# The resting-pose DWELL FALLBACK, disc-wide -- and the element that 'exposed' # it no longer does. 2026-08-30. # # examples/rest_fallback_census.rs + rest_fallback_title.rs # POPULATION: 13991 elements with >= 2 keyframes, over 33 archives COVERAGE: 11686 have a plateau (fallback never runs) 2305 have NONE -> the dwell fallback decides 1697 of those rest at alpha > 0 -- i.e. VISIBLE # # GP_TITLE, every element the fallback decides: # entry 7 ptlogo_eff3.t32 rest a= 0 t=Some(0) [0:a0 46:a0 61:a255 103:a0] # entry 10 palogo_sqex_eff.t32 rest a=212 t=Some(30) [0:a0 15:a255 30:a212 45:a0] <== VISIBLE # entry 11 palogo_anima_eff.t32 rest a=212 t=Some(30) [0:a0 15:a255 30:a212 45:a0] <== VISIBLE # entry 13 palogo_sqex_eff.t32 rest a=212 t=Some(30) [0:a0 15:a255 30:a212 45:a0] <== VISIBLE # entry 14 palogo_anima_eff.t32 rest a=212 t=Some(30) [0:a0 15:a255 30:a212 45:a0] <== VISIBLE # # 1. THE MISSION-FLAGGED DISCRIMINATOR IS GONE. ui-resting-pose.md built its # fallback section on GP_TITLE build 7's ptlogo_eff3.t32, listing its # keyframes as [46, 61, 103, -] -- the STALE PARSER's output, times shifted # by one with an untimed final pose. Corrected: [0, 46, 61, 103]. # stale gaps 15, 42 -> longest 61->103, one end is a=255 at 200% # fresh gaps 46, 15, 42 -> longest 0->46, BOTH ends a=0 # So the element no longer selects a visible pose under either indexing, # and build 7 renders BYTE-IDENTICAL under the corrected and legacy # readings (0 pixels differ, max delta 0). MISSION listed this element as # the one case a Japanese capture was needed to discriminate. It is not. # # 2. BUT THE QUESTION IS LIVE AND LARGER. Losing an example is not closing a # question. Disc-wide the fallback returns a VISIBLE pose 1 697 times out # of the 2 305 it fires -- 74 %. # # 3. GP_TITLE's four are ALL ON THE SPLASH SCREENS: palogo_sqex_eff.t32 and # palogo_anima_eff.t32 on entries 10/11/13/14, each [0:a0 15:a255 30:a212 # 45:a0] -- a flash peaking at t=15 and dead by t=45, where the fallback # returns t=30, a=212. Near the peak of a transient. # # 4. INDEPENDENT CONVERGENCE. The port agent, working from the Japanese title # capture and with no knowledge of this census, found ptlogo_back2eff1's # rest.t sitting at the peak of its own 4-unit sparkle, and six of them # staggered across the logo -- so --pose=rest fires every sparkle at once, # a frame the game never shows. Same phenomenon, opposite direction. # # CONSEQUENCE: 'rest' is not a settled pose for these families. A render posed # at rest is a legitimate common reference for comparing two DECODERS, and is # NOT a frame to score against a capture of the game.