Brought in with a subtree merge rather than a copy, so the port's 31 commits survive as history rather than arriving as one anonymous import. Landed under godot-import/ and moved into the final layout in the next commit, which keeps git's rename detection able to follow each file across the move.
13 lines
214 B
Plaintext
13 lines
214 B
Plaintext
# Generated from the user's own disc. This repo stays clean-room: code,
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# schemas, authored mappings and docs only -- never game assets.
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/export/
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# Rust
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/target/
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**/*.rs.bk
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# Godot
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.godot/
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/port/.godot/
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*.import
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