# Rust build artifacts /target/ **/target/ /dist/ # Extracted game assets — never commit these assets/ *.iso *.xiso # IDE / OS .idea/ .vscode/ *.swp .DS_Store Thumbs.db # Local dev overrides .env # Trunk build output dist/ __pycache__/ # ── The port ──────────────────────────────────────────────────────────────── # Generated from the user's own disc. This repo stays clean-room: code, schemas, # authored mappings and documentation only -- never game content. /data/base/ # Transient inter-agent files. Deliberately outside history: they are working # artefacts with provenance in their manifest, not results. /exchange/ !/exchange/.gitkeep .godot/ port/.godot/