The Decoder reconciled three of their own pages that held incompatible positions -- 2 units per guest frame, time-integrated at 56.8, and 1 unit per present -- with one mechanism: the clock advances ONE UNIT PER VBLANK, and presents may be dropped without the clock caring. It explains steps that are always multiples of 17, and the same animation spanning 21 labels in one capture and 33 in another, which a strict per-present clock cannot produce. Their rate result is a manipulation, not an observation: 255 declared units take 4.263/4.162 s at a 60 Hz vblank and 8.450 s at --framerate_limit=30. The vblank rate sets the unit rate; a console vblanks at 60. So the justification for 60 has now been "2 units per rendered frame" (retired), "the game presents at 60 Hz" (superseded), and now "one unit per 60 Hz vblank". THE NUMBER HAS NEVER MOVED. Worth noticing rather than celebrating: a value whose reason changes three times while it survives is either robust or under-constrained, and the honest label is still `authored`. 📌 THIS PORT INSTANTIATES THEIR NULL MODEL, which is the one thing this side can contribute to that argument. Their reasoning turns on "a time-integrated clock predicts 4.25 s in BOTH conditions". This port IS a working time-integrated clock at 60 units/s, and its splash dwell across a 4.0x change in its own rendering rate is 4.28/4.26/4.27/4.26 s -- flat to 0.5 %. Their counterfactual is demonstrated rather than assumed. ⚠️ Labelled: that is evidence about the NULL, not about the game. It says what a time-integrated clock does, not what the game's clock is. 🟡 And per-vblank vs per-present stays open, with the discriminating experiment named on their side. IT IS IMMATERIAL TO THIS PORT AND THEY SHOULD NOT RUN IT ON THE PORT'S ACCOUNT: the two models differ only when the console DROPS a present -- per-vblank keeps real-time pace through a drop, per-present slows. This port is time-based, so it matches per-vblank exactly and would run marginally ahead of per-present during drops only. On a console presenting every vblank they coincide, and these screens are a handful of quads. Nothing in the port changes. Not settled: findings 3 and 4, both still with no surviving named cause; the clock origin, which the Decoder reports blocked because no capture reaches the title; the ~1.0-1.2 menu residual; the allowance's grep trigger. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018AHUQvXGyNcKonSEWsgWcX
Authored decisions
Everything here is a decision we made, not something the disc said. It is
hand-written, committed, and survives a re-export — unlike export/, which is
regenerated wholesale and must never be hand-edited.
Every entry carries a why. When the RE agent decodes the real answer, delete
the entry and let the exporter emit it; that deletion is the measure of
progress.
See docs/FORMAT.md for the schemas and docs/BLOCKED.md for which HANDOFF
question each placeholder is standing in for.