Last iteration I wrote into MISSION.md that a Japanese-locale capture is
impossible here, because user_language is DECLARE_int32 at four call
sites with no DEFINE and no entry in xenia-canary.config.toml. That is
true, and it was not the question. The language is PERSISTED:
kernel_state.cc builds XConfig over <storage_root>/xconfig.settings,
SetDefaults() only supplies a value when the file has none, and the file
is writable. Checking where a setting is stored rather than where it is
configured turned "blocked, needs a human decision" into a two-line edit.
Withdrawn from MISSION.md; METHOD and REFUTED lines added.
The field is located from struct landmarks rather than a hard-coded
offset, and the check re-runs on every invocation so it fails loudly if
the layout moves:
music_volume 0.7f at User+449 -> BE float at 2727 -> User base 0x8e6
language at User+44 -> reads 1 (kEnglish) at 0x912
country at User+64 -> reads 103 (US) at 0x926
XLanguage::kJapanese = 2 (xbox.h:307). set_console_language.py wraps it
with a backup and a --restore.
The capture itself is still NOT taken, for a smaller reason than I
claimed. A run with the locale set to Japanese booted fine but never
reached the title in 787 s: wait_title.sh's green-(A) oracle never fired
and burst-sampling found no frame correlating above 0.18 with either
build-7 render -- the run sat in the attract loop. So it needs a longer
or pad-driven run, not a rebuilt emulator. Emulator stopped, lock
cleared, locale restored to English.
Nothing is decided about the keyframe-time association or the rest()
rule; this only changes what standing between us and deciding them.