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Sylpheed/docs
Sylpheed RE agent f5069b0f64 docs/re: neither existing Canary hook can capture the title screen's draw order
The paint-order item's remaining step is a per-draw capture, and the obvious
move is to reuse the RE instrumentation already compiled into the Canary build
on `sylpheed-re`. Read the source rather than assume: neither hook works here.

`--log_draws` de-dups by vertex-declaration fingerprint, so a screen's sprites
collapse to one record; it carries no texture identity and only first-seen
order. The F10 ship capture does keep submission order and would separate the
elements, but it returns early on any draw without an `f32x3` position stream —
the comment says "UI/effects — skip" in as many words.

So the item needs a new cvar-gated hook and a `build-canary` run. Stated in the
entry so the cost is known before someone starts, and so this reading is not
repeated.
2026-08-18 17:15:51 +00:00
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