Nothing here changes what a tool computes; it changes where tools look.
- tools/re-capture: 33 censuses globbed /work/sylph_extract, a path that has
existed nowhere since /work became a clone, so they matched nothing and
printed empty results. They now resolve the disc through a new disc.py
from $SYLPHEED_DISC and exit loudly without it (the #44 fix, generalised).
Nine scripts that imported siblings from the retired Reborn checkout or an
old session scratchpad now import from their own directory. unitgroup.py
only needs the variable when --pak is not given.
- sylpheed-xex: the loader only ever uses the XEX2 retail key. The dead
devkit key and a doc comment claiming a devkit fallback that does not
exist are gone; Project Sylpheed is a retail XEX2, so no XEX1 key either.
- sylpheed-viewer: real_font_rasterizes looked for /tmp/sylph_extract and so
always skipped. It reads $SYLPHEED_DISC now, and passes against the disc.
- Comments and docs that named xenia-rs, the Reborn repository or /work/*.pe
as places to look now name sylpheed.db, Canary's ppc_context.h and the
flat .pe; docs/re/README.md no longer says the native Canary build does not
run.
Historical records keep their original paths: findings that were measured
against /work/xenia-rs/sylpheed.db still say so.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Correction first. stage-numbering-and-player-craft.md called S24-S29
'story' and reported 22 story stages. challenge-mission-gate.md OWNS
that split and already had it: S01-S16 story, S18-S23 tutorials,
S24-S29 challenge. A third confirmation fell out of this iteration:
AUTO_SETTINGS names stage01..16_settings.tbl, tutorial01..06 and
challenge01..06, and its field tags are 1-16, 18-23, 24-29 -- the
shipped stage numbers exactly. The campaign is 16 story missions, not
22. AUTO_SETTINGS and IGNORE are likewise already owned by
isl-condition-builtins.md, so nothing there was new either.
What is new: the 11 marker records hud-config.md listed as unread. 12
named fields each, portable HUD data. Colour is ARGB, three per marker
-- objectives red 0xFFFF0000, guard/waypoint green 0xFF20FF20,
Acropolis/tanker cyan 0xFF00FFFF, sub-objective yellow 0xFFFFFF00, and
every TutorialMarker_* amber 0xFFFFA010. Each carries a Normal sprite
and an Emphasis part with optional Sub companions; HPGauge 0/1/2;
RadarCursorType Circle/Rectangle/blank; BlinkCycle 0x800 on all eleven.
TutorialTarget is Yes on exactly the five TutorialMarker_* and No on the
six ObjectiveMarker_*.
Parameters binds the roles: TargetMarker -> ObjectiveMarker_Target,
HelpMarker -> ObjectiveMarker_SubObjective, TutoTargetMarker ->
TutorialMarker_Target, plus ReloadDispTime 0.1.
Enumerate_ObjectiveMarkers is the 11-name roster.
Artefact +13 lines / 0 deletions; the other nine regenerate
byte-identical.
Checked first: no docs/re file mentions ArmsStatus, RangeFinder, Radar,
Sight, Wing, NamePlate or ResourceTable. Only HudResource had been
opened; the other fifteen records had not.
The six IDXD entries of GP_MAIN_GAME_E2D.pak: two carry the 16-record
HUD config, two the 13-record ObjectiveMarker_*/TutorialMarker_* set,
one Face (52 portrait sprites), one ResourceTable. Between them they
name 419 distinct asset paths -- the whole flight HUD -- with new
subdirectory prefixes throughout (ArmsSt, ActvArm, RangeF, Marker,
Manuva, Map, Speed, Radar, Sight, Wing, Hitmark, Lockon, Info).
The decisive control uses the config's own exact path strings, so no
guessing is left in the loop: 419 distinct .prt/.t32/.tbl values, ZERO
resolve as a pak entry under 10 prefixes, and the four config filenames
resolve to nothing either. The .t32 sprites certainly exist -- 574 T8aD
in that pak. So the 2D pak is not addressed by name_hash of the name
its config uses.
This supersedes the earlier framing: the 28 'dangling' .prt names were
never a missing-asset story; they are 28 of a set where none of the 419
resolves.
ResourceTable is 58 positional fields = 29 pairs, alternating
HudResource.tbl / HudMarkerResource.tbl, identical in all six language
paks, with exactly one override at pair index 25 -- HudResource_S26.tbl.
Reading: indexed by stage number minus 1, so index 25 is S26, the one
stage with its own HUD config. Arithmetic exact, indexing unproven, not
adopted.
New structure doc, artefact and regenerator; the other seven regenerate
byte-identical.