Commit Graph

2 Commits

Author SHA1 Message Date
sylph-decoder
aa4ffafbc5 re: the decaying quad is the INCOMING screen -- and (A) and (B) are different shapes
Last iteration left an unidentified full-screen untextured quad decaying
255->15 during a menu->title transition, which build 5's declaration does not
account for. Hypothesis: it is the INCOMING screen's own pteff00, which opens at
a255 and clears. 8 frames matching build 4's declared 16 units is a FIT, so the
test was a transition whose incoming screen declares something else: title->menu
brings in build 5, 0->12 = 12 units = 6 frames. Prediction recorded before the
run.

Measured: menu->title decay 8 frames (incoming build 4, declared 8), title->menu
decay 5 frames (incoming build 5, declared 6). Different incoming screen,
different decay, in the predicted direction. The second is one frame short of
prediction, inside the documented +-1.

The tell that clinches it: a screen contributes TWO primitives, pteff00 at 255
and pteff02 at 64. The settled menu's untextured set is [64]; at frame 34 it
becomes [64, 255, 64] -- build 4's opening pair, which no single element
explains.

Bonus, and it closes the alpha puzzle: in capture 2 the outgoing quad ramps with
no other untextured quad present -- 63, 127, 191, 255, steps of exactly 64, four
frames, against build 4's declared 261->269 = 8 units = 4 frames. Exact and
exactly linear. Capture 1's 102/127/255 was a composite of two overlapping
quads, as sylpheed-port proposed.

The thing neither of us predicted: the two directions are not the same shape.
(A) title->menu is SEQUENTIAL with a real black interval of 5 frames (~10 units,
against the port's authored 9). (B) menu->title is a CROSS-FADE with no black
interval at all -- the incoming title starts drawing at frame 34, before the
outgoing menu's quad begins ramping at 40. Authoring one hold for both directions
inserts black that (B) does not have.

Also fixed: fade_pair.py's automatic rising/decaying classifier worked on capture
1 and produced nonsense on capture 2, where the title has no full-screen
primitive at rest and the heuristic latched onto a transient. It now prints and
does not decide.

Refutation attempted: sylpheed-port's structural prediction of a 6-frame decay
for an incoming menu. Measured 5. Survives as direction, one frame short as
duration; recorded as both.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Wuu56cE8vJGTBtn1ppsk8v
2026-08-30 13:51:48 +00:00
sylph-decoder
4bcb35cef7 re: the transition is overlap, not ramp-then-hold -- and the fade-in was 5x wrong
screen-transitions.md carried a 14-unit "black hold" that the page itself
flagged as arithmetic rather than measurement. Measured it against the running
game; the guess was wrong, and finding the instrument to measure it turned up a
second, larger error in the same page.

1. fade_quads.py was STALE. It read each pose's time from blk+36 -- the next
record's time word -- the association the keyframe record-layout fix retired in
the crate. sylpheed-cli was rebuilt at the time; the Python helper was never
swept with it. Signature: it cannot time a group's last pose, so it printed a
trailing `t=-`. Fixed, controlled against the rebuilt `screen info` ([0 12 70
80] for build 5's pteff00.prm).

2. Through it, the page labelled the quad's CLEAR-hold as its fade-in and
published 0.87 s / 0.97 s / 4.08 s for a ramp that is 0.20 s / 0.20 s / 0.27 s.
A port pacing its menu fade-in off that would run it 5x too slow.

3. The measurement. fade_decompose.sh boots to the main menu, arms the UI draw
capture there, then presses (B), so one 260-frame window holds the whole screen
change. The fade quad is identified rather than guessed: a .prm carries no
tex[base=] and paints last, so it is the last full-screen untextured quad of a
frame. Control first -- the quad's ramp is decoded at 10 units = 5 frames, and
measures 4 submitted-frame steps with one unlogged frame in the span.

Result: content elements begin fading at frame 34; the black quad first appears
at 40 and is opaque by 43; the menu's last frame is 45; frame 46 has 6 draws
against 12. So the ~14 extra units are the content's own fade-outs OVERLAPPING
the quad's ramp, not a hold after it, and the inter-screen black is one frame.

Refutation attempted: sylpheed-port's entries 13/14 twins. Re-derived off the
disc -- 3.06 / 4.33 / 47.91, identical to two decimals. Recorded as confirming
their addressing and arithmetic, NOT as independent support: same renderer,
same disc, which is their own rule.

Reach: one transition, one run; the frame axis has gaps (232 headers over frames
3..260), so every span is +-1 frame.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Wuu56cE8vJGTBtn1ppsk8v
2026-08-30 13:35:56 +00:00