handoff+method: land the ordinal retraction where the claims live
Marks the two void splash rows in the capture-comparison data file, withdraws the three claims in HANDOFF, and corrects the METHOD entry -- whose 'a gradient across buckets is not a mechanism' near-miss was itself resolved by a counter-example taken with the wrong index. General form recorded: an index that silently means something else produces well-formed output for the wrong object, and this project has now been bitten twice from opposite directions with 'everything still validates' both times. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wuu56cE8vJGTBtn1ppsk8v
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@@ -1685,7 +1685,17 @@ settles, so `rest_vs_settle` filtered on it. Reasonable, documented, and wrong i
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ran it only after the port agent produced a counter-example.
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📌 And the near-miss on top: the census made "narrow window ⇒ bad settle pose" look
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obvious — 45.1 % against 15.0 % — and it is **refuted by two screens inside the
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filtered-out band**, which win by 75× and 33×. **A gradient across buckets is not a
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mechanism.** Say what the mechanism would be and check it against the extreme cases,
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which here point the opposite way.
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obvious — 45.1 % against 15.0 % — and I thought it **refuted** by two screens that
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appeared to sit in the filtered-out band while winning 75×.
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🔴 **That refutation was itself wrong**, and the correction is the sharper entry.
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Those two screens were addressed by **build ordinal** where I believed I was giving
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a **pak entry** — `[10] → entry 12` — so I had rendered the loading screens. Their
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real windows are the *widest* of the five. **A counter-example is a measurement too,
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and mine was taken with the wrong index.**
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⚠️ **The general form: an index that silently means something else produces
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well-formed output for the wrong object.** This project has now been bitten twice
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from opposite directions, and both times "everything still validates". When a
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counter-example arrives that overturns a gradient, check *what it is a measurement
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of* before you believe it — the same scrutiny the gradient got.
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@@ -1,3 +1,13 @@
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# 🔴 THE TWO SPLASH ROWS BELOW ARE VOID (retracted 2026-08-30).
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# They used `screen render --build 10/11`, which takes a BUILD ORDINAL:
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# `screen list` says [10] entry 12, [11] entry 15. Those are the LOADING
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# screens. The rows scored loading-screen renders against SPLASH captures.
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# I discarded them at the time for a railed gamma fit; the real reason is
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# that they were the wrong screens, and the railing was that mismatch
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# surfacing in the only place the instrument could report it.
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# The `title` row is unaffected -- ordinal 4 is entry 4.
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# See splash-settle-window-retraction.txt.
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#
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# Does UiBuild::settle_time() itself beat rest() against the GAME?
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#
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# The port ran my PROPOSAL against captures and favoured it 3/3, but tested
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