re: the EX_ selection is shown - a mode word at +184 tested against 3
result-screens.md left this explicitly open: "the selection has not been shown".
It is shown now. Both screens that reference EX_ names carry the same
five-instruction idiom immediately before the choice - sub_822814D8 at 0x822815b4
and sub_8227A3A0 at 0x8227a408:
lwz r11, 4(rX) the owning object
lwz r11, 184(r11) a mode word at +184
addi r11, r11, -3
cntlzw r11, r11
rlwinm r11, r11, 27, 31, 31 r11 = 1 iff [+184] == 3
cmpli cr6, 0, r11, 0x0
bc 12, 4*cr6+eq, <plain> not 3 -> STAGE_RESULT / OVERVIEW
else -> EX_STAGE_RESULT / EX_OVERVIEW
cntlzw of zero is 32, and rotating left 27 lifts bit 5 into bit 31, so the
sequence is a branchless equals-3 test. The equal-to-zero branch takes the plain
name, so EX_ is chosen exactly when the word is 3.
A partition over the three key-list loaders the corpus already names:
loads +184 does not
references EX_ names 2 0
does not 0 1
sub_822814D8 and sub_8227A3A0 both load it; sub_82286BC8, which references no EX_
name, has no +184 access at all. Both off-diagonal cells are empty.
3 is the game's own EXTRA. challenge-mission-gate already established the
vocabulary for this constant at a three-way switch: == 3 is EXTRA, == 5 or 6 is
CHALLENGE, otherwise FILE. So the prefix reads literally - EX_ is the EXTRA
variant.
That REFINES the doc's tentative reading rather than confirming it. The section
proposed "EX_ = the challenge-mission debriefing" by analogy with _EXn on asset
names; the measured constant is EXTRA, which in the game's own three-way
vocabulary is a DIFFERENT kind from CHALLENGE (5/6).
Boundary of what was measured: the EXTRA = 3 constant is established at +144 of
the stage-loader class, while the word tested here is at +184 of [object + 4].
Same constant and the same EX/EXTRA naming, but two different offsets in what may
be two different objects - that the two fields are the same field is NOT shown,
only that both compare a mode word against 3.
All seventeen artefacts byte-identical.
This commit is contained in:
@@ -81,3 +81,53 @@ And `PLAYER_AMMO_LESS_10` is unexplained.
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**Reproduce:** parse `tables.pak` with `tools/re-capture/unitgroup.py` and count
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the fields of the three records; take the key lists from the `sub_822814D8` /
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`sub_8227A3A0` / `sub_82286BC8` sections of [`../data/name-block-bases.txt`](../data/name-block-bases.txt).
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## ✅ The `EX_` selection, shown at last — a mode word tested against 3
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The section above left this open: "**the selection has not been shown**". It is
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shown now. Both screens that reference `EX_` names carry the *same five-instruction
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idiom* immediately before the choice — `sub_822814D8` at `0x822815b4` and
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`sub_8227A3A0` at `0x8227a408`:
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```asm
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lwz r11, 4(rX) ; the owning object
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lwz r11, 184(r11) ; a mode word at +184
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addi r11, r11, -3
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cntlzw r11, r11
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rlwinm r11, r11, 27, 31, 31 ; r11 = 1 iff [+184] == 3
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cmpli cr6, 0, r11, 0x0
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bc 12, 4*cr6+eq, <plain> ; not 3 -> STAGE_RESULT / OVERVIEW
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; else -> EX_STAGE_RESULT / EX_OVERVIEW
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```
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`cntlzw` of zero is 32; rotating left 27 lifts bit 5 into bit 31, so the sequence
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is a branchless **"equals 3"** test. The equal-to-zero branch takes the *plain*
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name, so **`EX_` is chosen exactly when the word is 3**.
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A small partition over the three key-list loaders the corpus already names:
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| | loads `+184` | does not |
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|---|---|---|
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| **references `EX_` names** | **2** | 0 |
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| **does not** | 0 | **1** |
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`sub_822814D8` and `sub_8227A3A0` both load it; `sub_82286BC8`, which references
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no `EX_` name, has no `+184` access at all. Both off-diagonal cells are empty.
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### 🔑 3 is the game's own `EXTRA` — and that is *not* `CHALLENGE`
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[[challenge-mission-gate]] already established the vocabulary for this constant
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at a three-way switch: `== 3` → **`EXTRA`**, `== 5 or 6` → **`CHALLENGE`**,
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otherwise `FILE`. So the prefix reads literally: **`EX_` is the `EXTRA` variant**.
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⚠️ **This refines the tentative reading above rather than confirming it.** That
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section proposed "`EX_` = the challenge-mission debriefing" by analogy with
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`_EXn` on asset names. The measured constant is `EXTRA`, which in the game's own
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three-way vocabulary is a *different* kind from `CHALLENGE` (5/6). `EX_` tracks
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`EXTRA` specifically.
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⚠️ **The boundary of what was measured:** the `EXTRA = 3` constant is established
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at **`+144`** of the stage-loader class, while the word tested here is at
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**`+184`** of `[object + 4]`. Same constant, same `EX`/`EXTRA` naming, two
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different offsets in what may be two different objects — **that the two fields
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are the same field is not shown**, only that both compare a mode word against 3.
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