Files
Sylpheed/docs
Sylpheed RE agent fa9ff3b5c2 re: record the event-gated wave model as a competing hypothesis
The user proposed that a wave may be released by an event -- enemies destroyed,
an objective completed -- rather than at a fixed time, with the route's
first-keyframe time being a delay after the trigger. It fits the evidence better
than the clock model I had been assuming, and it explains a result I had left as
an open puzzle.

Both probe runs used the survival pilot, whose job is to stay alive rather than
shoot, and both saw no arrivals at all. A clock model says arrivals at
t = 90/120/170 happen regardless of what the player does. An event model says a
player who kills nothing triggers nothing, which is what was measured.
DisableInterval also gains a plausible referent: a pure timetable in the route
table would not need a per-squadron flag to switch a gating interval off.

Supporting evidence, cross-tabulated across all stages: no squadron with
DisableInterval=Yes has a delayed route (55 of 55 at t=0), while all 68 delayed
routes belong to squadrons with DisableInterval=No. If independent, about 3.7
such routes would be expected; P(zero) is roughly 0.02.

Kept at 🟡 and explicitly not promoted. A p ~ 0.02 association on a single
derived statistic is the same shape of near-fit as the "109 of 111" squadron
name base that already misled this corpus once. Name matching itself is sound --
for Stage 02, 108 of 111 squadrons have routes.

Records the test that separates the models: the same stage flown twice, killing
nothing versus killing aggressively, with REMAINING OB at 0xbdb59668 as the
cheap precondition check since it needs no new decoding. That test still depends
on the record-to-squadron labelling defect noted in the previous commit.
2026-08-24 12:25:54 +00:00
..