Files
Sylpheed/tools/re-capture/fade_decompose.sh
sylph-decoder 2a1ecc1c63 re: a menu/EXTRAS discriminator that failed its control, and the fix
sylpheed-port's BLOCKED.md ask #1 -- does (B) from EXTRAS also show no black
interval, or is "(B) has no black" one screen pair -- needs the harness to know
it is on EXTRAS. screen_id.py cannot tell: both are dark blue GP_TITLE screens
and it reports `menu` for either.

which_title_screen.py correlates a grab against our build 5 / build 6 renders.
First version FAILED its control: it called live-main-menu.png "extras" and
live-extras.png "main_menu", both backwards, margins under 1.1 on RMSE ~33.
Cause: it applied the y=45 game-surface offset unconditionally, but only a full
1280x720 display frame has the menu bar -- a 1279x675 grab IS the surface, and
two of the three reference captures are surface-sized. Offset made conditional;
the control now passes 4/4 with margins 9.9-11.7 against ~18 within-class.

The tool is a navigation aid for driving the emulator and says so: it identifies
a screen by agreeing with our own renders, so nothing measured may rest on it.

Also records the METHOD entry sylpheed-port offered from their own wedged check
script: an absence of output is not a status. They reported "still running, two
lines, both ok" for three iterations while the first attempt had died silently
under its own timeout with block-buffered output -- zero information, reported
as patience. An orphan from an older form of the same script was found running
after 9.5 hours. Line-buffer and bound long jobs, and check the artifact rather
than the exit code: the artifact reached its correct duration while the process
never returned.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Wuu56cE8vJGTBtn1ppsk8v
2026-08-30 13:59:47 +00:00

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#!/usr/bin/env bash
# Decompose a screen transition's ~0.4 s fade-out into RAMP + HOLD, at the
# emulator's own frame granularity.
#
# docs/re/screen-transitions.md measures the fade-out as ~0.4 s (~24 units) while
# `pteff00.prm`'s final declared ramp is 70->80 = 10 units. The remainder is
# currently ARITHMETIC THAT FITS -- "the other 14 units must be the black hold"
# -- and that page says so itself. This measures it instead.
#
# The design point: arm the UI draw capture ON THE MAIN MENU, then press (B).
# One capture window then contains
# * the menu's fade-OUT -- the unknown, and
# * the title's fade-IN -- whose ramp IS decoded from the file (build 4's
# pteff00.prm, t=16 a=255 -> t=261 a=0, 245 units),
# so the run carries its own control: an instrument that cannot reproduce the
# known fade-in cannot be trusted on the unknown fade-out.
#
# Traps inherited from menu_draw_capture.sh, both already paid for:
# * F10 arms the capture AND opens the emulator menu bar; any Xenia UI makes
# IsUIActive() true and every later guest keystroke is swallowed. Click the
# game surface to dismiss before touching the pad.
# * a 0.12 s tap gets missed; hold (B) 0.5 s and confirm [RE-INPUT] delivery.
#
# WHERE=menu (default) arms on the main menu and presses (B) -> menu -> title.
# WHERE=title arms on the boot title and presses (A) -> title -> menu.
# WHERE=extras navigates to EXTRAS, arms there, presses (B) -> menu.
# Tests whether "(B) has no black interval" is a rule or
# one screen pair -- sylpheed-port's BLOCKED.md ask #1.
# The two transitions have DIFFERENT declared fade-ins for the incoming screen --
# build 4 is 0->16 (16 units, 8 frames), build 5 is 0->12 (12 units, 6 frames) --
# which is what makes the pair a discriminator rather than a fit.
#
# Usage: WHERE=title fade_decompose.sh [out_dir]
set -u
export HOME=/sylph-home/re SDL_AUDIODRIVER=dummy DISPLAY=:98
SD="$(cd "$(dirname "$0")" && pwd)"
OUT="${1:-/sylph-home/re/fadecap}"
mkdir -p "$OUT"; rm -f "$OUT"/xenia_re_ui_draws_*.log
alive(){ ps -o pid=,stat= -C xenia_canary 2>/dev/null | awk '$2 !~ /^Z/ {print $1}'; }
shot(){ screenshot "$1" >/dev/null 2>&1; }
screen(){ shot /tmp/fdc.png; python3 "$SD/screen_id.py" /tmp/fdc.png | awk '{print $1}'; }
( cd "$OUT" && nohup run-canary --mem_watch=false --log_ui_draws=true \
--ui_draw_capture_frames="${FRAMES:-260}" \
--ui_draw_capture_max="${MAXDRAWS:-400000}" \
--logged_profile_slot_0_xuid=B13EBABEBABEBABE \
>"$OUT/canary.stdout" 2>"$OUT/canary.stderr" & )
sleep 8
until xdotool search --name "Xenia-canary" >/dev/null 2>&1; do
[ -n "$(alive)" ] || { echo "EMULATOR GONE"; exit 4; }; sleep 1
done
win="$(xdotool search --name "Xenia-canary" | tail -1)"
# 1. wait for the boot title; do not tap through the intro (a run that tapped
# every 4 s delivered 88 presses and ended on a black screen).
deadline=$(( SECONDS + 420 )); s=""
while [ $SECONDS -lt $deadline ]; do
s="$(screen)"; echo "t=${SECONDS}s $s"
[ "$s" = "title" ] && break
sleep 4
done
[ "$s" = "title" ] || { echo "NEVER REACHED THE TITLE"; exit 1; }
WHERE="${WHERE:-menu}"
if [ "$WHERE" = "menu" ]; then
# 2. one (A) on the boot title -> main menu; we arm THERE and press (B).
python3 "$SD/pad.py" tap A 0.5
for _ in 1 2 3 4 5 6; do
sleep 4; s="$(screen)"; echo " after A: $s"
[ "$s" = "menu" ] && break
done
[ "$s" = "menu" ] || { echo "NO MENU (screen=$s)"; exit 2; }
BTN=B
elif [ "$WHERE" = "extras" ]; then
python3 "$SD/pad.py" tap A 0.5
for _ in 1 2 3 4 5 6; do
sleep 4; s="$(screen)"; echo " after A: $s"
[ "$s" = "menu" ] && break
done
[ "$s" = "menu" ] || { echo "NO MENU (screen=$s)"; exit 2; }
# EXTRAS is the only main-menu button that stays inside GP_TITLE, and initial
# focus varies boot to boot, so search: press (A), ask which screen we got, and
# if it is not EXTRAS come back with (B) and step the cursor. screen_id.py
# cannot tell EXTRAS from the main menu -- both are dark blue GP_TITLE screens
# -- so the check is which_title_screen.py, whose control separates them by
# ~11 RMSE against ~18 within-class.
found=""
for try in 1 2 3 4 5 6; do
python3 "$SD/pad.py" tap A 0.5; sleep 5
shot "$OUT/try$try.png"
w="$(python3 "$SD/which_title_screen.py" "$OUT/try$try.png")"
echo " try $try: $w"
case "$w" in extras*) found=1; break;; esac
python3 "$SD/pad.py" tap B 0.5; sleep 5
python3 "$SD/pad.py" dpad UP 0.3; sleep 2
done
[ -n "$found" ] || { echo "NEVER REACHED EXTRAS"; exit 3; }
BTN=B
else
# arm on the title itself and press (A): the incoming screen is then build 5,
# whose declared fade-in is 12 units where build 4's is 16.
BTN=A
fi
shot "$OUT/armed-on-$WHERE.png"
# 3. arm the capture, dismiss the menu bar F10 opened, then press (B).
# Everything between F10 and (B) is spent inside the capture window, so keep
# it short: the window is FRAMES submitted frames, not seconds.
xdotool windowactivate --sync "$win"; sleep 1
xdotool key F10; sleep 0.6
xdotool mousemove 900 400 click 1; sleep 0.6
echo "-- ($BTN) at $(date +%S.%N) --"
python3 "$SD/pad.py" tap $BTN 0.5
sleep 12
shot "$OUT/after-press.png"; echo "screen after $BTN: $(screen)"
grep -c "RE-INPUT" "$OUT/canary.stdout" 2>/dev/null | sed 's/^/[RE-INPUT] lines: /'
ls -l "$OUT"/xenia_re_ui_draws_*.log 2>/dev/null || echo "NO CAPTURE LOG"
grep -i "UI-CAP" "$OUT/canary.stdout" | tail -3
echo "FADE CAPTURE DONE (emulator left running)"