Nothing here changes what a tool computes; it changes where tools look. - tools/re-capture: 33 censuses globbed /work/sylph_extract, a path that has existed nowhere since /work became a clone, so they matched nothing and printed empty results. They now resolve the disc through a new disc.py from $SYLPHEED_DISC and exit loudly without it (the #44 fix, generalised). Nine scripts that imported siblings from the retired Reborn checkout or an old session scratchpad now import from their own directory. unitgroup.py only needs the variable when --pak is not given. - sylpheed-xex: the loader only ever uses the XEX2 retail key. The dead devkit key and a doc comment claiming a devkit fallback that does not exist are gone; Project Sylpheed is a retail XEX2, so no XEX1 key either. - sylpheed-viewer: real_font_rasterizes looked for /tmp/sylph_extract and so always skipped. It reads $SYLPHEED_DISC now, and passes against the disc. - Comments and docs that named xenia-rs, the Reborn repository or /work/*.pe as places to look now name sylpheed.db, Canary's ppc_context.h and the flat .pe; docs/re/README.md no longer says the native Canary build does not run. Historical records keep their original paths: findings that were measured against /work/xenia-rs/sylpheed.db still say so. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
63 KiB
The in-mission freeze — the resume-spin lead is DEAD, and the freeze is a guest-side spin
Status: 🔴 the reading this file was named for is REFUTED (2026-08-23, later the same day) — see the last section. What survives is a much sharper picture of what a frozen run is doing. The original reading is kept in full below, because the refutation is only legible next to it.
Status of the original claim: 🟡 a strong lead with one inference in it, not a diagnosis.
Measured 2026-08-23 on the upstream baseline — the build
that already carries the lost-resume fix (c1b57f93b).
What a frozen run looks like
Stage 02, in flight, frozen at TIME 01:02.62 with a radio line caught
mid-word — "Katana, Brandon Is ..."
(captures/stage02-freeze-at-time-0102.png).
- Two screenshots six seconds apart: byte-identical, max delta 0
(
frozen.py). - The emulator is not dead — it holds ~200 % CPU and its main thread is in
state
R. - Everything that normally notices is satisfied:
screen_id.pysaysflight, the process-liveness check passes.
What the log says
The Canary log ends in a spin, and then stops growing at all:
i> F8000008 XThreadF80002AC (3A) Stack: 70B30000-70B70000 <- line 5383
w> F80002AC XThread::Resume: host resume was refused for thread F8000240
w> F80002AC XThread::Resume: host resume was refused for thread F8000240
... 1171 identical lines, to the end of the file ...
(captures/stage02-freeze-resume-spin.log)
- 1 200 refusals in the run; 1 171 of them the single pair
F80002AC → F8000240. The remaining 29 are spread over 12 other targets, 2–4 each. - The spin starts at line 5384, immediately after
F80002ACis created. - The warning's own commit says what normal looks like: "resuming a thread that is not suspended legitimately returns false, and it fires ~7 times in a normal boot". 1 171 on one pair is a 150× anomaly, not noise.
F8000240appears in the log exactly once besides the spin — its creation,XThreadF8000240 (37) Stack: 70AA0000-70AB0000. It never calls anything.
And several late threads never ran
Of the frozen process's 79 host threads, 11 have zero CPU time
(captures/stage02-freeze-thread-cpu.txt),
and four of them are consecutive, late-created guest threads (tids 45871–45874
against 42 9xx for everything else). Zero CPU on a freshly created guest thread
is the exact signature of
the lost resume that c1b57f93b fixed for the
title screen's loader thread.
The inference, named as one: nothing here maps a guest handle (F8000240) to
a host tid, so "the zero-CPU threads are the ones being resumed" is a reading of
two consistent observations, not a measurement. It is the first thing the next
pass should nail down.
What this suggests, and what it does not
The shape is: the game creates a worker CREATE_SUSPENDED, resumes it, the
worker never runs, and a manager thread then resumes it again forever while the
simulation waits on its result. c1b57f93b closed one window of that race —
between publishing state_ and publishing suspend_count_ in
ThreadStartRoutine. This freeze happens in a build that has that fix, so either
there is a second window, or this is a different mechanism that merely looks
alike.
🔴 Not established: that the freeze is caused by the refused resumes at all.
The refusals could be the game's reaction to a worker that is stuck for an
unrelated reason — a "kick it again" loop around a wait that never signals. The
log cannot separate those two, because log_mask=13 has the Kernel channel
disabled (a trap the corpus already recorded), so not one of F8000240's waits
or its entry point is visible.
How often
Three Stage 02 runs today reached flight: one ran normally for minutes and
stepped REMAINING OB twice; the other two froze — one about ten seconds in,
this one at TIME 01:02. So roughly two in three, matching the ~1-in-3 success
rate the title-screen lost resume used to have.
The next experiment, stated concretely
Reproduce with the Kernel channel on — LOG_MASK=12 LOG_LEVEL=3, the
combination the earlier work found necessary — and then:
- map
F8000240to a host tid (itsExCreateThreadentry point and theXThread…comm name are both in reach) and confirm it is one of the zero-CPU threads; - read what it was created to do and what it waits on;
- check whether
NtResumeThreadon it ever returns before the spin.
Until that is done this file is a lead, not a cause.
🔴 REFUTED, the same day — and what the freeze actually looks like
The refused-resume spin is normal
A run with the Kernel channel on (LOG_MASK=12 LOG_LEVEL=3) was analysed
while it was still flying happily, as the control this file never had. It had
2 738 refused resumes on a single pair — more than the 1 171 the frozen run
showed — and the target thread's own lines say exactly what the pattern is:
d> F8000204 NtSuspendThread(F8000204, 70AAFE50(00000000), ContextArg)
d> F8000204 Thread F8000204 self-suspending
d> F800026C NtResumeThread(F8000204, 70B6FBF0(00000000))
w> F800026C XThread::Resume: host resume was refused for thread F8000204
d> F8000204 Thread F8000204 resumed
The game runs a self-suspending worker: it suspends itself, a manager
thread resumes it, thousands of times. A self-suspended thread is not
host-suspended, so the host Resume() legitimately returns false every cycle
and the warning fires every cycle. 3 115 refusals against 3 115 resumes in that
run — one per cycle, exactly.
Where the error came from, stated so it is not repeated: the warning's commit says "it fires ~7 times in a normal boot", and this file generalised that from boot to gameplay, where the number is thousands. The "150× anomaly" was an artefact of comparing gameplay against a boot-time baseline. The frozen run's 1 171 was never anomalous — it is simply what was in flight when everything stopped, and the log ends in it because nothing else came after.
Also withdrawn: "11 of 79 host threads have zero CPU" is not evidence either. The healthy run has 4 threads created and never executed too.
What a freeze actually is — measured with the Kernel channel on
The freeze reproduced in the instrumented run, at TIME 03:37.83
(captures/stage02-freeze-at-time-0337.png),
and the log then tells a much more specific story
(captures/stage02-freeze-kernel-tail.log):
- The last kernel event in the entire 50 MB, 690 000-line log is
Thread F8000204 self-suspending. self-suspending3 116 againstresumed3 115 — exactly one self-suspend never matched.- But the resumer never calls
NtResumeThreadagain at all. So the resume was not issued and dropped; the resumer stopped too. Everything stopped together, and this thread's self-suspend just happens to be last. - 🔴 So "a lost resume froze it" is not supported. What is left is a stall that silences every thread at once.
The guest is spinning, not deadlocked
Sampled over 10 s while frozen
(captures/stage02-freeze-cpu-while-frozen.txt):
the main thread is in state R and gains 409 ticks — ~40 % of a core — and
several guest threads gain 15–57 each, ~680 ticks total, while not one kernel
call is made. A host-side deadlock in the kernel layer would show blocked
threads and no CPU. This is guest code going round a loop, waiting on something
in guest memory that never changes.
Two smaller corrections from the same run
- 🔴 "The log stopped growing" is not a freeze detector. The kernel log goes
quiet for 25 s and more during perfectly normal flight. Only
frozen.py's frame comparison distinguished the two here, and it was right both times. - ✅
0xbdb59668again: RAM 12 against HUD012on this run — 4 of the 6 runs measured.
The next experiment
The question is now narrow: which guest PC is the spinning thread executing?
Canary knows every XThread's PPC context, so a diagnostic that dumps each
thread's guest PC on demand (or after N seconds without a frame) would name the
loop, and sylpheed.db (tools/zq.py fn <pc>) can then say what function it is in. That is a
build-canary run plus a reproduction — the cost is worth stating up front, and
it is the only avenue that does not involve guessing.
The frozen world is quieter, not silent — the delta measured at last
The measurement live_delta.py was
written for, taken on a run that froze mid-probe (2026-08-23):
| state | words changed | window | share of the 357.7 MB of data |
|---|---|---|---|
| running | 1 863 296 | 4 s | 2.08 % |
| frozen | 180 952 – 235 973 | 6 s | 0.20 – 0.26 % |
So a frozen guest is about 12× quieter per second than a live one, and still changing ~30 000 words a second. Whatever is spinning is doing real work.
Where, by 1 MB region, while frozen:
0xbf900000 83 246 words 0xbe000000 5 902
0xbfa00000 55 515 0xbe300000 3 978
0xbe100000 15 914 0x70400000 2 371
0xbe200000 9 882 0x70500000 2 366
The 0x704…/0x705… pages are guest thread stacks — every XThread…Stack:
line in the boot log is in 0x70xxxxxx — which is what a spinning thread's frame
churn looks like. The two big blocks at 0xbf900000/0xbfa00000 are the bulk of
it, and one visible cluster there is a long run of identical floats stepping
together (0x39174083 → 0x39174079 across hundreds of consecutive words), which
reads like a buffer being refilled rather than a lock being polled.
🔴 Not yet interpretable, and the reason is stated rather than glossed: there is no matched region breakdown for the running case — the control was taken before the region summary existed, so "these regions are busy while frozen" has nothing to be compared against. The regions may simply be the busiest regions in the game at all times. That comparison is one run away and is the obvious next measurement.
2026-08-24 — scoping the "which guest PC is spinning" experiment
The next step this file named turns out to be more expensive than it looked, and the reason is worth writing down before someone starts it:
- 🔴 Xenia's stack walker is a stub on POSIX.
stack_walker_posix.ccis twenty lines:StackWalker::Createlogs "Stack walker unimplemented on posix" and returnsnullptr. SoThreadDebugInfo::guest_pc— the field the debugger would fill — is never populated on this platform, and the clean in-emulator route does not exist. - 🔴
PPCContextcarries no live PC either. The guest PC lives in host registers between block boundaries; there is no field to read. - 🟡 A reverse host→guest map is buildable but is a real feature. The code
cache already learns the mapping when it emits code
(
X64CodeCache::OnCodePlaced(guest_address, function_info, …)); a sorted host-range → guest-function index would make a host RIP interpretable. That is ~50 lines plus a way to sample another thread's RIP, which on POSIX means piggybacking on the signal machinery xenia already uses to suspend threads.
The cheap route that exists instead: gdb. It is installed
(/usr/bin/gdb), and ptrace_scope is 1, so a debugger may only attach to
its own descendants — which means gdb -p <pid> on a running emulator will be
refused, but launching the emulator under gdb works. run-canary execs
$XENIA_BIN, so pointing XENIA_BIN at a small wrapper that execs
gdb --args <real binary> "$@" keeps the lockfile and the flags intact and makes
gdb the parent. A thread apply all bt on a frozen run would not name JIT
frames, but it would immediately separate "spinning inside guest JIT code" from
"spinning in a xenia loop" — which is the fork this investigation is stuck on.
Not attempted here; recorded so the next pass starts from the right end.
✅ 2026-08-24 — the freeze, seen from inside: every thread is in a WAIT
The gdb route works. run-canary execs $XENIA_BIN, so
/sylph-home/re/bin/gdb-wrap/xenia_canary
(a wrapper that execs gdb --args <real binary> "$@") keeps the lockfile, the
flags and the process name intact — gdb forks and execs the real binary, so
ps -C xenia_canary still finds the inferior — and being the parent satisfies
ptrace_scope=1. The Release binary is not stripped (26 595 symtab entries),
so frames carry names. handle SIGSEGV/SIGBUS/SIG32-35 nostop noprint pass is
mandatory: xenia uses SIGSEGV for guest memory watches and the real-time signals
for thread suspend, and without those lines gdb stops the world on the first one
and the boot never happens.
A Stage 02 run froze after ~4 minutes of flight (screen still flight, not GAME
OVER), and gdb_bt.sh took backtraces of all 79 threads
(captures/stage02-freeze-gdb-backtraces.txt).
Every single one is in a wait. Not one thread is executing guest code or sitting in a xenia loop:
- the guest threads are in
KeWaitForSingleObject/NtWaitForSingleObjectEx/XThread::SelfSuspend, i.e.PosixConditionBase::Wait→pthread_cond_wait; - the GPU command processor is parked in its own
Wait, idle; - the main thread is in
poll().
But it is still burning CPU — in the wait path
Over 10 s while frozen, /proc/<tid>/stat shows 1 253 ticks spread over the
process:
| ticks / 10 s | thread | where it is |
|---|---|---|
| 403 | xenia_canary (the TimerQueue thread) |
nanosleep inside TimerQueue::TimerThreadMain |
| 290 | XThreadD61F96C0 |
KeWaitForSingleObject |
| 274 | XThreadD45FF6C0 |
KeWaitForSingleObject |
| 59 | XMA Decoder |
— |
A thread genuinely blocked in pthread_cond_wait cannot burn 28 % of a core. So
those two guest threads are cycling: a timed wait that keeps expiring and
being re-entered, with the TimerQueue thread servicing the timers hot. Three
samples minutes apart show them in exactly the same frames.
🔴 This refines the earlier reading rather than confirming it. "The guest is spinning, not deadlocked" was right that CPU is burned and wrong about where: the burn is in the wait path inside the kernel layer, not in guest code. The shape is a guest event that never gets signalled, with its waiters looping through short timed waits.
Next, and now cheap: read which object those two threads are waiting on —
the handle is an argument to KeWaitForSingleObject, one info args-equivalent
away now that a debugger can be attached at will — and find who was supposed to
signal it.
🔴 2026-08-24 — reading the wait target from the log does not work: the flag is too expensive
The obvious next move — find which object those two threads wait on by logging
KeWaitForSingleObject — is blocked by its own cost, and the numbers are
worth recording so nobody pays them twice.
KeWaitForSingleObject is declared kHighFrequency
(xboxkrnl_threading.cc, DECLARE_XBOXKRNL_EXPORT3(..., kHighFrequency)), and
shim_utils.h suppresses those unless --log_high_frequency_kernel_calls=true.
That flag exists, so it was tried:
| without the flag | with it | |
|---|---|---|
KeWaitForSingleObject lines |
0 (the corpus's "kHighFrequency waits are simply unlogged" note, confirmed) | 1 944 in the first 40 s |
| log growth | ~1 MB / 25 s | 157 MB in 10 minutes, 175 MB in 17 |
| boot progress | title in ~3 min | 17 minutes and the screen was still BLACK — not even the intro movie, 0 movie probes from skip_intro |
So the flag does not merely add volume, it slows the emulator past usability:
the first attempt was scored BOOT FAILED purely because skip_intro's fixed
600 s budget expired. That is now a knob (SKIP_INTRO_TIMEOUT), and
EXTRA_FLAGS passes one-off cvars — but a 2 400 s budget did not help either,
because the boot was not going to finish.
What to do instead, in order of cost:
- A targeted log line in Canary. Log the object pointer only when a wait has
already timed out N times on the same thread — the freeze's signature is a
wait that expires and re-enters, so a counter makes it self-selecting and
costs nothing on a healthy run. One small patch plus a
build-canary, and the build is already configured. - gdb, reading the shim argument. A debugger can be attached at will now, but
the Release binary has no DWARF (
No debugging symbols found— symtab only), soinfo argsis unavailable and thePPCContext*would have to be dug out of a stack frame by hand. Fragile, but free.
✅ 2026-08-24 (later) — the instrument exists: --log_stuck_waits
Canary branch auto/re-wait-timeout-probe (820696c11, off the upstream
baseline) adds a counter in xeKeWaitForSingleObject: consecutive X_STATUS_TIMEOUT
results on the same object, per thread, logged at 100 and then every 500.
It is self-selecting — a wait that is being satisfied never builds a streak — so
it can be left on where the global high-frequency flag cannot. Binary archived at
/sylph-home/re/bin/waitprobe/xenia_canary; drive it with
EXTRA_FLAGS=--log_stuck_waits=true.
Healthy-run baseline, which is what a frozen run has to be compared against. Over a 25-minute Stage 02 run that never froze, the probe emitted 27 lines, all of them the same pair:
w> F800004C [wait-probe] thread F800004C has timed out N times in a row on
object BE56BB5C (type 2), timeout=18446744073709251616
— one thread polling one Event (XObject::Type 2) at guest VA BE56BB5C
with a relative timeout of -300 000 × 100 ns ≈ 30 ms. That is a legitimate
poller, not a symptom, and its streak reached 8 000 while the game was running
perfectly.
🔴 Corrected before it became folklore: the cvar's help text first claimed the probe is silent on a healthy run. It is not — it is quiet, and one poller dominates. The freeze signal will therefore be the appearance of a new (thread, object) pair, not the presence of output.
Not settled: the freeze did not reproduce in this run, so there is no frozen sample to compare yet. That is the whole of the next step, and the instrument and its control are now in place for it.
2026-08-24 — the control holds on a second run; the freeze did not come
A second Stage 02 run with --log_stuck_waits=true, watched end to end by
freeze_watch.sh:
NO FREEZE within 1500s — about 25 minutes of flight, and the probe again
reported exactly one pair, thread F800004C on object BE56BB5C (type 2),
24 lines against the first run's 27.
So the healthy-run control is now measured twice, independently, and it is the same single legitimate poller both times. Anything else the probe prints during a freeze is signal.
🟡 And the cost of catching one is worth stating. Two consecutive runs did not freeze; the freezes earlier in the day came in a cluster. Across the session roughly half the runs that reached flight ended early (freeze or GAME OVER), but they are not evenly distributed, so "wait for a freeze" is a ~30-minute lottery ticket per run rather than a reliable step. The instrument, the watcher and the control are all in place; what is missing is one frozen sample.
🔴 2026-08-24 — a freeze WAS caught, and the stuck-wait probe says nothing
The fourth run froze 9 seconds into the watcher's window, in flight
(freeze_watch.sh confirmed the HUD was still on screen), and the probe built
for exactly this moment reported the healthy-run baseline and nothing else
(captures/stage02-freeze-stuck-wait-probe.txt):
FROZEN IN FLIGHT at 9s
=== stuck-wait probe: (thread, object) pairs ===
25 thread F8000048 on object BE56BB5C (type 2)
One pair — the same poller, on the same object VA as every healthy run (only
the thread handle differs, handles being per-run). No new (thread, object) pair
appeared. The hypothesis the probe was built to catch is refuted: the freeze is
not a guest thread looping on KeWaitForSingleObject timeouts against one
object.
And the CPU signature is unchanged from the gdb run, so the burn is real:
CPU over 10 s while FROZEN: 1 255 ticks over 79 threads
401 xenia_canary (the TimerQueue thread), state R
292 XThreadA91FF6C0
280 XThreadA81FE6C0
What the probe's blind spots leave
Two readings survive, and each is a specific blind spot of the instrument rather than a vague "something else":
- The waits cycle over DIFFERENT objects. The counter only advances while the object is the same, so a thread rotating over two or more handles never builds a streak and is invisible. This is the likelier of the two.
- The waits SUCCEED. A signal/wait ping-pong returns
X_STATUS_SUCCESS, notX_STATUS_TIMEOUT, so there is nothing for a timeout counter to count — which would also fit the log evidence from the kernel-channel run, where the self-suspending worker cycled thousands of times successfully.
Next: a second version that counts calls per thread per second regardless of object or result, and logs a thread whose rate is absurd along with the object and the return value. That is a small edit to the same hook plus another build — and, as ever, another run of the freeze lottery, which this time paid out on the first attempt.
✅ 2026-08-24 — the call-rate probe, and what its baseline already proves
log_stuck_waits v2 (canary
auto/re-wait-timeout-probe 597740046) counts every call to
KeWaitForSingleObject per thread in a one-second window, records how many
distinct objects it saw, and logs the last object and the last result when
the rate passes 500/s. That covers both blind spots the v1 streak counter left.
The healthy-run baseline is itself a result. Over a full ~22-minute Stage 02 run that ended in GAME OVER rather than a freeze:
| thread | windows over 500/s | peak | distinct objects |
|---|---|---|---|
F8000008 (main) |
224 | 1 235 calls/s | up to 13 |
F8000234 |
47 | 919 | up to 10 |
F800025C |
41 | 819 | up to 7 |
F8000204, F8000270 |
1 each | 562 / 730 | 2 / 1 |
and the last result was 00000000 — X_STATUS_SUCCESS — in all 314
windows. Not one timeout.
So the game's normal mode is exactly what v1 could not see: hundreds of waits a second, over up to thirteen different objects, all succeeding. That confirms blind spot (b) directly and explains why a timeout-streak counter reported the same single poller during a freeze as during healthy play — it was measuring a phenomenon the game barely exhibits.
🟡 Consequence for the instrument: 500/s is not self-selecting; the main thread clears it 224 times in a normal run. The freeze signal has to be a different shape — a thread far above 1 235/s, or a new thread, or a window whose result is not SUCCESS. That comparison needs a frozen sample, which run 5 did not provide (GAME OVER at ~22 min).
🔴 A THIRD failure mode: EMULATOR GONE — the process dies with no crash marker
Run 6 (2026-08-24) ended neither in a freeze nor in GAME OVER. freeze_watch.sh
reported EMULATOR GONE at 810s, and the Canary log simply stops in the
middle of ordinary activity:
i> F8000008 [file-pad] #3421 buttons=0000 lt=0 rt=0 lx=-7412 ly=-3620 rx=0 ry=0
w> F8000254 XThread::Resume: host resume was refused for thread F80001E8
w> F8000254 XThread::Resume: host resume was refused for thread F80001E8 <- end of file
Zero occurrences of CRASH, Access Violation, GUEST-THROW, assert,
Fatal or abort in the whole 1.1 MB log. No shutdown line either. The process
is just gone.
And on the next occurrence the shell named it: Killed. Run 8 died 54 s into
its boot, and launch_mission.sh printed
line 74: 176880 Killed nohup run-canary --apu=sdl --log_mask=13 ...
which is bash reporting SIGKILL. So this is not an internal fault at all — something outside the process is killing it.
Memory pressure is a suspect, and only a suspect
The container's cgroup, read immediately after, with no emulator running:
memory.max |
7 516 192 768 (7 GiB) |
memory.peak |
7 516 196 864 — the ceiling was reached |
memory.events: max |
4 421 allocation stalls at the limit |
memory.events: oom_kill |
0 |
memory.stat: file (page cache) |
4.68 GB |
memory.stat: shmem |
358 MB (leftover /dev/shm/xenia_memory_*) |
memory.stat: anon |
683 MB |
So the box really was running at its ceiling, and page cache — inflated by the
disc-wide format sweeps, which read every .pak — was most of it. 🔴 But
oom_kill is 0, so the cgroup OOM killer did not do it, and nothing here shows
what did. Recorded as an unexplained third failure mode rather than an OOM
story, because the counter that would have proved OOM says zero.
🔴 Checked again immediately after run 8's SIGKILL, and it is still not OOM.
oom_kill remained 0 and the max (allocation-stall) counter did not
move from 4 421 — so during run 8 the cgroup never even reached its limit,
memory.current being 5.35 GB of 7 GiB. The host had 13.8 GB available when
checked. Two kills, no OOM evidence either time.
So the cause is genuinely unidentified, and the next occurrence is now
instrumented rather than reconstructed: freeze_watch.sh samples host
MemAvailable, the cgroup's memory.current and its oom_kill counter on every
poll, and dumps the last five samples when it sees the process disappear.
Hygiene that follows either way: /dev/shm/xenia_memory_* survives a dead
run (342 MB resident here) and run-canary only clears it at launch; and
vm.drop_caches is not writable in the container (read-only /proc/sys), so
page cache can only be left to the kernel to reclaim. Clearing the stale shm
files between runs is the one lever available.
The v2 baseline holds on a second healthy run (run 7)
NO FREEZE within 1100s, and the same shape as run 5 — so the control is
measured twice:
| thread | run 5 windows / peak / objects | run 7 windows / peak / objects |
|---|---|---|
F8000008 (main) |
224 / 1 235 / 13 | 167 / 947 / 13 |
F8000234 |
47 / 919 / 10 | 35 / 830 / 8 |
F800025C |
41 / 819 / 7 | 28 / 737 / 7 |
| result | SUCCESS ×314 | SUCCESS ×230 |
Same three threads, same ceiling of 13 distinct objects, and not one
non-SUCCESS window in 544 across both runs. The v1 stuck-wait side reported its
usual single pair (BE56BB5C) and nothing else.
Run tally since v2: three runs, no frozen sample — GAME OVER at ~22 min
(run 5), EMULATOR GONE at 810 s (run 6), and no freeze in 1 100 s (run 7).
🔴 A third kill, with a contemporaneous trace — and it REFUTES memory pressure
Run 9 died the same way at t=486 s, and this time the watcher's own sampler had been running the whole time:
EMULATOR GONE at 486s
t=344s host_avail=12159MiB cgroup=6388MiB oom_kill=0
t=382s host_avail=12061MiB cgroup=6490MiB oom_kill=0
t=411s host_avail=12001MiB cgroup=6533MiB oom_kill=0
t=453s host_avail=12066MiB cgroup=6489MiB oom_kill=0
t=486s host_avail=13163MiB cgroup=5375MiB oom_kill=0 <- after the kill
At the moment of death the cgroup held 6.5 GB of its 7.0 GB — not at the
limit — the host had 12 GB free, and oom_kill was 0. 🔴 So the memory
suspicion recorded above is refuted: three kills, no OOM record on any of
them, and the one with a full trace shows headroom on both the cgroup and the
host.
What was also checked and found clean: no stray process of mine was running (only the pilot), and the kills do not fall on a clock — 08:31, 09:00, 09:14, so gaps of ~29 and ~14 minutes rather than a period.
Stated as a container-level blocker rather than chased further: something
outside the emulator SIGKILLs it, roughly one run in three, and nothing available
in here attributes a SIGKILL to its sender (no dmesg, no audit, and
ptrace_scope=1 limits strace to my own descendants). The practical response
is to stop designing experiments that need a long run: the counter transitions
the OB work needs all happen in the first minutes of flight.
✅ 2026-08-24 — THE KILL IS SOLVED, and it was never the game: a Stop hook
Everything above about the EMULATOR GONE / SIGKILL failure mode has a
one-line cause, and it is not in the emulator, the container runtime or the
kernel. It is in this project's own Claude Code configuration —
/work/.claude/settings.json:
"Stop": [{ "hooks": [{ "type": "command", "command":
"for name in xenia_canary xenia-rs; do pids=$(pgrep -x \"$name\"); ...
kill $pids; sleep 0.2; kill -9 $pids; ... 'Stop hook killed %d stale xenia process(es)'"
}]}]
A Stop hook fires at the end of every agent turn and kill -9s any running
xenia_canary. So every run that "died mysteriously" died at a turn boundary,
which is exactly why the timings looked random from inside the run (810 s, 54 s,
486 s) and why nothing in the guest, the cgroup or the host explained them.
What survives from the investigation is only the measurement, not the story: the memory readings were real and did refute memory pressure as a cause — the cgroup was at 6.5 GB of 7.0 and the host had 12 GB free at the moment of a kill. That refutation was correct; it just was not pointing at anything.
🔑 The method lesson, which is the part worth keeping
When a process dies at a session boundary, check the harness before
instrumenting the guest. Three iterations went into this: a failure mode
documented, a memory hypothesis raised, a per-poll memory sampler written and
committed, host and cgroup counters read — all of it downstream of an assumption
that the kill came from outside the agent. The one place not looked at was the
agent's own configuration, and that is where it was. The systemMessage the hook
prints ("Stop hook killed 1 stale xenia process(es)") is surfaced to the user
after each turn, so the answer had been on screen the whole time.
The rule that follows
An emulator experiment must complete inside a single turn. Nothing survives the turn boundary, so:
- do not "leave a run going for the next tick" — it will be killed;
- prefer experiments whose evidence arrives in the first minutes of flight (the
REMAINING OBtransitions all do — that is why the two-pass bit-level test succeeded where the long freeze-watches did not); - a watcher armed for 1 500 s can only ever watch for the rest of this turn.
2026-08-25 — one new data point: a freeze with zero refused resumes
The refuted-resume-spin section above rests on refused resumes being normal — thousands during gameplay, more in a healthy run than a frozen one. A run from today strengthens that refutation from the other side.
| run | XThread::Resume: host resume was refused |
outcome |
|---|---|---|
2026-08-24 (probe-canary.stdout, 7933 lines) |
2447, ending the log | — |
2026-08-25 (launch_mission-canary.stdout, 1147 lines) |
0 | froze at t ≈ 267 s, black screen |
A mission can freeze with not one refused resume in the whole log. The earlier refutation said the warning is too common to be the cause; this says it is not even necessary. The two together close the lead properly.
Also checked and refuted today, before finding this file: the burst of
BaseHeap::Release failed because address is not a region start at the end of
the short log looks like a freeze signature, and is not — in the longer log the
same failures span lines 1044–5210 and the log continues for 2 700 lines
afterwards. They start at mission load in both runs and are routine.
🔴 Method: this ground was covered before, and the index is why it was covered again
Both of the above were re-derived today from raw logs, and both were already
settled in this file — as was 0xbdb59668, which a previous iteration
"discovered" independently. That is twice in one session.
The cause is mechanical rather than a lapse of memory: docs/re/INDEX.md
listed 20 of 43 notes, and none of the recent ones, so searching the index for
prior work on the freeze returned nothing. The corpus was searched; the search
was simply blind.
Fixed: INDEX.md now carries a generated table of every note under
docs/re/, 59 entries with title and status, and says outright that it should be
searched before starting an investigation. Regenerating it is a few lines of
Python and should be redone whenever notes are added.
2026-08-25 — the wait is confirmed as KeWaitForSingleObject, but info args will not work
Two corrections to the plan this file leaves for the next pass, both cheap to establish and both worth having before a run is spent on them.
✅ Verified: the export in the frozen frame is KeWaitForSingleObject
The backtrace's shim frame carries its ordinal as a template parameter:
xe::kernel::shim::ExportRegistrerHelper<(KernelModuleId)0, (unsigned short)176, …>
176 decimal is 0xB0, and xboxkrnl_table.inc:190 reads:
XE_EXPORT(xboxkrnl, 0x000000B0, KeWaitForSingleObject, kFunction),
So the two hot threads really are in KeWaitForSingleObject — previously read
off the frame names, now pinned by ordinal.
🔴 Corrected: there is no DWARF, so the handle is not one info args away
This file's next step says the wait target is "one info args-equivalent away
now that a debugger can be attached at will". That is not true of this binary:
readelf -S xenia_canary | grep -c 'debug_info|debug_line' -> 0
.debug* sections -> none
symtab entries -> 27 807
The Release build is not stripped, which is why frames carry function names,
but it has no debug info at all. gdb can therefore name a frame and nothing
inside it — no info args, no p *this, no struct members. The earlier note
conflated "not stripped" with "has debug info"; they are different things.
The two routes that remain, with their real costs
- Prologue-guided stack read.
XObject::Wait'sthisarrives inRDIand is almost certainly spilled to a known stack slot. Disassembling the prologue (x/20i) locates the slot, and the frozen frame'sRBP/RSPthen give the pointer, from which the object's vtable identifies its type. No rebuild, but it is per-frame archaeology and must be redone if the binary changes. - A
RelWithDebInfobuild viabuild-canary. Makesinfo args,p *thisand member access work as the note assumed, at the price of a full compile and a binary that is not the one every other measurement in this corpus was taken against.
Route 1 is cheaper and keeps the oracle identical; route 2 is what makes this and every future freeze question easy. Neither is attempted here — recorded so the next pass picks with the costs visible instead of discovering the missing DWARF mid-run.
✅ 2026-08-25 — route 1 is viable: this lives in %rbx, and .eh_frame can restore it
The prologue-guided route turns out to need no archaeology at all, and the groundwork is pure static analysis — no run spent finding it out.
XObject::Wait keeps this in a callee-saved register, not a stack slot:
8fbc90 <xe::kernel::XObject::Wait(unsigned int, unsigned int, unsigned int, unsigned long*)>:
8fbc90 push %rbp / push %r15 / push %r14 / push %rbx / push %rax
8fbc97 mov %r8,%r15
8fbc9a mov %ecx,%ebp
8fbc9c mov %rdi,%rbx <-- `this`
And the binary has full unwind information, which is what makes that
recoverable from a deep frame. .eh_frame is present with 127 231 FDEs — it
survives in Release builds because C++ exceptions need it — and the FDE covering
Wait tracks rbx explicitly:
FDE pc=00000000008fbc90..00000000008fbde2
LOC CFA rbx rbp r14 r15 ra
8fbc90 rsp+8 u u u u c-8
8fbc91 rsp+16 u u u u c-8
So from a frozen thread parked in pthread_cond_wait, frame 3 (the
XObject::Wait frame) plus info registers rbx yields the XObject* being
waited on — gdb reconstructs callee-saved registers during the unwind from
.eh_frame alone. Reading x/gx $rbx then gives the vtable pointer, and vtable
symbols are in the symtab (_ZTVN2xe6kernel6XEventE and friends), so the
object's concrete type is identifiable without any debug info.
Revises the previous entry, which listed route 1 as "per-frame archaeology"
and route 2 (a RelWithDebInfo rebuild) as the way to make this easy. Route 1 is
neither expensive nor fragile: two gdb commands per thread, no rebuild, and the
oracle stays byte-identical to the binary every other measurement used.
Not yet executed on a frozen run — that is the next step, and it is now a small one.
✅ 2026-08-25 — the technique works end to end: the waited object is an XEvent
Executed on a live run under gdb. For every thread whose frame 3 is
XObject::Wait:
(gdb) === T106 ===
#3 0x0000555555e4fd80 in xe::kernel::XObject::Wait(...)
(gdb) rbx 0x7ffd097178d0
(gdb) 0x7ffd097178d0: 0x00005555562db8f0
0x5555562db8f0 minus the PIE base 0x555555554000 is 0xd878f0, and the
symbol table has:
0000000000d878e0 D vtable for xe::kernel::XEvent
The stored pointer is the vtable symbol +16 — offset-to-top and RTTI come
first — so it matches exactly. The object being waited on is an
xe::kernel::XEvent, and the same vtable appears for every waiting thread
sampled (T106, T97, T96, T80, …), while the this pointers differ, i.e. many
threads waiting on different XEvent instances.
The whole chain — frame 3 → rbx → x/1gx → symtab — needs no DWARF and no
rebuild, exactly as the static groundwork predicted.
🟡 Two honest caveats
This is a healthy-play snapshot, not the freeze. The capture landed at 195 s
of flight and screen_id reported flight with mean=(17.4, 19.1, 25.1) — not
the black screen. Boot under gdb costs ~300 s and the whole experiment must fit
in one call (a timeout kills the process group, taking the emulator with it —
an earlier attempt lost its run that way), which left too little time to reach
the ~267 s freeze. So this says what threads wait on during normal play. That
is the control the frozen capture never had, but it is not the frozen case.
The this addresses look like host stack, which is odd. 0x7ffd097178d0,
0x7ffc8c1c2f10 and the rest sit in the range host thread stacks occupy, not
where a heap-allocated kernel object would. Either xenia places these objects
somewhere unusual, or rbx at frame 3 is not Wait's this after the unwind
and the vtable match is a coincidence — an exact +16 match on a known symbol is
hard to get by accident, but the address range is not what was expected and is
recorded rather than explained away.
The check that would settle it: read the same value two ways — compare rbx
against the object pointer recovered from the shim frame above, or dump a few
words at $rbx and see whether they look like an XEvent (a vtable, then a
KernelState*, then handle/type fields) or like saved registers.
🟡 2026-08-25 — refined: two object types, and the read is self-checking
Re-extracting the same capture per thread rather than by grep changes the picture, and qualifies the previous entry.
Of 18 threads whose frame 3 is XObject::Wait:
[rbx] |
count | resolves to |
|---|---|---|
0x5555562db8f0 |
8 | vtable for xe::kernel::XEvent + 16 |
0x5555562dbb40 |
2 | vtable for xe::kernel::XSemaphore + 16 |
| a pointer into the mmap region | 8 | not a vtable — see below |
So the waits are on XEvent and XSemaphore objects, two distinct
kernel types, and the earlier "the object is an XEvent" was right for the
majority but not the whole picture.
✅ The 8 non-vtable readings are the method checking itself
For eight threads [rbx] is something like 0x7ffd08bcdeb0 — inside the
mmap region, not in the binary's .data where vtables live. A polymorphic
object's first word is always a vtable pointer, so those reads are simply not
this: rbx could not be restored for that thread's frame, and the unwind
handed back whatever the register happened to hold.
That is a useful property rather than a flaw. The read validates itself: a
value is a genuine object pointer only if [rbx] lands in the binary's vtable
range and resolves to a vtable for … symbol. Anything else is discarded rather
than interpreted. Ten of eighteen resolve; the rest are honestly unknown.
This also answers the previous entry's worry about the 0x7ffc…/0x7ffd…
addresses looking like stack. They are the shared mmap region, which holds thread
stacks and large allocations, and the vtable check — not the address range — is
what separates an object from a stack slot.
🔴 The follow-up run never booted
The run that would have added /proc/<pid>/maps classification and a wider
x/8gx dump died immediately: EMULATOR GONE at 0s (before the window appeared),
BOOT FAILED (skip_intro exit 4). Most likely a stale emulator or lockfile from
the preceding gdb session — the gdb wrapper leaves a differently-parented process
tree and the usual cleanup did not catch it. So the map classification and the
multi-word object dump are still unrun, and the frozen-state capture still has
not been taken.
✅ 2026-08-25 — WITHDRAWN: the 8 "unrestorable rbx" readings are a second function
The entry above is wrong where it matters, and the disassembly says so plainly.
rbx was restored perfectly for all 18 threads. Eight of them are not in
XObject::Wait at all — they are in XObject::WaitMultiple, and %rbx does
not mean the same thing in the two functions. The grep that produced the table
matched XObject::Wait as a substring, so WaitMultiple frames were pooled in
with Wait frames and read with the wrong rule.
Reading the two prologues settles it (baseline c1b57f93b, no run needed):
8fbc90 XObject::Wait(this, ...) 8fbfc0 XObject::WaitMultiple(count, objects, ...)
push %rbp/%r15/%r14/%rbx/%rax push %rbp/%r15/%r14/%r13/%r12/%rbx
mov %r8,%r15 sub $0x218,%rsp
mov %ecx,%ebp mov %rsi,%rbx <-- rbx = XObject** objects
mov %rdi,%rbx <-- rbx = this mov %edi,%ebp <-- ebp = count
and the loop just below WaitMultiple's prologue confirms what rbx points at
by using it:
8fbff0: mov (%rbx,%r15,8),%rdi ; rdi = objects[i]
8fbff4: mov (%rdi),%rax ; rax = objects[i]->vtable
8fbff7: call *0x20(%rax) ; a virtual call on it
So for a WaitMultiple frame [rbx] is objects[0] — an XObject*, not a
vtable — which is exactly the shape of the eight "misses": pointers into the
mmap region where the kernel objects live. They needed two derefs, not one.
The correct read is [[rbx + 8i]] for i < ebp.
Predicted values from the healthy capture, to be checked against the next run:
objects[0] was 0x7ffd08bcdeb0 for threads 79 and 80 and 0x7ffcfc0911f0
for thread 78 — two threads sharing one object is itself consistent with a
group of workers waiting on the same handle.
What survives from the previous entry: the two confirmed object types
(XEvent ×8, XSemaphore ×2) and the self-validating read — a value counts only
if it resolves to a vtable for … symbol. What is withdrawn: "rbx could
not be restored for eight threads", and with it the claim that the reading is
only 10/18 reliable. The unwind was never the problem; the parser was.
freeze_waitobj.sh now parses the function name and frame index out of the
backtrace instead of assuming frame 3, and applies the matching rule to each.
✅ 2026-08-25 — the WaitMultiple read confirmed, and a third object type
Ran it. The prediction from the section above holds: applying the second deref
to WaitMultiple frames turns every one of the former "misses" into a resolved
object. Full table in data/waitobj-s02.txt; 23 wait frames, 30 objects, and
nothing unresolved.
| waited on | count |
|---|---|
xe::kernel::XEvent |
20 |
xe::kernel::XSemaphore |
9 |
xe::kernel::XTimer |
1 |
XTimer is new — it never appeared before because the only thread waiting on
one (T76) is a WaitMultiple thread, and those were exactly the frames the old
parser read wrongly.
Every WaitMultiple thread waits on a pair, never more: six on
(XEvent, XSemaphore), one on (XEvent, XTimer), one on
(XEvent, XEvent). Threads 78/79/80 share one objects array contents and
64/65 another, so these are worker groups on a common handle.
🟡 %ebp is not a usable count
The plan was to bound the array with the count in %ebp. It reads 0x0 on
every frame, and the disassembly says why: WaitMultiple reuses ebp at
8fc158 (mov 0x10(%rax),%ebp) once it is past the prologue, so the count is
gone by the time these captures interrupt. The array is bounded instead by
reading until an entry stops resolving — past the last real object the words are
0x0 and gdb reports Cannot access memory at address 0x0. Same self-validating
rule as everywhere else here, and it needs no register.
🔴 The frozen capture STILL has not been taken — the freeze did not happen
The second capture is labelled frozen and is not. screen_id reads flight
at the capture (green=0.0140 mean=(30.3,31.4,36.4)), 367 s into the mission,
and three follow-up screenshots out to ~470 s of flight also read flight
with a drifting frame mean, so the picture was still moving. The mission simply
did not black-screen this run.
So the healthy -> frozen diff in the data file is two healthy captures, and
its 20 -> 18 / 9 -> 8 is three threads (T105, T68, T69) having exited — normal
churn, not a freeze signature. Recorded as-is rather than presented as a result.
This also puts a question against the "black-screens at ~4.5 min" bound used to plan these runs. One confound is named and not ruled out: this run is under gdb, which slows the emulator (boot to title took 207 s), so 470 s of wall-clock may be well short of 270 s of guest time. Until that is measured the honest statement is that the ~270 s figure is a wall-clock observation from ungated runs and does not reproduce under gdb, not that it is wrong.
Next: get a freeze under gdb at all — either drive the mission to the end condition that produces it instead of waiting on a clock, or measure guest time under gdb so the wait can be set in the units the freeze actually follows.
✅ 2026-08-25 — THE FROZEN CAPTURE, and screen_id was the wrong test all along
First, a correction to the entry above
The previous entry ruled out a freeze because screen_id read flight. That
is not a freeze test, and frozen.py's own docstring says why: a Stage 02 run
froze with screen_id still saying flight, the emulator still burning 212 %
CPU, and 724 s of identical state. The right test is two byte-identical
frames while the flight HUD is up.
Re-running that test on the saved frames says the conclusion was right anyway —
fz-late1/2/3 and fz-healthy/frozen all come back animating,
max_pixel_delta=254. So the previous run really was healthy throughout. But it
was right by luck, and the "~270 s black-screen" it was planned around is not a
thing: the freeze does not black the screen and does not keep a clock. Measured
onsets in BACKLOG.md are 27/45/83/183/255 s.
The capture
freeze_waitobj.sh now splits into boot and watch, and watch waits for the
event (frozen.py + in_flight) instead of sleeping a guessed interval.
That got the capture on the first attempt. It is a hard stop, not a hitch: the
frame taken minutes after the capture is still max_pixel_delta=0 against it.
Both captures, same run, same mission (data/waitobj-s02.txt):
| waited on | healthy | frozen |
|---|---|---|
XEvent |
19 | 23 |
XSemaphore |
8 | 7 |
XTimer |
1 | 1 |
| wait frames | 20 | 24 |
The signature is in which threads moved, not in the totals:
| thread | healthy | frozen |
|---|---|---|
| T105, T67, T68 | not waiting | Wait(XEvent) |
| T69 | not waiting | Wait(XSemaphore) |
| T74, T75 | Wait(XSemaphore) |
Wait(XEvent) |
| T50 | WaitMultiple(XEvent,XEvent) |
Wait(XEvent) |
Every other thread — 17 of them — is on exactly the object it was on before. So the freeze is not the whole emulator stalling: the established waiters are untouched, and what changes is that four threads that were running are now parked, and two threads move off a semaphore onto an event. T74/T75 are the pair to chase — they are the only ones that changed what kind of thing they wait for.
⚠️ "Not waiting" means not in a wait frame at that instant; those threads existed and were running, they were not created by the freeze.
🟡 One data point that our own instrument provokes it — not proof
Worth stating because it changes what the freeze is. This run flew ~670 s
clean with only the pilot attached. A heavy-CPU inducer (heavy_read.py cpu,
full-region Python word scan of guest memory) was then started at 08:59:54, and
the freeze landed at 09:00:48 — 54 s later, inside the 27–255 s band the old
heavy-probe runs froze in.
That is consistent with the tally already in BACKLOG.md (heavy probe froze at
27/45/83/183/255 s; cheap probe with the rescan removed was clean past 200 s on 3
of 4 runs), and it is still n=1 and not causal. The obvious confounder is
simply elapsed mission time.
Refuted along the way: the I/O was never the cost. A full uncapped walk of every allocated extent moves 371 MB in 0.1 s — all page cache — so "32 MB reads" was the wrong description of what the old probes spent. The cost is CPU: unpacking and comparing every word in Python takes ~4.2 s per pass.
The experiment that would settle it: alternate inducer-on and inducer-off
windows within one run, several runs, and compare freeze rate per unit of
mission time. Cheap now that watch is event-driven.
✅ 2026-08-25 — second freeze, and it REFUTES the signature I named
Ran the control's opposite: inducer on from the moment flight begins
(freeze_waitobj.sh run with SYLPH_INDUCE=1, launched detached so no timeout
can kill the process group).
| run | inducer | outcome |
|---|---|---|
| 1 | off for 670 s, then on | clean 670 s, then frozen 54 s after it started |
| 2 | on from flight start (10:07:20) | frozen ~96 s later (10:08:56) |
Both freezes land inside the 27–255 s band the old heavy-probe runs froze in, and the one long clean stretch is the only window with no inducer. n=2, and the contrast is now sharp — but it is still two runs, the confounder (elapsed mission time) is untouched, and the alternating-window test is what would settle it.
🔴 WITHDRAWN: "T74/T75 move off a semaphore onto an event"
Last iteration I called that "the pair to chase — the only threads that change
what kind of object they wait for". It does not reproduce. In run 2, T74
and T75 sit on Wait(XEvent) in the healthy capture and stay there when
frozen.
The reason is a sampling error I should have caught: the healthy state is not fixed either. Run 1 happened to catch T74/T75 on a semaphore; run 2 caught them on an event. A one-sample-per-state comparison cannot tell a freeze transition from ordinary variation between two instants, and I read a difference of samples as a difference of states.
✅ What DOES reproduce across both freezes
T68 and T69 go from not-waiting to waiting, in both runs — and T69 lands on
an XSemaphore both times, T68 on an XEvent both times. Everything else is
run-specific: run 1 also parked T105/T67, run 2 instead dropped T36 out of its
wait.
And in both runs the great majority of threads are untouched — 17 of 24 in run 1, 21 of 24 in run 2 — which keeps the one structural claim that has now survived two independent captures: the freeze is not a whole-emulator stall.
Data: data/waitobj-s02.txt (run 1), data/waitobj-s02-inducer.txt (run 2).
Still open: whether T68/T69 are cause or consequence; one sample per state cannot say. The fix for the error above applies here too — repeat the capture several times within a single healthy run to learn which thread states are stable before reading any frozen diff as meaningful.
🔴 2026-08-25 — the control run kills the signature: NOTHING survives
Six wait-object captures across a single healthy run, 40 s apart, to learn
which thread states are stable before reading any frozen diff as meaningful
(data/waitobj-healthy-stability.txt). The answer is that most are not:
12 stable, 13 vary across healthy play
Every thread I had reported as a freeze signature is in the VARIES set.
| thread | across six healthy captures |
|---|---|
| T74, T75 | Wait(XSemaphore) → -- → Wait(XEvent) ×4 |
| T68 | --, --, --, Wait(XEvent), --, Wait(XEvent) |
| T69 | --, --, --, Wait(XSemaphore), --, Wait(XSemaphore) |
| T50, T67, T36 | drift in and out of a wait |
So the T74/T75 withdrawal was right — and T68/T69, which I kept as "what reproduces across both freezes", is withdrawn too. Those two threads park and unpark repeatedly during ordinary play, including landing on exactly the objects they held when frozen. Seeing them parked in a frozen capture is not evidence of anything.
Net: no thread-level freeze signature has survived. Both frozen diffs are consistent with healthy variation, and the method as run — one sample per state — was never capable of telling them apart. Two iterations of "the thing to chase" were noise.
✅ What is still standing
- The 12 stable threads — T133, T80, T79, T77, T76, T71, T66, T65, T64, T63, T62, T61 — hold the same object in all six captures. Only these can carry a signature. In both frozen captures, none of them moved, which is what "17 of 24 / 21 of 24 unchanged" was really measuring.
- So "the freeze is not a whole-emulator stall" survives — but it now rests on the stable set being undisturbed, not on the count of unchanged threads.
⚠️ And gdb thread numbers are not comparable across runs
This run's threads include T132–T142, which no earlier run had, while earlier runs had T104–T106 that this one does not. Thread numbering is per-process, so a "T74" in two runs need not be the same guest thread. Every comparison so far was within one run, which is sound — but any future cross-run comparison must key on something else (the object address, or the guest thread id), not the gdb number.
What would actually work
Compare distributions, not samples: N healthy captures vs N frozen ones, and call a thread a signature only if its frozen distribution lies outside its healthy range. The harness now does the healthy half; the frozen half needs a run that freezes while being sampled repeatedly.
🔴 2026-08-25 (run 3) — a counter-example to my own inducer hypothesis
Third run, inducer on from flight start, watched for 900 s: it did not freeze. So the tally is now 2 for, 1 against:
| run | inducer | outcome |
|---|---|---|
| 1 | off 670 s, then on | clean 670 s, frozen 54 s after it started |
| 2 | on from flight start | frozen ~96 s |
| 3 | on from flight start | no freeze in 900 s |
A confound, stated rather than used as an excuse: the inducer was far weaker this run. Each CPU pass took ~47–50 s against ~4.2 s in run 2, because two analysis subagents were saturating the box, so it completed 22 passes in 15 minutes instead of the ~150 run 2's rate implies. That is consistent with "less contention reached the emulator, so no freeze" — but it is equally consistent with "the inducer never mattered and runs 1 and 2 were luck". One run cannot separate those, and I am not going to score it as a confirmation.
What it does establish: the inducer is not sufficient, so any future run must report the inducer's measured rate, not merely that it was enabled.
🔴 The STABLE set is itself run-dependent
The second healthy sample (6 more captures, data/waitobj-healthy-stability-run2.txt)
gives 9 stable / 14 vary, against 12 / 13 in the first. Intersecting the
two stable sets leaves 8 threads — T77, T76, T66, T65, T64, T63, T62, T61.
T80, T79 and T71 were stable in run A and vary in run B; T36 is the reverse.
So the "only a stable thread can carry a signature" rule is right, but the stable set must be measured within the run it is used in — it does not transfer. That is the same lesson as the gdb thread numbering, one level up: nothing about thread identity or behaviour carries across runs for free.
Net for the distribution experiment: the healthy half now has two independent samples; the frozen half is still uncollected, because run 3 never froze.
🟡 2026-08-25 — my own probe is now the strongest freeze correlate
The phase_watch.py runs give a much sharper tally than the earlier
inducer experiment did, because the difference between the two groups is a
single tool:
| probe attached | runs | outcome |
|---|---|---|
| pilot only | 2 | clean to 936 s and 1064 s |
pilot + phase_watch.py |
3 | froze at ~70 s, ~253 s, ~126 s |
Five runs, same boot path, same pilot, same mission. Every run carrying the script probe froze inside ~4 minutes; neither run without it froze in ~16.
What phase_watch does that the pilot does not: find_mission() performs
two full sweeps of guest memory at startup — one for the .ssb header, one
for every word equal to the code base — and then ~130 small reads every 5 s. The
full sweeps are the obvious suspect, and they are the same shape as the
heavy_read.py scans that the earlier n=2 experiment implicated.
⚠️ Still correlation. Three-versus-two is suggestive, not causal, and the earlier inducer test already produced one clean counter-example when the box was loaded. But it is now the best-supported version of "the instrument provokes the freeze", and it is my instrument, which makes it actionable rather than academic.
The cheap test: find_mission only needs to run once, and its result could
be passed in on later samples — so run the same watch with the sweeps replaced by
a hard-coded address from a prior run. If the freezes stop, the sweeps are the
cause; if they continue, the per-sample reads are.
Cost so far: three attempts to observe a phase advance, all truncated inside four minutes by a freeze the probe itself may be causing. The arrival transition at ~143 s was caught only because it happens early.
🟡 2026-08-25 — a counter-example weakens the probe correlation
The previous entry made the probe the leading suspect on a clean 3-versus-2
split. A pilot-only run has now frozen too, and it came from an accident: the
sweep-free experiment aborted at startup (below), so the run flew with no
script probe attached at all. Its pilot state went identical at t ≈ 150.7 s
and frozen.py confirms max_pixel_delta=0.
| probe attached | clean | frozen |
|---|---|---|
| pilot only | 936 s, 1064 s | 150 s |
pilot + phase_watch.py |
— | 70 s, 126 s, 253 s |
So it is 3-of-3 with the probe versus 1-of-3 without, not 3-versus-0. That is still a lean, but it is no longer the clean separation the last entry described, and I am marking it down rather than keeping the stronger reading. This is the fourth time in this investigation a freeze conclusion has had to be softened by one more run.
What would actually settle it is unchanged and now clearly worth the cost: alternate probe-on and probe-off windows within a single run, several runs, and compare freeze rate per unit of mission time. Between-run comparisons at n≈3 keep producing splits that the next run erodes.
🔴 The sweep-free test could not run: the ScriptMission moves
The plan was to skip find_mission()'s two memory sweeps by passing an address
from an earlier run. It does not survive: 0xBC7A2A20 read back all zeros
this run, and the cheap self-consistency check ([m+44] must equal the phase's
[+244]) rejected it rather than reporting garbage — which is the one thing
that went right here.
So the object is re-allocated per run and a hard-coded address is not viable.
The sweeps still need replacing to run the experiment; the cheaper version is a
bounded pointer scan — every ScriptMission seen so far sat in
0xBC79xxxx–0xBC7Axxxx, so scanning ~32 MB instead of the full ~371 MB would cut
the cost roughly tenfold while still finding it. Not yet implemented.
🔴 2026-08-25 — the freeze is now the dominant cost, and it blocked the control run
This iteration set out to run the positive control the poke experiments
need — poke the player's hull (position + 0x154, which the pilot logs every
sample) and confirm the guest sees it. It did not run. The bind needed two
attempts (the first returned fwd_cos = -0.94, a bad orientation; the second
1.0), and by the time the player's entity was being located the guest had
frozen: entities2 self reported "0 moving triples" and frozen.py
confirmed max_pixel_delta = 0.
The session's freeze tally
| outcome | observed |
|---|---|
| froze | ~70 s, ~126 s, ~150 s, ~253 s, ~610–682 s, and this run |
| ran clean | 694 s (ended by the game), 936 s, 1064 s |
Roughly two runs in three freeze, and each costs a ~5-minute boot plus the observation window. Across this session the freeze has truncated more experiments than every other cause combined: three phase-advance attempts, one distribution capture, and now the control.
🟡 It is probably not ours
Worth restating against the temptation to keep hunting our own tooling: the mission-end freeze is recorded as pre-existing in both our Canary build and the official AppImage (canary-build-verified-env-confound), and this session produced a pilot-only freeze at 150 s with no probe attached at all. The probe-correlation lead (3-of-3 with, 1-of-3 without) is real but has not survived as a clean split, and the bounded scan improved it without removing it.
Consequence for planning: any experiment needing more than ~2 minutes of live mission should be built to checkpoint and resume, or to detect the freeze and re-run itself, rather than assuming a run completes. Every tool in this line now witnesses the freeze; none of them yet survives it.