Dominance said a phase cannot end unless X. A port also needs "once X holds, it
must end", and that is a must-reach set: nodes from which END_PHASE is unavoidable,
as a least fixpoint where n qualifies when it has successors and ALL of them qualify.
The conservatism is deliberate and is the honest answer: a loop never enters the set,
because a poll loop reaches its exit only if the polled predicate eventually becomes
true, which is a liveness property rather than a graph one.
A dominating condition is a TRIGGER when the successor it takes on being satisfied
lies in that set. Over all 28 stages: 732 dominating conditions, 234 triggers
(31.97%). isl_report.py phase-guards now tags every line precond / TRIGGER.
The split lands where it should. Stage 02's phase-1 objective exit is six
preconditions -- player alive, TCN004 destroyed, t <= 210, ADT102/ADT107/ADT113
destroyed -- and exactly ONE trigger: hp_pct_test(ADN101, 0) != 1. Destroying ADN101
is what fires the phase. That is a sentence a port can implement.
Per-exit distribution over 172 reachable exits: 89 have exactly one trigger, 42 have
none, 41 have several. The 42 with none are not a failure -- they are the exits no
branch fires; Stage 02's 0x006260 ends on read_freg(0) < 1200, a timeout, and time
passing is not a property of the graph, so declining to call it a trigger is correct.
Recorded as a heuristic rather than a rule: "the first trigger is the point of no
return" holds for 33 of the 41 multi-trigger exits, with 8 counterexamples where a
precondition appears after a trigger. The likely cause is that the listing is
ordered by file offset, which is not execution order -- coroutines and jumps let a
lower offset run later. Not asserted.
calls, phase-ends and conditions all regenerate byte-identical; the two phase-guards
artefacts change only by gaining the tags.
Closes the backlog's "which condition guards each END_PHASE". With the CFG from the
previous commit this is a graph query, not new machinery.
The obvious query is WRONG for this language, and I implemented it first: "one
successor reaches END_PHASE and the other does not" finds 1/62/1 guards across Stage
02's three phases, and the 1s are both the same read_freg(0) < 1200 timeout -- every
objective test missed. The cause is the dominant idiom: a POLL LOOP's loop-back
branch also reaches the exit, one iteration later, so neither successor discriminates.
The asymmetric 1/62/1 is what exposed it; a uniform number would have read as
plausible.
Dominance has no such blind spot: a condition dominates an exit when every path from
an entry passes through it, so it is NECESSARY for the phase to end that way, and a
poll loop's test dominates its own exit by construction. Iterative dominators
converge in 3 passes over 15670/18739 instructions (83.6%).
Result for Stage 02 -- every exit in all three phases is dominated by
unit_hp_pct(TCN001, Character_Player_Test) != 0, the player's ship being alive, which
falls out rather than being assumed. Beyond that, phase 1's objective exit requires
hp_pct_test on ADT102, ADT107 and ADT113; phase 3's requires ADT301 and ADT302;
read_freg(0) gates at 210 / 300 and times out at 1200; random(3) and random(5)
dominate only the exits that pick one of several closing lines.
Two of the 15 exits are reachable from NO static entry, both FORCE_END_PHASE. That
agrees with the independently measured 389 unreachable routines: they are started from
the trigger queue at phase+272, by data rather than code.
Practical note recorded: the first dominator run was OOM-killed -- 6743 nodes each
holding a Python set of up to 6743 elements. Integer bitmasks run in seconds.
Not settled, and said so: dominance gives necessary, not sufficient, conditions; only
Stage 02's artefact is committed; one listed condition is still an unresolved
<unknown>; read_freg's units are inferred from the gate values, not read.
calls, phase-ends and conditions all regenerate byte-identical.
The linear walk's 10% unknown was a floor imposed by the method: a block entered only
by a branch has a well-defined state, just not one a straight-line pass can see.
tools/re-capture/isl_cfg.py replaces it with a worklist fixpoint that joins each
block's state over its ACTUAL predecessors -- a value survives only if every
predecessor agrees.
Over all 28 stages:
instructions reached by the CFG 85.0%
condition sites, unknown LHS 756 (10.00%) -> 402 (5.32%)
of those, never reached at all 389
joined away (predecessors disagree) 13
both resolve but DISAGREE 161 <- linear walk was wrong here
Those 161 are on top of the 889 the previous jmp fix caught.
Two zero-results on the way, both my own bug, both caught because the number looked
wrong rather than because a test failed:
* The first CFG run reached only 36% of instructions and made things WORSE (35%
unknown). Cause: the phase bases reach almost nothing. Most routines are
COROUTINES the engine starts from its trigger queue, with no static predecessor,
so every start_coroutine target has to be seeded as an entry.
* That seeding then found ZERO entries in a file with 216 start_coroutine calls,
because the target is staged in TWO steps -- special[0] = imm, then
local[0] = special[0] -- and I matched only the direct-immediate form.
Reachability went 36% -> 64% -> 85% as each was fixed.
The 389 still unreached are an honest limit rather than a gap: nothing in the bytecode
starts them; they are entered from the trigger queue at phase+272, by data rather than
code, so no purely static analysis reaches them.
isl_report.py conditions now uses isl_cfg; calls and phase-ends regenerate
byte-identical. Stage 02 unknowns drop from 71 to 25.