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Sylpheed/docs/agents
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agents: correct "both clocks" -- there is ONE, and F4 tests whether it is right
I wrote "whether the game snaps both clocks forward" into yesterday's F4 and the
human asked which clocks. There are none: authored/flow.json sets
`clock: "shared"`, so the title's two composited builds -- build 4 the artwork
(finishes t~=118) and build 2/3 the plate (full alpha t=236) -- run on ONE clock
started together. Left standing, that phrasing sends an agent hunting for a
second clock this corpus says does not exist.

Corrected in both briefs and in the playtest page, marked as a correction rather
than silently edited.

And the question is better than I first framed it. `clock: "shared"` is
AUTHORED, and the port's own plate-arrival-halves.md calls it "not falsified...
not confirmed to better than ~20 % either", with an unresolved anchor
disagreement inside one binary: the reconciliation picked t=118 while
settle_time() returns 160 and the boot prints "settles at t=160".

So F4 is a TEST OF THAT PREMISE, and the discriminator is observable -- press (A)
early, while the wordmark is still building in, and watch the ARTWORK rather
than the plate:

  advances the shared clock   -> the artwork SNAPS to finished
  only forces the plate       -> the artwork KEEPS ANIMATING its build-in

Both briefs now say to answer F4 before building on `shared`, and tell the port
not to choose what "jump" means.
2026-09-02 18:39:13 +02:00
..