port: check-capture passed a file that was 36% holes -- it now catches starvation
The Decoder diagnosed take 2 as a STARVED capture and I verified it here rather
than take it on trust: 35.6% of frames silent on all six channels, 10482
alternating runs, median burst 13.5 ms and gap 3.9 ms, a 17.4 ms period at 57 Hz.
Their untruncated original reads 39.3% and 10595 runs; the difference is exactly
the truncation and every other number agrees.
So my rebuilt correlator was working correctly on a file that could not carry the
signal. The alarming reading it produced -- that the game may not play the .wmv's
WMA track, so ADV.ogv's audio has been wrong since P4 -- is NOT SUPPORTED by this
capture and is not refuted either. Withdrawn as a concern arising from evidence,
with nothing changed in either direction. It was the most expensive-to-act-on
hypothesis in the port and it came from a file that could not speak to it.
THE REAL DEFECT WAS MINE: `check-capture` tested only for duplicated channels, so
it cleared a recording that was 36% holes. A provenance check that passes the
artefact it was built in response to is not a check.
It now measures starvation, and TWO THRESHOLDS I INVENTED WERE BOTH WRONG:
counting exact-zero frames -- real audio crosses zero constantly, so a clean
voice track scored 5947 "gaps" of median 0.0 ms and was called starved. A gap
is a RUN, not a sample; only runs over 1 ms count.
gap count and median length -- a genuine music bed shows 454 gaps at a median
of 1.4 ms, because quiet 16-bit passages really are zero for milliseconds.
What separates them is the RATE: 32.9 gaps/s starved, 3.3 for a real bed, 0.03
for a voice track that is 53% pauses. Bar at 20/s, derived from those controls
rather than chosen and then justified. Controlled both directions: real stereo
bed PASS, six distinct tones PASS, starved capture FAIL. It also reports a `data`
chunk declaring 0 bytes -- what a file copied mid-write looks like, which is what
happened.
VOICE CHANNEL ROLES ARE NOT OBTAINABLE THIS SESSION. Both routes closed: the
monitor sink is starved by construction, and the internal tap at
SDLAudioDriver::SubmitFrame needs a Canary rebuild the Decoder has costed at a
whole session. That is the human's call, not an agent's. The port keeps authoring
with the known recorded.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01N7FiFFFwbvG2uxdcEh8HyF
This commit is contained in:
@@ -181,6 +181,75 @@ And the failure this page already warns about, in a second costume:
|
||||
`--mute=true`. Fix only the first and Canary attaches a healthy 6-channel stream
|
||||
at 100 % volume, reports `Corked: no`, and emits a 19 MB WAV of zeroes.
|
||||
|
||||
## 7. A capture can be starved — right duration, holes punched through it
|
||||
|
||||
`check-capture` tests this too, and it is the second way a recording looks
|
||||
perfect and carries nothing.
|
||||
|
||||
**A monitor sink advances at wall-clock rate and substitutes silence whenever the
|
||||
producer is late.** An emulator running below real time therefore yields a file
|
||||
of exactly the right duration, the right channel count, no duplicated channels —
|
||||
chopped into fragments with holes between them, thousands of times over.
|
||||
|
||||
Measured independently on the capture that prompted this (the Decoder's numbers
|
||||
on the untruncated original in brackets):
|
||||
|
||||
| | |
|
||||
|---|---|
|
||||
| frames silent on **all six** channels | **35.6 %** [39.3 %] |
|
||||
| alternating runs | **10 482** [10 595] |
|
||||
| median burst / gap | **13.5 ms / 3.9 ms** [13.6 / 3.9] |
|
||||
| period | **17.4 ms → 57 Hz** [≈17.5 ms → 57 Hz] |
|
||||
|
||||
⚠️ **This destroys envelope correlation by construction.** What dominates the
|
||||
envelope of such a file is the dropout schedule, not the content — so §6's method
|
||||
was working correctly on a file that could not carry the signal, and the negative
|
||||
it produced said nothing about the game.
|
||||
|
||||
### Two thresholds I invented were wrong, and the controls caught both
|
||||
|
||||
1. **Counting exact-zero frames.** Real audio crosses zero constantly, so a clean
|
||||
voice track scored **5 947 "gaps" of median 0.0 ms** and was called starved. A
|
||||
gap is a **run**, not a sample: only runs of ≥ 1 ms count.
|
||||
2. **Gap count and median length.** A genuine music-and-effects bed has **454
|
||||
gaps at a median of 1.4 ms** — quiet 16-bit passages really are zero for
|
||||
milliseconds — so neither statistic separates it from a starved file.
|
||||
|
||||
**What does separate them is the RATE**, by an order of magnitude in both
|
||||
directions:
|
||||
|
||||
| | gaps/s | median gap | all-channel silence |
|
||||
|---|---|---|---|
|
||||
| the starved capture | **32.9** | 3.9 ms | 35.6 % |
|
||||
| a real music+SFX bed | **3.3** | 1.4 ms | 1.1 % |
|
||||
| a voice track, 53 % pauses | **0.03** | — | — |
|
||||
|
||||
The bar is **20 gaps/s** — 1.6× below the bad case, 6× above the worst good one,
|
||||
and set from those controls rather than chosen and then justified.
|
||||
|
||||
### 🔴 The monitor-sink route cannot be fixed by configuration
|
||||
|
||||
`parec` reads a monitor that advances at wall-clock rate and substitutes silence,
|
||||
so **every moment the emulator runs below real time is a hole**, and the timebase
|
||||
is warped non-uniformly — deleting the silences compresses time unevenly rather
|
||||
than repairing it. The route that would work is an **internal tap at
|
||||
`SDLAudioDriver::SubmitFrame`**, which sees every frame the guest produces in
|
||||
guest order with no wall clock in the loop.
|
||||
|
||||
⚠️ That needs a Canary rebuild, and the Decoder has costed it: `build-canary`
|
||||
targets a source root that does not exist in that container, the warm build tree
|
||||
is configured against the same missing path, so any change is a full reconfigure
|
||||
plus a full compile on a box with ~700 MB free and a history of parallel builds
|
||||
OOM-killing the host. **A whole session for one probe** — the human's call, not
|
||||
an agent's.
|
||||
|
||||
### And a header that never got patched
|
||||
|
||||
A streaming writer leaves `data` declaring **0 bytes**. `check-capture` says so
|
||||
and tells you the duration is unverified — which is not pedantry: the file shared
|
||||
here was **copied while it was still being written**, and the provenance claim
|
||||
that came with it was wrong about both its length and what it contained.
|
||||
|
||||
## 6. Finding one component inside a mix — and why §1's method cannot
|
||||
|
||||
🔴 **This section begins with a retraction.** Two captures of the game's own
|
||||
|
||||
@@ -3370,3 +3370,66 @@ to its declared end. So declared and decoded agree to 12 ms and the trailing
|
||||
silence is *inside* the decode, not the difference between two methods. The
|
||||
cross-check stands — better than stated, since it is now three banks rather than
|
||||
a coincidence — and the sentence explaining it should go.
|
||||
|
||||
## Take 2 was starved, my correlator was fine, and `check-capture` was incomplete
|
||||
|
||||
The Decoder diagnosed take 2: a **starved** capture. Verified here independently
|
||||
rather than taken on trust — 35.6 % of frames silent on all six channels, 10 482
|
||||
alternating runs, median burst 13.5 ms and gap 3.9 ms, a 17.4 ms period at 57 Hz.
|
||||
Their untruncated original reads 39.3 % and 10 595 runs; the difference is
|
||||
exactly the truncation, and every other number agrees.
|
||||
|
||||
**So my rebuilt correlator was working correctly on a file that could not carry
|
||||
the signal.** ✅ And the alarming reading it produced — *"the game may not play
|
||||
the `.wmv`'s WMA track, so `ADV.ogv`'s audio has been wrong since P4"* — **is not
|
||||
supported by this capture, and is not refuted either.** It is withdrawn as a
|
||||
concern arising from evidence, and nothing is changed on account of it in either
|
||||
direction. That matters more than it looks: it was the most expensive-to-act-on
|
||||
hypothesis in the port, and it came from a file that could not speak to it.
|
||||
|
||||
### The real deliverable: my own checker passed the starved file
|
||||
|
||||
`check-capture` tested only for duplicated channels, so it cleared a recording
|
||||
that was 36 % holes. A provenance check that passes the artefact it was built in
|
||||
response to is not a check.
|
||||
|
||||
It now measures starvation too. ⚠️ **Two thresholds I invented were both wrong,
|
||||
and the controls caught both** — which is the part worth recording:
|
||||
|
||||
1. **Counting exact-zero frames.** Real audio crosses zero constantly; a clean
|
||||
voice track scored 5 947 "gaps" of median 0.0 ms and was called starved. **A
|
||||
gap is a run, not a sample.** Only runs ≥ 1 ms count.
|
||||
2. **Gap count and median length.** A genuine music bed shows **454 gaps at a
|
||||
median of 1.4 ms** — quiet 16-bit passages really are zero for milliseconds —
|
||||
so neither statistic separates it from a starved file.
|
||||
|
||||
What separates them is the **rate**:
|
||||
|
||||
| | gaps/s | median gap | all-channel silence |
|
||||
|---|---|---|---|
|
||||
| the starved capture | **32.9** | 3.9 ms | 35.6 % |
|
||||
| a real music+SFX bed | **3.3** | 1.4 ms | 1.1 % |
|
||||
| a voice track, 53 % pauses | **0.03** | — | — |
|
||||
|
||||
Bar set at **20 gaps/s** — 1.6× below the bad case, 6× above the worst good one,
|
||||
**derived from the controls rather than chosen and then justified.** Controlled
|
||||
in both directions: real stereo bed PASS, six distinct tones PASS, starved
|
||||
capture FAIL. It also now reports a `data` chunk declaring 0 bytes, which is what
|
||||
a file copied while still being written looks like.
|
||||
|
||||
### 🔴 The voice channel roles are not obtainable this session
|
||||
|
||||
Both capture routes are closed and the Decoder has said so plainly. The monitor
|
||||
sink is starved **by construction** — it advances at wall-clock rate and
|
||||
substitutes silence, so every moment the emulator runs slow is a hole, and
|
||||
deleting the holes warps the timebase rather than repairing it. The route that
|
||||
works is an internal tap at `SDLAudioDriver::SubmitFrame`, and that needs a
|
||||
Canary rebuild whose cost they have measured: the build root `build-canary`
|
||||
targets does not exist in that container, the warm tree is configured against the
|
||||
same missing path, so it is a full reconfigure and compile on a box with ~700 MB
|
||||
free and a history of parallel builds OOM-killing the host.
|
||||
|
||||
**A whole session for one probe.** That is a human's call and neither agent
|
||||
should start it mid-loop. Until then the port keeps authoring with the known
|
||||
recorded: one stream of three, 🔴 in the manifest, the console line and
|
||||
`authored/audio.json`.
|
||||
|
||||
Reference in New Issue
Block a user