With the sliver stopped at both ends (914ada4 producer, 6aa31e5 consumer) a full
guarded run reached Stage 02 and asserted it: "guard: menu confirmed (1279x675)"
then "OK: UN_f101_TCAF_Acropolis is in the 14 definitions", exit 0.
Read the menu the guard confirmed rather than continuing to assume it:
NEW GAME / LOAD GAME / TUTORIAL / OPTIONS / EXTRAS with the cursor on NEW GAME.
So dpad-down x1 = LOAD GAME is correct and dpad-down x2 = TUTORIAL, one press
further -- exactly consistent with the observed mis-selection when the guard was
being fed a sliver. Capture committed as captures/main-menu-items.png.
Stated plainly: n=1 for "reproducible", and why the game window leaves the window
tree during a load was guarded against, not investigated.