# `Generic` is the per-FILE header record, not a table # # One `Generic` per IDXD pak entry; its schema is set by the file's TYPE. # Regenerate: see docs/re/structures/unit-datasheet-static.md == GP_MAIN_GAME_D.pak (1004 IDXD entries) message-file header 204 unit datasheet 114 character 64 asteroid group 10 other (0 fields) 1 other (1 fields) 1 TOTAL Generic 394 distinct Generic.ID 178 (= unit 114 + character 64) unit Generic.Type {'Craft': 43, 'Vessel': 71} entries w/ Maneuver 114 w/ Effect 114 CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad == GP_MAIN_GAME_D2D.pak (6 IDXD entries) TOTAL Generic 0 distinct Generic.ID 0 (= unit 0 + character 0) unit Generic.Type {} entries w/ Maneuver 0 w/ Effect 0 CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad == GP_MAIN_GAME_E.pak (1004 IDXD entries) message-file header 204 unit datasheet 114 character 64 asteroid group 10 other (0 fields) 1 other (1 fields) 1 TOTAL Generic 394 distinct Generic.ID 178 (= unit 114 + character 64) unit Generic.Type {'Craft': 43, 'Vessel': 71} entries w/ Maneuver 114 w/ Effect 114 CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad == GP_MAIN_GAME_E2D.pak (6 IDXD entries) TOTAL Generic 0 distinct Generic.ID 0 (= unit 0 + character 0) unit Generic.Type {} entries w/ Maneuver 0 w/ Effect 0 CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad == GP_MAIN_GAME_F.pak (1004 IDXD entries) message-file header 204 unit datasheet 114 character 64 asteroid group 10 other (0 fields) 1 other (1 fields) 1 TOTAL Generic 394 distinct Generic.ID 178 (= unit 114 + character 64) unit Generic.Type {'Craft': 43, 'Vessel': 71} entries w/ Maneuver 114 w/ Effect 114 CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad == GP_MAIN_GAME_F2D.pak (6 IDXD entries) TOTAL Generic 0 distinct Generic.ID 0 (= unit 0 + character 0) unit Generic.Type {} entries w/ Maneuver 0 w/ Effect 0 CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad == GP_MAIN_GAME_I.pak (1004 IDXD entries) message-file header 204 unit datasheet 114 character 64 asteroid group 10 other (0 fields) 1 other (1 fields) 1 TOTAL Generic 394 distinct Generic.ID 178 (= unit 114 + character 64) unit Generic.Type {'Craft': 43, 'Vessel': 71} entries w/ Maneuver 114 w/ Effect 114 CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad == GP_MAIN_GAME_I2D.pak (6 IDXD entries) TOTAL Generic 0 distinct Generic.ID 0 (= unit 0 + character 0) unit Generic.Type {} entries w/ Maneuver 0 w/ Effect 0 CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad == GP_MAIN_GAME_J.pak (1004 IDXD entries) message-file header 204 unit datasheet 114 character 64 asteroid group 10 other (0 fields) 1 other (1 fields) 1 TOTAL Generic 394 distinct Generic.ID 178 (= unit 114 + character 64) unit Generic.Type {'Craft': 43, 'Vessel': 71} entries w/ Maneuver 114 w/ Effect 114 CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad == GP_MAIN_GAME_J2D.pak (6 IDXD entries) TOTAL Generic 0 distinct Generic.ID 0 (= unit 0 + character 0) unit Generic.Type {} entries w/ Maneuver 0 w/ Effect 0 CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad == GP_MAIN_GAME_S.pak (1004 IDXD entries) message-file header 204 unit datasheet 114 character 64 asteroid group 10 other (0 fields) 1 other (1 fields) 1 TOTAL Generic 394 distinct Generic.ID 178 (= unit 114 + character 64) unit Generic.Type {'Craft': 43, 'Vessel': 71} entries w/ Maneuver 114 w/ Effect 114 CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad == GP_MAIN_GAME_S2D.pak (6 IDXD entries) TOTAL Generic 0 distinct Generic.ID 0 (= unit 0 + character 0) unit Generic.Type {} entries w/ Maneuver 0 w/ Effect 0 CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad