feat(xbg7): read the per-sub-mesh vertex declarations (XBG7_SUBMESH_DECLS, off by default)
desc_dump shows each index marker is followed by its OWN element triples: n201_01 declares strides 24, 24, 24 and 28 (the last sub-mesh has a fourth element), which matches the runtime capture's stride=28 on that draw and the four distinct vertex shaders. parse_vertex_decl read the first declaration for the whole pool. all_vertex_decls reads one per marker; anchor_grouped_meshes uses each sub-mesh's own stride for the pool walk, the pivot validation and the read. debug_grouped_report follows the same setting so the diagnostic cannot blame the wrong gate — at n201_01's capture-proven pool start it now reports "pad 0: ACCEPTED" instead of a NaN position. With XBG7_SUBMESH_DECLS=1: resources that never decode 85 -> 47, resources decoding in no container 63 -> 30, capture oracles unchanged (93/93 index runs, 42/42 index counts), consistency unchanged at 96. Off by default because selection has not caught up: the three n201_0x copies then settle on one pool (twin_pairs_do_not_share_a_buffer fails), production still picks a start 4 bytes before sub-mesh #1 rather than the proven one even though the proven start validates and is unclaimed, and four newly decoded ptc_pack .dat composites carry degenerate triangles. Format truth is settled; choosing among candidates is the remaining work. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NptfmpjdpNCKEez6d2xvA9
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@@ -513,6 +513,9 @@ impl Xbg7Model {
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/// → the grouped-pool layout ([`anchor_grouped_meshes`]).
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markers: Vec<(usize, usize)>,
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decl: VertexDecl,
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/// One declaration per marker (same order). A grouped pool can mix
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/// strides, so the grouped path must use these rather than `decl`.
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decls: Vec<VertexDecl>,
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}
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let mut resources: Vec<Res> = Vec::new();
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for _ in 0..header.num_resources {
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@@ -551,10 +554,17 @@ impl Xbg7Model {
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// at a different offset when requested alone. The filter is applied
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// to the OUTPUT instead, so a subset is always a subset of the
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// container's own answer.
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let mut decls = if submesh_decls() { all_vertex_decls(d) } else { Vec::new() };
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if decls.len() != markers.len() {
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// Never seen on the disc, but if the two walks disagree fall back
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// to the single declaration rather than mis-pair them.
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decls = vec![decl.clone(); markers.len()];
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}
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resources.push(Res {
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name,
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markers,
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decl,
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decls,
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});
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}
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if resources.is_empty() {
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@@ -614,7 +624,7 @@ impl Xbg7Model {
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// Several sub-meshes sharing grouped index/vertex pools → the
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// deterministic grouped-pool decode (hero ships et al.).
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let grouped =
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anchor_grouped_meshes(bytes, data_base, starts, &r.markers, &r.decl, &empty_taken);
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anchor_grouped_meshes(bytes, data_base, starts, &r.markers, &r.decls, &empty_taken);
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if !grouped.is_empty() {
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grouped
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} else {
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@@ -728,7 +738,7 @@ impl Xbg7Model {
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// Grouped pool: re-place the WHOLE pool past everything
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// claimed, or keep what we had.
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let alt = anchor_grouped_meshes(
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bytes, data_base, starts, &r.markers, &r.decl, &taken,
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bytes, data_base, starts, &r.markers, &r.decls, &taken,
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);
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if !alt.is_empty() {
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m.meshes = alt;
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@@ -915,6 +925,40 @@ pub fn debug_best_rejection(bytes: &[u8], name: &str) -> Option<(usize, String)>
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Some(best)
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}
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/// Diagnostic: the stride of every sub-mesh declaration of a named resource.
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/// A grouped pool may mix them (`n201_01` → 24, 24, 24, 28).
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pub fn debug_decl_strides(bytes: &[u8], name: &str) -> Vec<usize> {
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decls_of(bytes, name).map(|v| v.iter().map(|d| d.stride).collect()).unwrap_or_default()
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}
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/// Every sub-mesh declaration of a named resource (see [`all_vertex_decls`]).
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fn decls_of(bytes: &[u8], name: &str) -> Option<Vec<VertexDecl>> {
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if bytes.len() < 16 || &bytes[..4] != b"XPR2" {
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return None;
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}
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let mut cur = Cursor::new(bytes);
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let header = Xpr2Header::read(&mut cur).ok()?;
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const DIR_BASE: usize = 0x10;
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for _ in 0..header.num_resources {
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let Ok(e) = Xpr2ResourceEntry::read(&mut cur) else { break };
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if &e.type_tag != b"XBG7" {
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continue;
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}
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let desc = e.data_offset as usize + DIR_BASE;
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let desc_end = (desc + e.descriptor_size as usize).min(bytes.len());
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if desc >= bytes.len() || desc_end <= desc {
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continue;
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}
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let rname = read_cstr(bytes, e.name_offset as usize + DIR_BASE)
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.unwrap_or_else(|| "XBG7".to_string());
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if rname != name {
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continue;
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}
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return Some(all_vertex_decls(&bytes[desc..desc_end]));
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}
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None
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}
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/// Diagnostic: why does the decoder refuse a grouped-pool resource at a given
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/// pool start? Recomputes the pool layout exactly as [`anchor_grouped_meshes`]
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/// does and reports the pivot sub-mesh's verdict for each index/vertex pad —
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@@ -927,6 +971,12 @@ pub fn debug_grouped_report(bytes: &[u8], name: &str, vb0: usize) -> Vec<String>
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if n == 0 {
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return vec!["no index markers".into()];
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}
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// Per-sub-mesh declarations, like the production path: a pool can mix strides
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// and reporting with one of them blames the wrong gate.
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let decls = match decls_of(bytes, name).filter(|v| v.len() == n && submesh_decls()) {
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Some(v) => v,
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None => vec![decl.clone(); n],
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};
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let (mut rel_ib, mut acc_i) = (Vec::with_capacity(n), 0usize);
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for &(_, ic) in &markers {
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rel_ib.push(acc_i);
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@@ -936,8 +986,8 @@ pub fn debug_grouped_report(bytes: &[u8], name: &str, vb0: usize) -> Vec<String>
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let kmax = (0..n).max_by_key(|&i| markers[i].1).unwrap_or(0);
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let (vck, ick) = markers[kmax];
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let mut off_v = 0usize;
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for &(vc, _) in markers.iter().take(kmax) {
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off_v += vc * decl.stride;
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for (i, &(vc, _)) in markers.iter().take(kmax).enumerate() {
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off_v += vc * decls[i].stride;
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}
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let mut out = vec![format!(
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"{name}: {n} sub-meshes, pivot #{kmax} ({vck} verts, {ick} idx), pool span {span}"
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@@ -957,7 +1007,7 @@ pub fn debug_grouped_report(bytes: &[u8], name: &str, vb0: usize) -> Vec<String>
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vb0 + off_v,
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vck,
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ick,
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&decl,
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&decls[kmax],
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0.85,
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true,
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);
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@@ -1093,6 +1143,25 @@ fn pad0_consistency() -> f32 {
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/// [`anchor_pool_mesh`] takes the FIRST pad that validates (the pre-fix
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/// behaviour) instead of the pad whose index run is cleanest. Kept so the two
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/// behaviours can be diffed on the disc; see docs/re/structures/xbg7-mesh.md.
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/// Use the **per-sub-mesh** vertex declarations in a grouped pool
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/// (`XBG7_SUBMESH_DECLS=1`, default off).
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///
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/// The format truth is not in question: each index marker is followed by its own
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/// element triples and they can differ — `n201_01` (`Stage_S02.xpr`) declares
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/// strides 24, 24, 24, **28**, which a runtime capture confirms draw-for-draw. With
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/// this on, the disc-wide misses fall **85 → 47** and the resources that decode in
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/// no container at all fall **63 → 30**.
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///
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/// It is off by default because selection has not caught up: the three `n201_0x`
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/// copies then land on ONE pool (`tests/mesh_consistency_disc.rs::twin_pairs_do_not_share_a_buffer`
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/// fails), and four newly decoded `ptc_pack` `.dat` composites carry degenerate
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/// triangles. The capture-proven pool start now VALIDATES (`debug_grouped_report`
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/// reports `pad 0: ACCEPTED` where it used to report a NaN position), so what
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/// remains is choosing it — see docs/re/structures/xbg7-mesh.md.
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fn submesh_decls() -> bool {
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std::env::var("XBG7_SUBMESH_DECLS").map(|v| v == "1").unwrap_or(false)
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}
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fn pad_first_match() -> bool {
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std::env::var("XBG7_PAD_FIRST_MATCH").map(|v| v == "1").unwrap_or(false)
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}
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@@ -1603,25 +1672,27 @@ fn anchor_grouped_meshes(
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data_base: usize,
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starts: &[usize],
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markers: &[(usize, usize)], // (vtx_count, idx_count) in descriptor/file order
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decl: &VertexDecl,
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decls: &[VertexDecl], // one per marker — a pool CAN mix strides
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taken: &std::collections::HashSet<usize>,
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) -> Vec<GameMesh> {
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let n = markers.len();
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if n == 0 {
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if n == 0 || decls.len() < n {
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return Vec::new();
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}
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let stride = decl.stride;
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let decl = &decls[0];
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// Relative index-buffer offsets (ib0 = 0), 4-byte aligned between buffers,
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// and cumulative vertex offsets (vb0 = 0) — both derived from the marker list.
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let mut rel_ib = Vec::with_capacity(n);
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let mut off_v = Vec::with_capacity(n);
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let (mut acc_i, mut acc_v) = (0usize, 0usize);
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for &(vc, ic) in markers {
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for (i, &(vc, ic)) in markers.iter().enumerate() {
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rel_ib.push(acc_i);
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off_v.push(acc_v);
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acc_i = align4(acc_i + ic * 2);
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acc_v += vc * stride;
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// Each sub-mesh advances by ITS OWN stride: `n201_01` ends with a
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// stride-28 sub-mesh after three stride-24 ones (capture-confirmed).
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acc_v += vc * decls[i].stride;
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}
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// The index pool spans ib0 .. end-of-last-buffer. The vertex pool that
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// follows is **4-byte aligned**, so up to 3 bytes of padding can sit between
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@@ -1665,10 +1736,10 @@ fn anchor_grouped_meshes(
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// collapses well below 0.85, so only the true pad/pivot passes.
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let ib_k = ib0 + rel_ib[kmax];
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let vb_k = vb0 + off_v[kmax];
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if !validate_block(bytes, ib_k, vb_k, vck, ick, decl, grouped_consistency(), true) {
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if !validate_block(bytes, ib_k, vb_k, vck, ick, &decls[kmax], grouped_consistency(), true) {
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continue;
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}
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let (degen, wind) = index_run_quality(bytes, ib_k, vb_k, ick, decl);
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let (degen, wind) = index_run_quality(bytes, ib_k, vb_k, ick, &decls[kmax]);
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let cand = (degen, -wind, pad);
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if best.map_or(true, |b| cand < b) {
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best = Some(cand);
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@@ -1691,14 +1762,14 @@ fn anchor_grouped_meshes(
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let (vc, ic) = markers[i];
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let ib = ib0 + rel_ib[i];
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if ib + ic * 2 > bytes.len()
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|| vc.checked_mul(stride).map_or(true, |b| vb + b > bytes.len())
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|| vc.checked_mul(decls[i].stride).map_or(true, |b| vb + b > bytes.len())
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{
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break;
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}
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// Parts are placed deterministically; in-range + consistency pins
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// them, so the connectivity heuristic (which mis-rejects small
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// flat fins) is relaxed here.
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let ok = validate_block(bytes, ib, vb, vc, ic, decl, 0.85, false);
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let ok = validate_block(bytes, ib, vb, vc, ic, &decls[i], 0.85, false);
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if !ok && i > kmax {
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break; // chain diverged — emit the validated prefix, no garbage
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}
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@@ -1722,9 +1793,9 @@ fn anchor_grouped_meshes(
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i < vc
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});
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if in_range && max_idx + cover_slack() >= vc {
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meshes.push(read_pool_mesh(bytes, ib, vb, ic, vc, decl));
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meshes.push(read_pool_mesh(bytes, ib, vb, ic, vc, &decls[i]));
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}
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vb += vc * stride;
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vb += vc * decls[i].stride;
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}
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return meshes;
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}
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@@ -1814,8 +1885,10 @@ const VERTEX_BUFFER_GAP: usize = 12;
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// ── Vertex declaration ───────────────────────────────────────────────────────
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/// The vertex layout for one XBG7 resource, parsed from the descriptor's
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/// declaration table (shared by all its sub-meshes).
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/// The vertex layout of one XBG7 **sub-mesh**, parsed from the element triples
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/// that follow its index marker. A grouped pool may declare a different layout
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/// per sub-mesh — see [`all_vertex_decls`].
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#[derive(Clone)]
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struct VertexDecl {
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/// Bytes per vertex.
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stride: usize,
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@@ -1887,8 +1960,51 @@ fn all_index_markers(desc: &[u8]) -> Vec<(usize, usize)> {
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out
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}
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/// Every sub-mesh's OWN declaration, in file order.
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///
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/// A grouped pool is **not** one declaration repeated: each index marker is
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/// followed by its own element triples, and they can differ. `n201_01`
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/// (`Stage_S02.xpr`) declares strides 24, 24, 24 and **28** — the last sub-mesh
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/// has a fourth element — which a 2026-08-13 runtime capture confirms
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/// (`stride=28` on that draw, and a different vertex shader for each sub-mesh).
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/// Reading the first declaration for the whole pool walks the last buffer out of
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/// phase and the resource is declined; see docs/re/structures/xbg7-mesh.md.
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fn all_vertex_decls(desc: &[u8]) -> Vec<VertexDecl> {
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let mut out = Vec::new();
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let mut rel = 0usize;
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while rel + 8 <= desc.len() {
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let a = be32(desc, rel);
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let c = be32(desc, rel + 4);
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if c >= 3 && c % 3 == 0 && c < 400_000 && a == c * 2 && rel >= 32 {
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let vc = be32(desc, rel - 32) as usize;
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if (3..=200_000).contains(&vc) {
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match parse_decl_at(desc, rel + 8) {
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Some(d) => out.push(d),
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// Keep the positions aligned with `all_index_markers`: a
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// marker whose declaration will not parse still occupies a
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// slot, so fall back to the resource's first declaration.
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None => match out.first() {
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Some(d) => out.push(d.clone()),
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None => return Vec::new(),
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},
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}
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rel += 8;
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continue;
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}
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}
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rel += 4;
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}
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out
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}
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fn parse_vertex_decl(desc: &[u8]) -> Option<VertexDecl> {
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let mk = find_index_marker(desc)?.0;
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parse_decl_at(desc, mk + 8)
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}
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/// Parse the element triples that start at `at` (just past an index marker).
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fn parse_decl_at(desc: &[u8], at: usize) -> Option<VertexDecl> {
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let mk = at.checked_sub(8)?;
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// Read declaration triples.
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let mut elems: Vec<(usize, u32, u32)> = Vec::new(); // (offset, code, usage)
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