Files
Sylpheed/docs/re/structures/regn-map-grid.md
Sylpheed RE agent 7482142abf re: find the mission wave data — stage records and the UnitGroup squadron roster
Sweeping the 811 unnamed IDXD objects in GP_MAIN_GAME_E.pak by schema turned up
schema 3c9ae32e: the per-stage definition record. 23 of them, one per stage,
each naming its background, resource package, collision set, message set,
nameplates, MapMesh/MapPath and EnumerateSquadron = UnitGroup_S<NN>.tbl.

That resolves two open threads at once:

  - MapPath = test.rgn hashes to 0x3506e972, a REGN object in MiscBin.pak, and
    MapMesh = test.col to 0x2cf7eb47, an MCOL object. REGN is a stage's map
    path data; MCOL is its collision mesh.

  - stage\UnitGroup_S02.tbl (0x019fd129, in all six language paks) is the
    Stage 02 squadron roster: 112 records, 112 squadron IDs, and a field
    vocabulary of FormationID / AIID / SideID / Count / DisableInterval, plus
    the unit model (UN_e010_ADAN_Attacker_S and friends, which match the XBG7
    mesh names we already decode), the MessageSet and the pilot character.

DisableInterval is the first direct evidence of the arrival-timing knob, which
is what the user's reframing predicted: the mission has a schedule with
parameters, not a fixed roster.

Container layout is only partly read. The 112x16 entry array was confirmed by
its boundary — keys increase for exactly 112 entries and break at 0x708, where
the next section header sits — not assumed. pak dump mislabels this file's
first key as its schema.

Refuted and recorded: the 16-byte record key is not the squadron ID's name
hash. name_hash("TCN001") = 0xd639f1a4 but the keys start 0x659aff47; 0 of 112
match.

Still open: the per-record payload fields, the meaning of the key, where the
interval values actually live, and the missing S17-S23 stage records.
2026-08-24 10:52:35 +00:00

6.2 KiB
Raw Blame History

REGN — a per-map spatial grid (and MCOL beside it)

Status: CONFIRMED for the header, which self-checks on all 11 objects on the disc. the four data sections are undecoded. New to this corpus — no document mentioned REGN, MCOL or hidden/MiscBin.pak before 2026-08-24.

Where it is

hidden/MiscBin.pak — 40 entries, none name-resolved, in three groups:

magic count sizes
REGN 11 49 KB … 3.1 MB
MCOL 11 37 KB … 81 KB
(other) 18

Eleven of each, which pairs them: one REGN and one MCOL per map. MCOL is untouched here; the name and the size range read like mesh collision.

The header, and why it is believable

0x00  char[4]  'REGN'
0x04  u32      size of the data area  (the POF0 table starts at 0x04-value + 16)
0x10  f32[4]   bbox min   (x, y, z, 1.0)
0x20  f32[4]   bbox max   (x, y, z, 1.0)
0x30  f32[4]   extent     (max - min)
0x40  f32[4]   cell size
0x50  u32[4]   grid dimensions
0x60  u16[6]   six counts
0x70  u32[4]   four section offsets (the first is always 0x80)

The check that makes this a decode rather than a guess — over all 11 objects:

  • extent == cell × dims holds 11 of 11, exactly;
  • counts[3] equals the cell count: 1000 on every 10×10×10 map and 125 on every 5×5×5 one.

Two independent fields reproducing the grid is what rules out coincidence.

The three map sizes on the disc

half-extent cell dims objects
250 000 50 000 10×10×10 2
50 000 10 000 10×10×10 6
25 000 10 000 5×5×5 3

So every map is a cube partitioned into 125 or 1 000 uniform cells — 10 km cells in a 100 km cube for the common case, and one pair of maps five times larger.

Section 3 is the cell index — and it self-checks 11/11

The fourth section is a one entry per cell table of 8-byte records (count, offset), immediately followed by the records those offsets point at:

index      = offsets[3] .. offsets[3] + cells*8
payload    = align16(index end) ..
record     = 32 bytes (offsets step by 0x20)

Checked over all 11 objects: the lowest offset any cell refers to equals align16(offsets[3] + cells × 8) — 11 of 11. On the six 10×10×10 maps cells × 8 is already 16-aligned and the payload butts straight up against the index; on the three 5×5×5 maps 125 × 8 = 1000 is not, and the payload starts 8 bytes later, which is what makes the alignment rule visible rather than assumed.

Two more invariants from the same sweep:

  • every occupied cell has count exactly 1 — total items equals occupied cells on all 11 objects, so this is "one record per cell", not a bucket list;
  • counts[4] = occupied cells + 2, exactly, on all 11 (e.g. 997/995, 880/878, 125/123). The +2 is unexplained — two sentinels, or two cells counted differently.

Most cells are occupied: 878998 of 1 000, 123 of 125.

It is a serialised object graph with a POF0 fixup table

Every one of the 11 objects contains the tag POF0, always near the tail, and its position is exactly header[0x04] + 16 — on 11 of 11:

e993b93e  header +0x04 = 0x0b100   POF0 at 45328 = 45312 + 16
e4155d94  header +0x04 = 0x235d70  POF0 at 2317696 = 2317680 + 16
… 11 of 11 identical relation

POF0 is a pointer-offset (fixup) table: the file is a serialised C++ object graph, and the loader patches the recorded slots into real pointers. That explains a detail that would otherwise be odd — the "offsets" inside the cell index are absolute file offsets, because that is what a fixup table rewrites.

So header[0x04] is the size of the data area, and everything past header[0x04] + 16 is relocation bookkeeping rather than content.

🔴 Two readings of the cell payload, both refuted by generalising

Both came from the smallest object and both died the moment they were checked against the other ten — recorded because the temptation to keep them was real:

  • "the f32 at record +0x1c is the grid's bounding-sphere radius." On e993b93e it is 86 689 against √3 × 50 000 = 86 603, a ratio of 1.001. On the other ten the ratio runs 0.13 0.27. Fitted to one sample.
  • "a record's (count, offset) pairs point at leaf arrays of count × 4 bytes." True for the first record of e993b93e; across the objects the offset deltas fail that rule on every object checked (0 of 11 clean).

What survives is only descriptive: the payload area is dominated by float data — the "strings" a printable-run scan finds are all byte patterns like 0x46/0x47 high bytes, i.e. medium-magnitude floats, not text.

The other three sections

Their offsets scale with the object, and counts[0..2] scale with them — (318, 1172, 2584) for the 350 KB map against (2936, 14967, 31155) for the 3.1 MB one, a roughly 1 : 4.5 : 10 ratio that holds across all eleven. The smallest object (49 KB) is nearly empty by comparison — (8, 6, 18) — which makes it the cheapest one to decode first.

Why this matters, stated without overclaiming

A mission's enemy count rises and falls as waves arrive and are destroyed, so somewhere there is a scheduler with parameters — what spawns, where, and on what trigger. A per-map uniform grid indexed by cell is exactly the structure such a thing is indexed by.

🔴 But nothing here shows spawn parameters yet. The header is a spatial partition and no more; the sections are unread. Treat this as the location of the world's spatial data, not as the wave table.

Update: REGN is a stage's MapPath

The per-stage definition record (see stage-definition-table.md) has a field MapPath = test.rgn, and name_hash("test.rgn") = 0x3506e972, which is one of the REGN objects in MiscBin.pak. The sibling field MapMesh = test.col hashes to 0x2cf7eb47, an MCOL object in the same pak.

So .rgn/REGN is stage navigation/path data referenced by the stage record, and .col/MCOL is the stage collision mesh. This does not by itself validate either of the two refuted cell-payload readings recorded above, but it does explain why the payload looks like a grid of route data.