Files
Sylpheed/tools/re-capture/ob_flag.py
Sylpheed RE agent ca133c0220 tools+docs: the bit-level OB test, and a liveness hole - GAME OVER animates
ob_bitflag.py is the follow-on the word-level refutation named: for every 4-byte
offset in the window and every one of its 32 bits, count how many entities have
it set, keep the pairs whose count is exactly the counter, and require them to
match again after a transition. Both polarities, since an objective could be
marked by a bit that is CLEAR on it.

Three runs, no verification, and the reasons are recorded: run 1 gave 187 + 33
candidates at counter 4 and then reported "the counter never moved" for 700 s -
about a mission that had ENDED in GAME OVER partway through; run 2 hit the same
dead mission; run 3 had the counter at a different address (the guard refused,
correctly) and then froze after one filter.

The hole is closed. frozen() asks whether the guest is ANIMATING, and the GAME
OVER screen animates happily - mean colour (114,22,63) - so every liveness check
passed while the mission was over. frozen.in_flight() classifies the screen with
screen_id, and ob_hunt/ob_flag/ob_bitflag now abort with NO LONGER IN FLIGHT.
That is the second confident negative in this investigation that was really about
a dead world, so the rule is written down: before believing "X never happened",
show that the thing that would produce X was still running.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PMRJjbxLqZtsb5Vb7KunPE
2026-08-24 00:20:04 +00:00

190 lines
7.8 KiB
Python
Executable File

#!/usr/bin/env python3
"""Does an `OB`-badged entity carry a flag, and is `REMAINING OB` its count?
`mission-objective-counter.md` has the counter's address; what it *counts* is the
part the autopilot needs, because "shoot what closes the mission" requires
picking the right target, not knowing how many are left.
Two questions, in order of how cheaply they can be killed:
1. **Is the counter just a per-class head-count?** Print the class histogram
beside the counter. The corpus already suspects not (012 on the HUD against
118 live ADAN), and one run settles it for every class at once.
2. **Is there a per-entity flag whose set-cardinality is the counter?** For every
4-byte offset in a window around each entity, count how many entities share
each value. An offset where exactly N entities agree, with N the counter, is a
candidate — and there will be many by chance, so the answer is the SECOND
sample: after the counter moves to N', the same (offset, value) must be shared
by exactly N' entities. That is the same "verify across a transition you did
not select on" rule the address itself had to pass.
🔴 Known limit, stated because it bounds the conclusion: `entities2.typed`
enumerates entities by their position triple CHANGING between two samples, so a
stationary objective is invisible to it. Stage 02's objective is "shoot down all
invading enemy fighters", which move — but a null result here does not rule out a
flag on objects this enumeration never sees.
Usage: ob_flag.py <out-dir> [timeout_s]
"""
import json
import os
import struct
import subprocess
import sys
import time
from collections import Counter, defaultdict
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
import entities2 # noqa: E402
import frozen # noqa: E402
import gmem # noqa: E402
import gworld # noqa: E402
import ob_read # noqa: E402
# The counter is NOT at a fixed address across runs — see
# structures/mission-objective-counter.md. 0xbdb59668 is the value it takes in
# 3 of the 5 runs measured; when it is wrong this script refuses to run rather
# than reporting nonsense, and ob_hunt.py finds the run's own address in ~1 min
# of flight. Override with OB_VA.
VA = int(os.environ.get("OB_VA", "0xBDB59668"), 0)
RADIUS = 0x400
DELTA = 0x130
def counter(fd):
return struct.unpack(">I", os.pread(fd, 4, gmem.va_to_off(VA)))[0]
def hud(shot):
subprocess.run(["screenshot", shot], stdout=subprocess.DEVNULL,
stderr=subprocess.DEVNULL)
txt, _ = ob_read.read(shot)
return int(txt) if txt.isdigit() else None
def sample(w, defs, out, tag):
"""(counter, entity list, {(offset, value): [entity positions]})."""
fd = w.fd
n = counter(fd)
movers = entities2.moving(fd, w.size)
ents = entities2.typed(fd, defs, movers, DELTA)
uniq = {}
for off, nm, pos, sp in ents:
uniq.setdefault((nm, tuple(round(c, 1) for c in pos)), (off, nm))
ents = list(uniq.values())
groups = defaultdict(list)
for off, nm in ents:
lo = off - RADIUS
blob = os.pread(fd, RADIUS * 2, lo)
for k in range(0, len(blob) - 3, 4):
groups[(lo + k - off, blob[k:k + 4])].append(nm)
print(f"[{tag}] counter={n} entities={len(ents)}", flush=True)
return n, ents, groups
def main():
out = sys.argv[1]
deadline = time.time() + (float(sys.argv[2]) if len(sys.argv) > 2 else 600)
os.makedirs(out, exist_ok=True)
w = gworld.World()
defs = entities2.definitions(w)
# RETRY an unreadable frame rather than counting it as a mismatch. ob_read
# returns None on a frame it cannot read - an explosion across the plate, a
# flash, the HUD momentarily gone - and treating that as "the address is
# wrong" aborted a perfectly good run once.
v = None
for _ in range(8):
v = hud(f"{out}/a.png")
n0 = counter(w.fd)
if v is not None:
break
time.sleep(3)
print(f"HUD={v} RAM={n0}", flush=True)
if v is None:
print("could not read the HUD counter at all in 8 tries — is this "
"even in flight?", flush=True)
return 2
if v != n0:
print("HUD and RAM disagree — wrong address for this run; re-scan with "
"ob_hunt.py before trusting anything below", flush=True)
return 2
# RETRY an empty sample. entities2.moving() types entities by their position
# CHANGING between two reads, so a sample that lands on a load, a stall, or
# simply loses the race with another scanner comes back with nothing — and a
# zero-entity sample silently produces zero candidates and a void run. Seen
# once, with sample B finding 81 entities moments later.
for _ in range(6):
nA, entsA, gA = sample(w, defs, out, "A")
if len(entsA) >= 10:
break
print("[A] too few entities — retrying", flush=True)
time.sleep(5)
if len(entsA) < 10:
print("[A] never got a usable entity sample", flush=True)
return 4
hist = Counter(nm for _, nm in entsA)
print(f"[A] class histogram vs counter {nA}:", flush=True)
for nm, k in hist.most_common(12):
print(f" {k:4d} {nm}", flush=True)
exact = [nm for nm, k in hist.items() if k == nA]
print(f"[A] classes whose head-count equals the counter: {exact or 'NONE'}",
flush=True)
candA = {k: v for k, v in gA.items() if len(v) == nA}
print(f"[A] offsets where exactly {nA} entities agree: {len(candA)}", flush=True)
# WHO a candidate groups is a discriminator available without waiting for a
# transition: an OB flag should mark a subset of the hostiles, not a mix that
# includes the player and its wingmen. Printed for every candidate rather
# than filtered on, because "objectives are always hostile" is an assumption
# about the mission, not a measurement -- an escort objective would be
# friendly, and Stage 02 has one (the ACROPOLIS).
for (d, val), mem in sorted(candA.items()):
who = Counter(nm.replace("UN_", "") for nm in mem)
print(f" pos{d:+#07x} = {val.hex()} {dict(who)}", flush=True)
stuck = 0
while time.time() < deadline:
time.sleep(5)
if counter(w.fd) != nA:
break
stuck += 1
if stuck % 12 == 0:
if frozen.frozen(6.0)[0]:
print("GUEST FROZEN — the world stopped advancing, so the "
"counter was never going to move; this run proves "
"nothing", flush=True)
return 3
if not frozen.in_flight():
print("NO LONGER IN FLIGHT — the mission ended; this window "
"proves nothing", flush=True)
return 5
nB = counter(w.fd)
if nB == nA:
print("counter never moved — no verification possible", flush=True)
return 1
vb = hud(f"{out}/b.png")
print(f"counter {nA} -> {nB} (HUD {vb})", flush=True)
_, entsB, gB = sample(w, defs, out, "B")
survivors = {k: (len(gA[k]), len(gB.get(k, []))) for k in candA
if len(gB.get(k, [])) == nB}
print(f"[B] of {len(candA)} candidates, {len(survivors)} still hold "
f"exactly {nB}", flush=True)
rows = [{"delta": d, "value": val.hex(), "a": a, "b": b}
for (d, val), (a, b) in sorted(survivors.items())]
json.dump({"nA": nA, "nB": nB, "hud_a": v, "hud_b": vb,
"entities_a": len(entsA), "entities_b": len(entsB),
"class_matches": exact, "candidates_a": len(candA),
"survivors": rows}, open(f"{out}/flag.json", "w"), indent=1)
for r in rows[:40]:
print(f" pos{r['delta']:+#07x} = {r['value']} {r['a']} -> {r['b']}",
flush=True)
print(f"wrote {out}/flag.json", flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())