feat(viewer): directory-tree browser + plain-text viewer

Explorer drawer was a flat list of all 353 disc files and only textures had a
preview. Two additions:

1. Directory tree — the left drawer is now a collapsible `📁` tree, rebuilt each
   frame from the path list (ui.rs: build_tree / split_for_tree / render_dir).
   Filtering narrows leaves and auto-expands matches; `.p00…p04` data segments
   nest under a virtual `<stem>.pak` node. Selection still keys off the original
   file index, so the loader pipeline is untouched.

2. Plain-text viewer — config.ini and any file that sniffs as text now show
   read-only, selectable, monospace content with a Wrap toggle and an encoding
   label. Detection/decoding live in the Bevy-free formats crate:
   vfs::is_probably_text + vfs::decode_text (BOM-aware UTF-8/UTF-16LE/BE, BOM-less
   UTF-16LE heuristic, NUL-reject + 95%-printable fallback) — pure std, WASM-safe,
   unit-tested (6 new tests), and reused by the CLI sniffer (new cyan `txt`).

New TextPreview resource (registered unconditionally so it exists on wasm);
populated in apply_loaded_texture with a 2 MiB char-boundary-safe cap. Also fixes
a latent bug: switching from a texture to a non-texture left stale preview state —
both texture and text state now reset on every selection.

ViewerState gains text_wrap. Formats tests: 22 pass; workspace compiles.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
MechaCat02
2026-07-10 23:05:58 +02:00
parent 854fd8dfd3
commit 2658dd20a6
5 changed files with 342 additions and 26 deletions

View File

@@ -108,14 +108,23 @@ impl GameAssets {
/// Use this to identify unknown file types during reverse engineering.
pub fn identify_format(bytes: &[u8]) -> FileFormat {
if bytes.len() < 4 {
return FileFormat::Unknown;
// Very short files can still be text (e.g. a one-line config).
return if is_probably_text(bytes) {
FileFormat::Text
} else {
FileFormat::Unknown
};
}
match &bytes[..4] {
b"XPR2" => FileFormat::Xpr2Texture,
b"RIFF" => FileFormat::Riff, // could be WAV or XWB
b"XWB\0" => FileFormat::XwbAudio, // Xbox Wave Bank
b"RIFF" => FileFormat::Riff, // could be WAV or XWB
b"XWB\0" => FileFormat::XwbAudio, // Xbox Wave Bank
[0x89, b'P', b'N', b'G'] => FileFormat::Png,
b"DDS " => FileFormat::Dds,
// No binary magic matched — fall back to a content heuristic so text
// configs (`config.ini`, etc.) are recognised even though they have no
// signature.
_ if is_probably_text(bytes) => FileFormat::Text,
_ => FileFormat::Unknown,
}
}
@@ -127,6 +136,8 @@ pub enum FileFormat {
XwbAudio,
Png,
Dds,
/// Plain text (ASCII / UTF-8 / UTF-16) — `.ini` and similar.
Text,
Unknown,
}
@@ -138,7 +149,162 @@ impl FileFormat {
Self::XwbAudio => "xwb",
Self::Png => "png",
Self::Dds => "dds",
Self::Text => "txt",
Self::Unknown => "bin",
}
}
}
// ── Text detection & decoding (pure std, WASM-safe) ───────────────────────────
/// True if `b` is a byte we'd expect inside a text file: common whitespace,
/// printable ASCII, or any high byte (UTF-8 continuation / Latin-1). Mirrors the
/// printable convention used by the IDXD string-pool extractor.
#[inline]
fn is_text_byte(b: u8) -> bool {
matches!(b, b'\t' | b'\n' | b'\r') || (0x20..0x7f).contains(&b) || b >= 0x80
}
/// Heuristic sniff for whether `bytes` is human-readable text.
///
/// Recognises UTF-8 / UTF-16 BOMs outright, BOM-less UTF-16LE by its
/// characteristic odd-position NUL bytes, and otherwise requires a byte sample
/// to be almost entirely text bytes with no embedded NUL (NUL is the strongest
/// binary signal). Decoding is left to [`decode_text`].
pub fn is_probably_text(bytes: &[u8]) -> bool {
if bytes.is_empty() {
return false;
}
// Byte-order marks are unambiguous.
if bytes.starts_with(&[0xEF, 0xBB, 0xBF]) // UTF-8
|| bytes.starts_with(&[0xFF, 0xFE]) // UTF-16LE
|| bytes.starts_with(&[0xFE, 0xFF])
// UTF-16BE
{
return true;
}
// Cap the scan so huge files stay cheap.
let sample = &bytes[..bytes.len().min(4096)];
// BOM-less UTF-16LE: ASCII text encodes as `<char> 0x00 <char> 0x00 …`, so
// roughly half the bytes (the odd positions) are NUL and the even bytes are
// printable.
if sample.len() >= 16 {
let nul_odd = sample.iter().skip(1).step_by(2).filter(|&&b| b == 0).count();
if nul_odd * 2 >= sample.len() / 2 {
let printable_even = sample.iter().step_by(2).filter(|&&b| is_text_byte(b)).count();
if printable_even * 2 >= sample.len() / 2 - 2 {
return true;
}
}
}
// Single-byte (ASCII / UTF-8): an embedded NUL means binary; otherwise
// require the overwhelming majority to be text bytes.
if sample.contains(&0) {
return false;
}
let text = sample.iter().filter(|&&b| is_text_byte(b)).count();
text * 100 >= sample.len() * 95
}
/// Decode `bytes` to a `String`, returning `(text, encoding_label)`.
///
/// Honours UTF-8 / UTF-16LE / UTF-16BE BOMs and BOM-less UTF-16LE, falling back
/// to lossy UTF-8. Never fails — undecodable sequences become U+FFFD. Pure std,
/// so both the viewer and CLI can share it.
pub fn decode_text(bytes: &[u8]) -> (String, &'static str) {
if let Some(rest) = bytes.strip_prefix(&[0xEF, 0xBB, 0xBF]) {
return (String::from_utf8_lossy(rest).into_owned(), "UTF-8 (BOM)");
}
if let Some(rest) = bytes.strip_prefix(&[0xFF, 0xFE]) {
return (decode_utf16(rest, false), "UTF-16LE (BOM)");
}
if let Some(rest) = bytes.strip_prefix(&[0xFE, 0xFF]) {
return (decode_utf16(rest, true), "UTF-16BE (BOM)");
}
// BOM-less UTF-16LE detection (same signal as `is_probably_text`).
let sample = &bytes[..bytes.len().min(4096)];
if sample.len() >= 16 {
let nul_odd = sample.iter().skip(1).step_by(2).filter(|&&b| b == 0).count();
if nul_odd * 2 >= sample.len() / 2 {
return (decode_utf16(bytes, false), "UTF-16LE");
}
}
(String::from_utf8_lossy(bytes).into_owned(), "UTF-8 / ASCII")
}
fn decode_utf16(bytes: &[u8], big_endian: bool) -> String {
let units: Vec<u16> = bytes
.chunks_exact(2)
.map(|c| {
if big_endian {
u16::from_be_bytes([c[0], c[1]])
} else {
u16::from_le_bytes([c[0], c[1]])
}
})
.collect();
String::from_utf16_lossy(&units)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn ascii_config_is_text() {
let ini = b"[Video]\r\nWidth=1280\r\nHeight=720\r\n";
assert!(is_probably_text(ini));
assert_eq!(identify_format(ini), FileFormat::Text);
let (text, enc) = decode_text(ini);
assert!(text.contains("Width=1280"));
assert_eq!(enc, "UTF-8 / ASCII");
}
#[test]
fn magic_takes_precedence_over_text() {
// An XPR2 header happens to start with printable bytes; the magic match
// must win so it's never misfiled as text.
let mut xpr = b"XPR2".to_vec();
xpr.extend_from_slice(&[0u8; 32]);
assert_eq!(identify_format(&xpr), FileFormat::Xpr2Texture);
}
#[test]
fn binary_with_nul_is_not_text() {
let bin = [0u8, 1, 2, 0xFF, 0x00, 0x89, 0x10, 0x00, 0x42];
assert!(!is_probably_text(&bin));
assert_eq!(identify_format(&bin), FileFormat::Unknown);
}
#[test]
fn utf16le_bom_is_text_and_decodes() {
let data = [0xFF, 0xFE, b'H', 0x00, b'i', 0x00];
assert!(is_probably_text(&data));
assert_eq!(identify_format(&data), FileFormat::Text);
let (text, enc) = decode_text(&data);
assert_eq!(text, "Hi");
assert_eq!(enc, "UTF-16LE (BOM)");
}
#[test]
fn bomless_utf16le_detected() {
// "Hello, world!!!!" as UTF-16LE, no BOM (>=16 bytes so the heuristic runs).
let mut data = Vec::new();
for &b in b"Hello, world!!!!" {
data.push(b);
data.push(0);
}
assert!(is_probably_text(&data));
let (text, enc) = decode_text(&data);
assert_eq!(text, "Hello, world!!!!");
assert_eq!(enc, "UTF-16LE");
}
#[test]
fn empty_is_not_text() {
assert!(!is_probably_text(&[]));
}
}