re: additive blending refuted, the swoosh is not displaced, and the
residual is smaller than I said Testing the candidate I raised last iteration rather than carrying it. Blending bit-0x02 sprites additively moves every measure the wrong way -- whole-frame mean diff +0.55 to +1.04, swoosh-band mean +1.83 to +3.98, band edge-correlation 0.6971 down to 0.5578. So the bit is real and independent but does not select an additive blend. I reverted the experiment and kept the word as T8adImage::flags, documented and not acted on; the render is byte-identical to before. Second refutation: the swoosh is not displaced. Shifting the band over plus or minus 80 by 8 pixels peaks sharply at zero, 0.7342, falling to 0.22 at 24 px. So the pivot story is dead twice over -- inert at scale 100, and no displacement to explain anyway. And I have restated the residual, because earlier sections overstated it. The +16 to +34 band tiles I quoted were measured WITHOUT --primitives. With the dim drawn the band's average is nearly right at +1.83; what is wrong is its structure, tiles running -38.6 then +33.8 and cancelling. Six candidates eliminated now and none confirmed. One caveat I owe the port agent about the capture I gave them: it is at t=4.0s, roughly 174 keyframe units into a screen whose elements have keyframes out to t=600. I judged "settled" from mean luminance, which cannot see a thin sprite still moving. It is settled for the bulk of the screen and not proven settled for every element -- which is a live alternative explanation for a structural difference in exactly the band the sweeps cross. METHOD: cargo build passing does not mean cargo test compiles. Adding the field built the library in 1.48s and broke two test-only struct literals; cargo test failed with exit 101.
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@@ -38,6 +38,18 @@ pub struct T8adImage {
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pub width: u32,
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pub height: u32,
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pub rgba: Vec<u8>,
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/// The header word at `+0x04`. A flag word; **bit `0x02`** is a candidate
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/// blend selector — it separates the title's effect sprites from its ordinary
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/// ones exactly, and disc-wide it toggles independently of the rest of the
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/// word in 27.1 % of 19 216 sprites. See
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/// `docs/re/structures/ui-paint-order-key.md`.
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///
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/// ⚠️ **Additive was tested and REFUTED.** Blending bit-`0x02` sprites
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/// additively moved every measure against the title capture the wrong way:
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/// whole-frame mean diff +0.55 → +1.04, swoosh-band mean +1.83 → +3.98, band
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/// edge-correlation 0.6971 → 0.5578. The bit is real and independent, but it
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/// does not select an additive blend. Carried, not acted on.
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pub flags: u32,
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}
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/// Whether `bytes` starts with the T8aD magic.
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@@ -108,6 +120,7 @@ pub fn parse(bytes: &[u8]) -> Option<T8adImage> {
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}
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}
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Some(T8adImage {
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flags: be32(bytes, 4),
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width: width as u32,
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height: height as u32,
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rgba,
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@@ -1049,6 +1049,10 @@ fn blit(
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continue;
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}
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let di = ((ty as u32 * cw + tx as u32) * 4) as usize;
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// Straight alpha-over. `T8aD +0x04` bit 0x02 was tested as an
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// ADDITIVE selector and REFUTED — it moved every metric against the
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// title capture the wrong way (see the doc comment on
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// `T8adImage::flags`), so the bit is carried but not acted on.
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for (k, sc) in [sr, sg, sb].into_iter().enumerate() {
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let dc = canvas[di + k] as u32;
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canvas[di + k] = ((sc * sa + dc * (255 - sa)) / 255) as u8;
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@@ -1214,6 +1218,7 @@ mod tests {
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// leaves the top-left quadrant bare. See
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// `docs/re/structures/ui-rat-layout.md`.
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let img = t8ad::T8adImage {
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flags: 0,
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width: 640,
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height: 360,
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rgba: vec![255u8; 640 * 360 * 4],
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@@ -1247,6 +1252,7 @@ mod tests {
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// `ptcopyright.t32` is 694x20 at (293,655), and the capture's glyph run
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// starts at x = 295 — inside that rect, not offset by a pivot.
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let img = t8ad::T8adImage {
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flags: 0,
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width: 694,
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height: 20,
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rgba: vec![255u8; 694 * 20 * 4],
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