fe97c583d44aa1c19170462de776b28ace57766c
5 Commits
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e5398be93b |
port: add wait:<seconds>, observe the bed's loop, and measure the seam at 3.4 s of silence
The port could not be asked to run for a stated duration -- a bare step is a no-op that returns at settle -- so nothing after the settle point was observable. An 87.7 s bed on a harness whose longest menu run was 7 s. The bed loops at 87.8 s against the track's 87.7 (r=0.947 and 0.885 on a clean bed-only recording): loop: restart behaves exactly as authored. First end-to-end observation of P6 looping. The authored 'audibly wrong at the seam' is confirmed and quantified: 36 consecutive near-silent 50 ms windows, 84.40-87.80 s, about 3.4 s of silence after a fade from RMS 2057 to 431. Recorded in authored/audio.json. It does NOT license trimming, which would still invent a loop point. My first wait: used create_timer and ran 39% long (30 s requested, 41.7 s wall) because an idle scene throttles the delta it counts down on. Now polls Time.get_ticks_msec: +4.6%. Checked before generalising: over a boot the port's clock tracks wall clock within 4%, so animation timing is sound and the earlier splash-dwell agreement stands. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01N7FiFFFwbvG2uxdcEh8HyF |
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8fba7944d4 |
port: the game decodes all three voice streams at once, and two baseline rows were comparing blank frames
TWO FINDINGS, one mine and one handed to me, and the second retires a premise I built on twice. THE P1 BASELINE HAD ROWS THAT PROVED NOTHING. `build_12` and `build_15` render pure black in BOTH renderers -- mean 0, max 0 -- so the difference is zero and `verify-screen` scored them `max 0 over3 0 OK`, the strongest verdict it has. Two of sixteen rows were comparing nothing against nothing. Worse than a missing test, because a missing test is visible in the count. Cause isolated by a control, not by reading: `build_00`/`build_01` are the same loading screen minus three elements and render fine (mean 1.913, max 214.5). The dressed variants add `pgloading_eff00`, a 1280x720 primitive resting OPAQUE BLACK at t=38 inside its own opening black hold, with no layer key so paint order puts it last. The rule I was about to write -- "rest.t before the last timed keyframe is the pathology" -- was killed by running the census first: 152 of 212 elements in this export have rest.t earlier than their last timed keyframe. It is the norm. What is actually unusual is the CONTENT, and its reach is one: `pgloading_eff00` is the only element in the export whose resting pose is a fully opaque full-frame quad. One instance is not a rule, so the renderer is unchanged and the HARNESS is fixed: a blank pair now reports BLANK -- both renderers drew nothing; this row proves nothing. `status` is untouched, so an unrelated DIFFERS still fails. THE VOICE EXPORT IS KNOWN INCOMPLETE. The Decoder booted Canary with --xma_param_probe and the game decodes ALL THREE streams CONCURRENTLY, in three XMA contexts whose byte sizes match the disc payloads exactly. So "three presentations of one take, pick one" is refuted by the running game and the question I had been arguing -- WHICH presentation -- has no answer. This one no census could have caught. Every measurement was right: the streams are equal-duration, one is silence, one is 0.60x another with the residual 26.8 dB down. The frame around them was wrong, and the file says ChannelMask 0x0002 on all three. It took the running game -- which is the mission's own sentence arriving in practice. BEHAVIOUR HELD DELIBERATELY. An equal-gain 1/n sum of channel pairs is not a downmix either -- MISSION section 6 pins an explicit matrix for exactly that reason -- and summing cost S00A 6.02 dB when one stream was silence. Swapping one guess for another on a message is what produced this entry twice. What changed is that the wrongness is now LOUD, because this failure sounds like success: one stream is clean audible dialogue. A top-level manifest warning per movie, the console line, and the authored entry all say `1 of 3 streams`. "They are 5.1" is recorded as the Decoder's HYPOTHESIS with its own counter-evidence attached, and nothing builds on it. What settles it is asked: a recording of the game's own output over ADV through the null sink, which turns channel roles into a fit against an oracle. Refutation attempt, survived: the Decoder's loading-screen variant map. Entries 0/1 carry 7 elements and 12/15 carry those seven plus baseeff, eff00 and loop5 -- exact in count and identity, and it is what made build_00 a control. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01N7FiFFFwbvG2uxdcEh8HyF |
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c43d44f57e |
port: withdraw the dual-mono generalisation -- the measurement stands, the rule does not
I argued `highest_rate` had no case because ADV's higher-rate presentation is dual-mono while its louder one is mono-in-stereo, so the extra bytes buy a duplicated channel rather than fidelity. The Decoder tested that disc-wide over the 28 three-stream cues: the stream-3/stream-2 size ratio runs min 0.0778, median 1.2565, max 2.9163, sd 0.5057, with only 12 of 28 within 15% of 1.0, and declared rates scatter with them. A 37x spread is not a duplicated channel. The CHANNEL MEASUREMENT STANDS -- ADV chunk 1 is mono-in-stereo and chunk 2 is dual-mono at -8.318574, this port's own decode, which the Decoder could not re-run and did not dispute. What fails is the step from one asset to the format. NOTHING IN THE EXPORT CHANGES. `loudest` is a per-asset content rule -- it reads the peak of the streams in front of it -- so a scattering structural ratio cannot undermine it. What changes is the REASON, in four places: authored/audio.json's presentation_why, the selector comment in audio.rs, BLOCKED.md's row, and DECISIONS.md. The honest statement is narrower: `highest_rate` was never refuted, it was never argued for, and neither is `loudest`. That is why the entry is marked CHOSEN rather than measured, and why one capture deletes it. Recorded on the pattern rather than just the instance: this is the third claim of mine in two iterations that generalised a single-asset observation, after "the chunks are two stems" and "everything the sequencer paces off rest.t is late". All three were true of the thing I looked at. The failure is reaching for the rule a measurement would imply if it held everywhere and writing that down in the same breath as the measurement. Also noted, not mine and not affecting export_voice: S12B's three streams are byte-size identical, and BIRD_224 is three-stream while not being a movie cue. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01N7FiFFFwbvG2uxdcEh8HyF |
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2939c21b38 |
port: settle times measured -- the pacing was already right, and my own red flag was half wrong
THE TRANSCODE CACHE HAD NEVER HIT. `video::transcode` has carried one since P4 -- a `.cmd` sidecar with the command, the source size and the channel count -- and `main.rs` clears the output tree wholesale immediately before the check, deleting the sidecar and the file it stamps. Six exports in this session paid the full Theora encode and produced five byte-identical files, roughly 48 minutes. Nothing reported it, and nothing could: a cache is silent either way and the only symptom is a wall clock that looks like the job being slow. The wipe now spares `video/` and `prune_videos` deletes anything in it this run did not claim, so the wholesale guarantee is kept rather than traded. A re-export is 20 s. SETTLE TIMES, MEASURED, and they refute more of my row than they confirm. The principle holds -- the title's rest.t is 251 units = 4.183 s where its art finishes at ~2 s -- but "everything the sequencer paces off that landmark is therefore late" does not. Measured the port the way the game was measured, by VISIBLE SPAN rather than arrival-to-arrival: publisher wordmark port 4.25 s game 4.297 / 4.604 / 4.370 developer logos port 3.50 s game 3.508 / 3.503 / 3.366 black hold port ~0.25 s game 0.2 - 0.3 title -> plate port 2.000 s (declared 120 units) game 2.247 s Dead on. My earlier reading compared the port's transition timestamps against the game's visible spans, which differ by the exit ramp plus the black hold -- the whole of the discrepancy I was about to chase, and the same definitional trap that cost this corpus 0.48 s on the plate delay. Nothing in the sequencer is changed. `dwell_seconds` stays null, now for a measured reason rather than an absent one: `timing.json` said "if a capture ever times the real boot, this is where that number goes", and the answer is that nothing goes there. Not authored, deliberately: an (A)->menu dwell, which measures 3.763 s and contains a 1.53 s guest load stall on a cold cache; and the menu build-in and (B)->title, which rest on one run where the port is already within ~0.1 s. THE VOICE PRESENTATION MOVED TO authored/, because the recommendation behind it was withdrawn as self-contradictory and the choice is now unambiguously mine. `voice.presentation` = `loudest`, and the reason to switch is a measurement, not a preference: ADV chunk 1 is MONO-IN-STEREO and chunk 2 is DUAL-MONO, so chunk 2's extra bytes encode a duplicate channel rather than fidelity. That explains the byte-rate difference and removes the only argument for `highest_rate`. ADV's dialogue now exports at +0.3 dBFS instead of -8.7, which is the SE bound's documented decode overshoot on a wave mastered at full scale. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01N7FiFFFwbvG2uxdcEh8HyF |
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d6252481e1 |
port: P6 -- the menu has sound, and the BGM I "chose" was decoded all along
The three Static.slb cues and the menu bed now export to Ogg Vorbis and play.
`sylpheed_formats::media` does the assembly; nothing in port/ has heard of XMA.
Three things this milestone got wrong before it got right, all recorded in
docs/port/DECISIONS.md because the corrections are the useful part:
1. The cue offsets were a Rust `const` in the exporter. They are MEASURED, not
decoded -- a measured value compiled into the exporter is a measurement
wearing the costume of a decoded field, and nobody deletes it because nobody
can see it. They are authored/audio.json now.
2. I picked BGM_001 and wrote a careful `why` calling the choice arbitrary. The
menu's music is BGM_103, and it is in HANDOFF at
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