80 findings, not the 14 the first run showed -- clippy stops at the first failing compilation unit, so `--keep-going` is what makes the list complete. 60 were machine-applicable (`cargo clippy --fix`). The rest by hand: * five descending `sort_by` -> `sort_by_key(Reverse(..))` * `chunks_exact(4)` on both sides of four zips, so the compared items stay `[u8; 4]` rather than one array against one slice * three `type` aliases for the census maps and the captured-quad tuple * `&PathBuf` -> `&Path` in two disc tests * two range loops; one of them keeps `#[allow(needless_range_loop)]` with the reason -- the index is into a map's value, which changes each iteration * the module doc list in `invert_capture` re-indented to markdown's rules * `blit`'s eight arguments get `#[allow(too_many_arguments)]`, not a struct One dead `let off = b.len();` in a `ratc` test is dropped rather than renamed. The sibling test at :162 is the one that asserts an offset; if this one was meant to as well, that is a test change and not a lint fix. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
47 lines
1.7 KiB
Rust
47 lines
1.7 KiB
Rust
//! Per-phase MAIN objectives, straight from the localisation index.
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//!
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//! The mission-phase work went looking for what a phase asks the player to do
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//! and reconstructed it from `SUBObjective_local_string.tbl` — the *bonus*
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//! objectives — plus the guide script. `TextIndex` already indexes the main
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//! ones under `S<NN>_P<n>_Objective_<i>`, so this pins them as a disc test and
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//! makes the per-phase goals a checkable artifact rather than an inference.
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use sylpheed_formats::{localization::TextIndex, PakArchive};
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fn pak() -> Option<PakArchive> {
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let disc = std::env::var("SYLPHEED_DISC").ok()?;
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PakArchive::open(format!("{disc}/dat/GP_MAIN_GAME_E.pak")).ok()
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}
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#[test]
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fn stage02_has_a_main_objective_for_each_phase() {
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let Some(pak) = pak() else {
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eprintln!("SYLPHEED_DISC unset - skipping");
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return;
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};
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let text = TextIndex::build(&pak);
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assert!(!text.is_empty(), "text index is empty");
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for stage in ["S01", "S02"] {
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for phase in 1..=3u32 {
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let objs = text.objectives(stage, phase);
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eprintln!("{stage} phase {phase}: {} objective line(s)", objs.len());
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for o in &objs {
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eprintln!(" {o}");
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}
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for h in text.hints(stage, phase) {
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eprintln!(" hint: {h}");
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}
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for l in text.lose_conditions(stage, phase) {
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eprintln!(" lose: {l}");
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}
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}
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}
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// Phase 1 of Stage 02 is the case the wave work could not observe; if the
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// game states its goal at all, it is here.
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assert!(
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!text.objectives("S02", 1).is_empty(),
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"no main objective text for Stage 02 phase 1"
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);
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}
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