Files
Sylpheed/docs
sylph-decoder 5451e00806 re: bgm-two-stems.md said the menu's bank is undecodable from the disc, and its own page decodes it
The Status line and the section heading both read 'undecodable from the disc' while
a later section of the same page decodes it three ways, one of them static from the
executable -- GamePart_Title's handler does li r5, 1103. A reader who stops at the
top concludes the opposite of what the page establishes.

The surviving content is the reason the CUE TABLE cannot answer it: 32 BGM cues
named by number with no screen name, with SOUNDS, FILES and the bank headers all
searched. A negative about one search location, written as a negative about the
disc -- the same method-versus-subject error as the SE-audio heading, in the first
line a reader sees.

It propagated: the port's BLOCKED.md carries 'which BGM the menu plays -- not on
the disc' in the same words.

Found by applying sylpheed-port's 'get the category right' discipline to my own
noisy impossibility sweep, after measuring what the false positives actually were
rather than assuming they were infrastructural.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Wuu56cE8vJGTBtn1ppsk8v
2026-08-31 02:22:28 +00:00
..