The two sweeps are batched into ONE additive indices=8 draw, two quads, and my parser took the first v: match per line and discarded the rest. Every analysis saw quad A and never quad B. No new capture was needed -- the same logs units 5 and 6 used already contained it. Both strips measured: opposite directions matching the declared -639->1521 and 1721->-839, and a size ratio of 1.301 against the declared sy ratio 800/600 = 1.333. Unit 5 recorded that the PORT's renderer draws pteff03a and treated that as the port being wrong. The port was right. Third instance of this class in the corpus (palogo_anima and the six-quad dump are the others): a truncating reader yields a clean, complete-looking negative. Reading one raw draw line in full would have caught it -- indices=8 was printed on every line and says two quads outright. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jc4pciRArGHfxGGhEbwp5t
2.9 KiB
F6 unit 6 — pteff03a is not submitted at any size: absent, not collapsed
🔴 REFUTED 2026-09-02 by
f6-unit11-pteff03a-IS-drawn.md.pteff03ais drawn. It is batched withpteff03into one additiveindices=8draw, and the parser behind this page read only the first vertex of each draw line. The negative below is an artefact of the reader.
Status: ✅ measured ⟨capture⟩ ×1. 2026-09-02.
Question: is pteff03a absent from the draw stream, or submitted at zero /
collapsed scale?
Look at: any quad travelling right-to-left, at any size. Pass = found; fail =
none.
Not covered: why it is absent — still unknown.
Unit 5 filtered on height, so a collapsed quad would have been invisible to it by construction. This scan drops that filter.
Whole title era, frames ≥ 700, every quad regardless of size:
RIGHT->LEFT travellers (pteff03a's declared direction): 0
LEFT->RIGHT travellers: 2 (both pteff03)
static shapes: 10
degenerate/collapsed quads (w<0.02 or h<0.02): 0
Not one quad travels right-to-left in the entire title era, at any size, and nothing is submitted collapsed.
pteff03ais absent from the draw stream — not drawn invisibly, not drawn at zero scale.
This strengthens unit 5 from "no tall quad of that size" to "no quad of that motion at all", which is the stronger statement and the one that matters.
🔴 All three candidate mechanisms are now dead, and I have no fourth
| candidate | status |
|---|---|
| a zero-alpha skip | weak on its own terms — it explains opening frames, not a whole run, and the leaf reaches non-trivial alpha well inside the captured window |
| a focus/variant link selecting one of the pair | eliminated by the port: the linked targets chain across unrelated element kinds — on one menu a sweep points at a button — so the field is a chain pointer, not a variant selector |
| collapsed scale | eliminated here |
So the honest position is that neither agent has a mechanism. The element is
declared in GP_TITLE build 4 as ptloop02.rat, element 12, beside ptloop01.rat
as element 11 — identical pivots, identical keyframe times — and the game never
submits it.
⚠️ I am recording that as the state rather than proposing a fourth candidate. Three have now been named and three have failed, two of them by a check that took minutes. A fourth guess before the human's "one streak or two?" look would be guessing against an answer that is about to arrive for free.
Reach
⟨capture⟩ ×1, one boot, the title era of one window. The scan is exhaustive over every quad in the stream, so the absence is not a filtering artefact — which was the specific weakness of unit 5 that this unit exists to close.