Raised by the user: a mission has no fixed enemy count, so what to look for is an algorithm with parameters rather than a list of objectives - which also explains why every per-entity flag search came back empty. Records the places searched so far (MiscBin's REGN/MCOL, DefTables' three unnamed schemas), the false lead (STAGES = Static.slb is a sound bank), and what is still unsearched. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PMRJjbxLqZtsb5Vb7KunPE