %) -- a detector that cannot tell those apart would
report the same green line on all three.

Both briefs: this is the SOLE focus. The port reproduces before changing
anything and gates every fix on a film rather than a still. The decoder maps the
whole pipeline end to end -- disc bytes, the game's per-frame update (does it
interpolate between keyframes or hold?), what is submitted per frame, and what
Canary does to it before a capture records it -- delivered as a SERIES, not a
settled value.

The port should also record the refutation against itself: H2 reads ANSWERED on
the strength of the frozen sweep. The mechanism half stands, the blur is a baked
companion texture. The behaviour half does not.
This commit is contained in:
MechaCat02
2026-09-02 17:24:42 +02:00
parent 18b5b3d5f1
commit d394c55cbb
4 changed files with 413 additions and 2 deletions

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tools/motion-census Executable file
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#!/usr/bin/env python3
"""Does it ANIMATE, or does it switch? — compare a film, never two stills.
tools/motion-census <dir-of-frames> [--interval 0.05] [--rows] [--roi x,y,w,h]
tools/motion-census --selftest
Point it at a directory of PNGs captured in order during a REAL run — the port's
`--film`, or a capture harness's frame dump. It reports where the picture moves
and where it is frozen, plus how many distinct states it ever took.
Why this exists
---------------
🔴 A human played the port and said *"the logos just switch, there is no
animation at all."* Every check either agent had said the splash was correct.
Three instruments agreed, and all three were blind in the same way:
* a **frozen sweep** — step the clock by hand, render a still per unit. That
proves the renderer CAN draw pose N. It never runs the animation.
* a **settled comparison** — correlate the resting pose against a capture. A
screen that is frozen 84 % of the time matches a settled reference
perfectly; that is what being frozen MEANS.
* an **achieved-fps counter** — frames DRAWN per second. Drawing the same
pixels 25 times a second scores identically to animating at 25 fps.
The common defect: **every one measured throughput or a pose, and none measured
CHANGE.** So this measures change and nothing else.
measured 2026-09-02 on the boot splash: moving 1.30 s of 7.95 s (16.4 %),
publisher frozen for 3.20 s, developer for 2.40 s, 26 distinct luma values.
What the numbers mean
---------------------
A fade is ONE LONG RUN of small non-zero deltas. A switch is isolated one-frame
spikes with flat nothing between them. The `distinct states` count is the blunt
version of the same question: a 45-unit ramp cannot be drawn in 26 states.
⚠️ It cannot tell you the animation is CORRECT — only that something moved. A
wrong ramp that moves every frame passes here. Pair it with a comparison against
the oracle; this is the liveness half, which is the half that was missing.
"""
from __future__ import annotations
import sys
from pathlib import Path
try:
from PIL import Image
except ImportError:
sys.exit("motion-census: needs Pillow (pip install pillow)")
# Below this, two frames are the same picture. Chosen as a floor, not tuned: PNG
# frames of an unchanged scene differ by exactly 0.000, so anything above noise
# works and a bigger number would only hide small fades.
MOVED = 0.05
# Downsample before comparing. A fade moves every pixel a little, so it survives
# scaling; scaling also stops one stray cursor pixel reading as motion.
GRID = (160, 90)
def load(path: Path, roi=None) -> list[int]:
im = Image.open(path).convert("L")
if roi:
x, y, w, h = roi
im = im.crop((x, y, x + w, y + h))
return list(im.resize(GRID).getdata())
def census(frames: list[Path], interval: float, roi=None):
prev, rows = None, []
for i, f in enumerate(frames):
px = load(f, roi)
lum = sum(px) / len(px)
delta = 0.0 if prev is None else sum(abs(a - b) for a, b in zip(px, prev)) / len(px)
rows.append((i * interval, delta, lum))
prev = px
return rows
def segments(rows):
segs, cur, start = [], None, 0.0
for t, delta, _ in rows[1:]:
state = "MOVING" if delta > MOVED else "static"
if state != cur:
if cur is not None:
segs.append((cur, start, t))
cur, start = state, t
if cur is not None:
segs.append((cur, start, rows[-1][0]))
return segs
def report(rows, interval: float, show_rows: bool) -> int:
total = rows[-1][0]
segs = segments(rows)
if show_rows:
print(f"{'t(s)':>7} {'Δ prev':>8} {'luma':>7} bar")
for t, delta, lum in rows:
print(f"{t:>7.2f} {delta:>8.3f} {lum:>7.2f} {'#' * min(60, int(delta * 6))}")
print()
print(f"{len(rows)} frames @{interval}s = {total:.2f}s\n")
print(f"{'state':<8} {'from':>7} {'to':>7} {'dur':>7} luma")
for state, a, b in segs:
lums = [l for t, _, l in rows if a <= t <= b]
flag = " <-- FROZEN" if state == "static" and (b - a) > 0.5 else ""
print(f"{state:<8} {a:>7.2f} {b:>7.2f} {b-a:>7.2f} "
f"{min(lums):.2f}..{max(lums):.2f}{flag}")
moving = sum(b - a for s, a, b in segs if s == "MOVING")
pct = 100 * moving / total if total else 0.0
states = len({round(l, 2) for _, _, l in rows})
print(f"\nmoving {moving:.2f}s of {total:.2f}s = {pct:.1f}%")
print(f"distinct luma states: {states}")
longest = max((b - a for s, a, b in segs if s == "static"), default=0.0)
print(f"longest frozen stretch: {longest:.2f}s")
print()
if pct < 50:
print("🔴 This is a SWITCH, not an animation. Most of the run is one still")
print(" picture. A frozen sweep and a settled comparison both pass on this.")
return 1
print("moves for most of its length — liveness only; correctness is a separate")
print("question this tool cannot answer.")
return 0
def selftest() -> int:
"""Synthetic controls, executed. A detector that cannot tell a fade from a
switch would report the same green line on both, and its verdict on the real
film would mean nothing."""
import tempfile
ok = 0
with tempfile.TemporaryDirectory() as d:
root = Path(d)
def write(name, values):
sub = root / name
sub.mkdir()
for i, v in enumerate(values):
Image.new("L", (320, 180), int(v)).save(sub / f"f{i:04d}.png")
return sorted(sub.glob("*.png"))
# A fade: every frame differs from the last.
fade = write("fade", [10 + i * 4 for i in range(40)])
rows = census(fade, 0.05)
pct = 100 * sum(b - a for s, a, b in segments(rows) if s == "MOVING") / rows[-1][0]
good = pct > 90
print(f" {'a real fade reads as MOVING':<40} {pct:5.1f}% {'✅' if good else '🔴'}")
ok |= 0 if good else 1
# A switch: one value, then another, held. This is the shape the port
# actually produced, and the case the old instruments could not see.
sw = write("switch", [10] * 20 + [200] * 20)
rows = census(sw, 0.05)
pct = 100 * sum(b - a for s, a, b in segments(rows) if s == "MOVING") / rows[-1][0]
good = pct < 20
print(f" {'a switch reads as STATIC':<40} {pct:5.1f}% {'✅' if good else '🔴'}")
ok |= 0 if good else 1
# Fully frozen: the degenerate case must not read as motion.
fr = write("frozen", [42] * 30)
rows = census(fr, 0.05)
pct = 100 * sum(b - a for s, a, b in segments(rows) if s == "MOVING") / rows[-1][0]
good = pct == 0
print(f" {'a frozen film reads as 0% motion':<40} {pct:5.1f}% {'✅' if good else '🔴'}")
ok |= 0 if good else 1
print()
print("the census separates a fade from a switch" if not ok
else "🔴 the census cannot tell a fade from a switch — it asserts nothing")
return ok
def main(argv: list[str]) -> int:
if "--selftest" in argv:
return selftest()
args = [a for a in argv if not a.startswith("--")]
if not args:
sys.exit(__doc__.split("\n\n")[1])
interval = 0.05
roi = None
for i, a in enumerate(argv):
if a == "--interval" and i + 1 < len(argv):
interval = float(argv[i + 1])
if a == "--roi" and i + 1 < len(argv):
roi = tuple(int(v) for v in argv[i + 1].split(","))
d = Path(args[0])
frames = sorted(d.glob("*.png"))
if len(frames) < 3:
sys.exit(f"motion-census: {d} holds {len(frames)} PNG(s) — nothing to compare.\n"
" Exit 2: the harness is broken, not the animation.")
return report(census(frames, interval, roi), interval, "--rows" in argv)
if __name__ == "__main__":
sys.exit(main(sys.argv[1:]))