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Sylpheed/docs/port
sylph-decoder 020f456974 re: retract 'the game batches elements that share a mode' -- its own log refutes it
I wrote that yesterday in HANDOFF, the finding page and INDEX. It is false: in
one main-menu frame, draws 5, 6 and 7 are three separate additive draws --
consecutive, identical blend state, not merged.

Only the one-way implication holds: elements inside one draw share a blend
state; sharing a state does not put elements in one draw. The wrong version
would have licensed the port inferring a mode for an element nobody observed,
which is the one thing that page must not do. The ptframe4 conclusion is
unaffected -- it is in the same DRAW as ptframe3, not merely the same mode.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Wuu56cE8vJGTBtn1ppsk8v
2026-08-31 06:16:37 +00:00
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