re: CORRECTION -- the static assembler is not at fault, the pre-fix decoder was
Last iteration reported e303_wep_01 as inflated 30-110x by assemble_ship. Wrong: the composite nodes carry scale 1.0 and orthonormal matrices, and under the current decoder the turret places as 49x23x42 at +/-179. The 1600x2100x4800 box only appears with XBG7_COVER_SLACK=4 -- the exact-coverage fix had already repaired the turret too. The error came from comparing a deliberately pre-fix render against post-fix measurements. The containment screen's blindness therefore has a mundane cause: one mis-decode inflated the envelope and hid another. Kept as a forward-looking invariant with that caveat. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -1097,33 +1097,30 @@ that carry it) and `t901_e01_D` is 58×59×3013 (a mast). And `f101_bdy_01` flag
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at 6× while being **capture-verified exact** in the truth table — a useful
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reminder that a bulky hull is not a bug.
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### The containment screen fails too — because the static placement is worse
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### The containment screen, and a correction: the assembler is NOT at fault
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`examples/envelope_screen.rs` is the metric the eye actually used: assemble a
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ship, and for each part measure how far its world box protrudes past the box of
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all the *other* parts, **per axis** (a bow legitimately extends the long axis, so
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protrusion only means something against that axis' own envelope).
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protrusion only counts against that axis' own envelope).
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It does not flag `e106_bdy_03` either, before or after the coverage fix. Dumping
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the static assembly shows why, and the reason is a bigger finding than the screen:
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It does not flag `e106_bdy_03` under the **pre-fix** decoder, and the reason is
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now established. Dumping the pre-fix static assembly shows the shared turret
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`e303_wep_01` occupying **1600×2100×4800** around a ~400×400×2000 hull — an
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envelope nothing can protrude past.
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```
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e106_bdy_03 X[ -300, 300] Y[ 0, 1600] Z[ 188, 1186]
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e303_wep_01 X[-1179, 421] Y[ -996, 1104] Z[-2368, 2432] ← shared turret
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e106_bdy_04 X[ -215, 215] Y[ -165, 234] Z[ -991, 389]
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```
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⚠️ **This was first written up here as a static-assembler defect. That was
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wrong.** The composite's nodes are clean — `rou_e303_wep_01_root` carries scale
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`1.0` and an orthonormal matrix at `t[±179, 54, 32]` — and under the **current**
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decoder the same assembly places the turret as a tidy `49×23×42` box at ±179.
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The inflation only appears with `XBG7_COVER_SLACK=4`, i.e. the pre-fix decode:
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**the exact-coverage fix repaired the turret as well as `e106_bdy_03`.** The
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error came from comparing a deliberately pre-fix render against post-fix
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measurements of the same resource.
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The **turret swallows the ship**: `e303_wep_01`'s world box is 1600×2100×4800
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around a hull of ~400×400×2000, so nothing can protrude past the envelope. Its
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*decode* is not at fault — the resource comes out 49×23×42 in `Stage_S01` through
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`Stage_S06` alike, consistent everywhere — so this is a **static-assembler**
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defect: the placement blows a 49-unit turret up by 30–110× per axis (and
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non-uniformly, so it is not a simple scale factor).
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Two conclusions. The screen is only meaningful once placement is trustworthy, and
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**the static assembler has a worse defect than the decoder did** — one that the
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capture-baked path for `e106` hides, because the baked table places the ship
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correctly and is what the viewer prefers.
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So the screen's blindness had a mundane cause — one mis-decode hid another by
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inflating the envelope — and it is worth keeping as a forward-looking invariant,
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with that caveat: it can only see a protruding part when nothing else is inflated.
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### The anchor work has plateaued at 98.7 % — state and what is left
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