Ported onto the shared harness, the HUD changed from 4 to 8 and the intersection collapsed in a single step: one u32be survivor at 0xbdb59668, with the u16be and u8 hits at 0xbdb5966a and 0xbdb5966b being the low half and low byte of that same word. Verified live rather than asserted. Reading screenshot and memory together three times, the one legible HUD frame showed 012 against mem@0xbdb59668 = 12; the other two frames were unreadable rather than mismatched. This independently rediscovers the address the earliest sessions found by digit-transition hunting, by a completely different method. It also corrects an earlier conclusion. A previous run intersected HUD readings of 4 and then 11, got zero survivors in every encoding, and that was written up as eliminating big-endian u32 for the whole region. This run shows u32be holds the counter, so the refutation was wrong. The likely cause is the input: ob_digits.png has templates for 0 1 2 4 8 only, so values containing other digits are misread rather than rejected, and "11" was probably one of those. A single bad reading poisons an intersection permanently, because it removes the true address and nothing later can restore it. The lesson is that an intersection method needs individually verifiable inputs -- the reader's confidence scores were printed but never gated on. One observation reopens the arrival question in a useful way: the counter increases, 4 then 8 then 12 across about five minutes, measured in memory so not a digit misread. A count of remaining marked targets that rises means targets are being added during the mission. That does not contradict the deployment finding, since the roster is fixed at load, but it does mean the game marks new objective targets as the mission proceeds. Watching this one address across a whole mission is now the obvious next experiment and costs almost nothing.
14 KiB
Hunting REMAINING OB by correlation — method works, run did not finish
Status: ✅ the correlation method is sound and demonstrated; 🔴 the hunt is unfinished; 🔴 two self-inflicted defects, one a repeat.
The method
mission-phase-objectives.md settles what the
counter is: Stage 02 phase 1 asks to "shoot down all invading enemy fighters"
and the hints say red [OB] markers indicate the targets. So REMAINING OB
must fall when a marked fighter dies — and the per-record craft strength already
says exactly when that happens, for a named unit.
So instead of scanning for a value, intersect: keep every word in the 32 MB heap
that fell by the same amount, in the same interval, as an e010 loss. Each kill
event should cut the survivor set hard.
tools/re-capture/ob_probe2.py.
✅ It works — one event cut 8 million words to 1056
t= 219s e010 losses=2 (all=4) words falling by 2: 1056 -> candidates 1056
From ~8 M candidate words to 1056 on a single event. Two or three more should leave a handful.
🔴 The run did not finish, and the candidates were lost
The turn's timeout fired at t = 219 s, and the probe saved its candidate set only at the end — so the 1056 were discarded. The follow-up attach then started from nothing.
This is the same mistake already recorded in guest-stalls.md: "the first attempt deferred all analysis to the end of the run, and the turn's timeout killed it with 240 s of collected data still in memory and nothing written." I wrote that lesson down and then repeated it in a new script four iterations later.
Fixed: candidates are now written to /tmp/ob_candidates.json after every
event, and SYLPH_OB_RESUME=1 loads them so a chained attach keeps
intersecting on the same mission.
🔴 The attach could not tell a quiet mission from a frozen one
The follow-up attach logged 535 s with zero losses of any kind. That is
exactly what a freeze looks like, and ob_probe2 had no stall witness, so the
run cannot say which it was. Also fixed — the witness from wave7_probe is now
carried here.
Two defects in one iteration, both of them things this corpus had already learned. The pattern is that each new probe starts from scratch and re-earns the same lessons; the fix that would actually stick is a shared probe harness rather than a family of one-off scripts.
What is still open
The hunt itself. The method is demonstrated but no address is identified. What it
needs is a run that catches two or three e010 kill events, which is the same
combat-effectiveness limit recorded in
mission-objectives-text.md — the preference knob
gets about two marked-fighter kills per five minutes against a dozen turrets.
Second attempt: saving works, the filter was wrong (2026-08-24)
✅ Incremental saving works
A fresh mission caught one e010 event at t = 241 s and wrote 1187 candidates
to disk immediately. The turn timeout then fired, exactly as before — but this
time the data survived it. The fix from the previous iteration is verified.
The session also now clears /tmp/ob_candidates.json at launch: candidate
offsets are only meaningful within one emulator instance, so resuming across
launches would intersect unrelated addresses.
🔴 The correlation had no value filter, and the survivors were floats
The 1187 survivors are not counters:
va 0xbd0a42b8 value 1044450858 (~0.1f)
va 0xbd140bc0 value 3200164558 (a negative float)
va 0xbd14a120 value 3212461993
The filter matched on the delta alone, so any two float bit patterns whose
integer representations differ by exactly lost qualified. In a 32 MB heap full
of positions and velocities that is thousands of words.
Fixed: candidates must also look like a counter — a small non-negative integer
(0 ≤ v < 1000) in both samples. That removes float noise by construction rather
than hoping the intersection washes it out.
🔴 The attach was frozen, and the witness said so
The follow-up attach logged 0 events across 520 s, which reads like the
combat-effectiveness limit again. It was not: 25 of its 26 samples were flagged
GUEST STALLED. The guest was frozen for essentially the whole window.
The witness added last iteration did its job. The lesson is about reading it — the run summary quoted "0 events" first and the stall count only turned up on a deliberate check. A run's witness result should be the first thing looked at, before any interpretation of what the run "showed".
Still unfinished
No address identified. What is needed is unchanged — two or three e010 kill
events in non-stalled samples — and the two obstacles are now clearly separate:
the freeze rate, and the pilot managing roughly two marked-fighter kills per five
minutes.
✅ The method narrows hard — and refutes turret tracking (2026-08-24)
With the value filter in place, an attach watching turret losses (which are frequent, unlike marked-fighter kills):
t= 45s e007 losses=2 words falling by 2: 374 -> candidates 374
t=134s e007 losses=4 words falling by 4: 1001 -> candidates 2
t=156s e007 losses=2 words falling by 2: 526 -> candidates 0
374 → 2 → 0. That is exactly the behaviour a correlation search should show, and it ends in a refutation rather than fizzling out:
No plain
u32in0xBD000000–0xBE000000decrements consistently with turret kills.
Witness first, as the rule now says: 12 of 25 samples stalled, but all four kill events fall in the early non-stalled stretch (t = 45–177 s), so the events themselves are sound.
🟡 The negative fits the objective text
This is what the objective text predicts. Stage 02 phase 1 asks to "shoot down all invading enemy fighters", and turrets are not fighters — so a counter of remaining marked targets should not move when a turret dies. The refutation is evidence for the reading in mission-phase-objectives.md, not against it.
It also rules out the cheaper alternative reading, that REMAINING OB is a
general kill or enemy-remaining tally. It is not: it ignored ten turret deaths.
What this leaves
The method is proven and the search region is right — 0xbdb59668, where the
counter was originally seen, is inside the scanned range. What is missing is
still two or three e010 kill events in non-stalled samples, and the same
two obstacles: the freeze rate, and the pilot's ~2 marked-fighter kills per five
minutes.
One clean 220 s run this iteration produced zero e010 kills, which is the
limit stated plainly.
✅ A kill-free route via the HUD — and it refutes the u32 assumption (2026-08-24)
The correlation route is gated on marked-fighter kills, which the pilot gets at
about two per five minutes. But ob_read.py already reads the counter off the
screen, so the value can be matched against memory directly — no kills needed.
tools/re-capture/ob_by_hud.py: screenshot → read the digits → keep heap words
equal to that value → intersect across readings.
t= 7s HUD=4 words==4: 6156 -> candidates 6156
t= 42s HUD=4 words==4: 6256 -> candidates 5153
t= 75s HUD=4 words==4: 6327 -> candidates 4620
t=108s HUD=4 words==4: 6451 -> candidates 4312
t=142s .. t=312s HUD unreadable ('00?', '??1', '???')
t=347s HUD=11 words==11: 1052 -> candidates 0
🔴 Refuted: the counter is not a plain big-endian u32 in the entity heap
Four readings at value 4 narrowed 6156 → 4312 — the expected slow drift. Then the HUD read 11, and the intersection collapsed to zero.
A word that genuinely holds this counter must equal 4 at the first four samples
and 11 at the last. None does. So within 0xBD000000–0xBE000000, read as
big-endian u32, the counter does not exist. It may be u16, u8,
little-endian, or simply outside that region.
That is worth having: both hunts so far assumed BE-u32 in the entity heap, and
that assumption is now eliminated rather than merely unproductive.
🟡 The displayed value went UP, 4 → 11
Over ~340 s the counter increased. A pure countdown of remaining marked targets should not do that — unless targets were added, which the deployment work says does not happen for phase 1 (mission-phase-deployment.md).
Possible readings, none tested: the cell being read is not REMAINING OB; the
digits are misread (the template strip only covers 0 1 2 4 8, so 3/5/6/7/9
come back as ? — the many unreadable samples above); or the counter genuinely
counts something that can rise.
The two clean readings scored 0.95–0.98 against their templates, so a misread of those specific frames is unlikely — but "4" and "11" use only digits that are in the strip, which is exactly the selection effect that would hide a wrong reading.
Next
Widen the encoding: search u16 and u8, little-endian as well as big, and
beyond the entity heap. That is a change to one scan function, and unlike the
kill-driven route it costs no combat.
Also worth extending ob_digits.png with the missing digits — most samples were
unreadable, which is why only two data points survived a 480 s run.
Widened to every plausible encoding (2026-08-24)
ob_by_hud.py now scans seven readings of the same bytes and keeps a separate
candidate set for each, expressed as byte offsets:
u32be, u32le, u16be, u16be@1, u16le, u16le@1, u8.
First run, HUD showing 4 throughout:
t= 7s u32be:6285 u32le:414 u16be:10668 u16be@1:2718 u16le:656 u16le@1:9012 u8:25559
t=110s u32be:4472 u32le:156 u16be: 8794 u16be@1:1386 u16le:286 u16le@1:8124 u8:20381
t=136s u32be:4452 u32le:154 u16be: 8773 u16be@1:1380 u16le:284 u16le@1:8119 u8:20346
t=162s .. t=267s identical to t=136 in every encoding
u32le is much the tightest at 154, an order of magnitude below u32be.
That is a hint about the encoding, not a result — a rarer bit pattern narrows
faster regardless of meaning.
🔴 Inconclusive, and probably a frozen guest
The HUD read 4 at every sample, so there was no second value to collapse the sets against. Worse, from t = 136 s the candidate counts are byte-identical across five samples in all seven encodings, which is what a frozen guest looks like — nothing in 32 MB changed at all.
ob_by_hud.py had no stall witness, so the run cannot prove it. Added now.
This is the fourth probe written without a witness and the third whose flat output could not be told from a freeze. Each time the fix is applied to that one script. The durable fix is the shared harness already noted in this file, and the fact that the lesson keeps recurring is itself the argument for building it.
What is needed
Two HUD readings at different values, in non-stalled samples. The counter changes on kills, so this lands back on the combat limit — unless a phase change or another event moves it. The earlier 4 → 11 observation shows it does move, which is what makes the approach worth continuing.
✅ FOUND AND VERIFIED: REMAINING OB is a big-endian u32 at 0xbdb59668
The run
Ported onto the shared harness (ob_hunt2.py), the HUD changed 4 → 8 and the
intersection collapsed in one step:
t=126s HUD=4 u32be:8717 u32le:163 u16be:13844 u16be@1:3319 u16le:832 u8:36635
t=191s HUD=8 u32be:1 u32le:0 u16be:1 u16be@1:2 u16le:0 u8:3
t=254s HUD=8 (unchanged)
Resolving the survivor:
| encoding | address |
|---|---|
u32be |
0xbdb59668 |
u16be |
0xbdb5966a — the low half of the same word |
u8 |
0xbdb5966b — the low byte of the same word |
All three are the same location. The u16be@1 pair and the other u8 hits are
elsewhere and did not survive as a coherent field.
✅ Verified live against the HUD
Read three times, twenty seconds apart, screenshot and memory together:
HUD='0?2' mem@0xbdb59668 = 12 (HUD frame unreadable)
HUD='012' mem@0xbdb59668 = 12 MATCH
HUD='???' mem@0xbdb59668 = 12 (HUD frame unreadable)
The one legible frame agrees exactly. REMAINING OB is a big-endian u32 at
0xbdb59668 — independently rediscovered by value-intersection, and landing on
the same address the earliest sessions found by digit-transition hunting.
🔴 Correction: the earlier "big-endian u32 refuted" was wrong
An earlier run intersected HUD readings of 4 and then 11 and got zero
survivors in every encoding, which was written up as eliminating u32be for the
whole region. This run shows u32be holds the counter.
The likely cause is the reading itself: ob_digits.png only has templates for
0 1 2 4 8, so any value containing 3/5/6/7/9 is misread rather than rejected,
and "11" was probably one of those. A single bad reading poisons an intersection
permanently — it removes the true address and nothing later can bring it back.
Lesson: an intersection method needs its inputs to be individually verifiable. The HUD reader's confidence scores were printed but never gated on; a minimum score would have dropped the bad frame instead of trusting it.
🟡 The counter increases: 4 → 8 → 12
Across roughly five minutes the value went 4, then 8, then 12 — measured in memory, so not a digit misread. A counter of remaining marked targets that rises means targets are being added during the mission.
That is the arrival question again, and now with a cheap, reliable, one-word signal instead of a 32 MB scan. It does not contradict mission-phase-deployment.md — the roster's deployment is fixed at load — but it does mean the game marks new objective targets as the mission proceeds.
Watching this one address across a mission is now the obvious next experiment, and it costs almost nothing.