re(ui): the rest fallback fires on 2 elements, and "last keyframe" wins there
Scored candidate rest-pose rules by rendering and correlating instead of
arguing, and both results correct something I had published.
First, the exposure. The guessing fallback is reached only by an element
that is plateau-less AND multi-keyframe -- a single-keyframe element
short-circuits at `match len { 1 => first }`. Per screen:
title (4) 24 elements 2 plateau-less 0 reach the fallback
main menu (5) 16 5 0
EXTRAS (6) 18 5 0
publisher splash (10) 3 2 1
developer splash (11) 7 2 1
So on the three screens the port cares most about, rest() never guesses.
That is why three different rules render builds 4/5/6 to identical
correlations -- the code is unreachable there, which I nearly read as
"the choice does not matter".
Second, where it does fire, the last keyframe is markedly better:
publisher splash dwell +0.9600 last +0.9982 maxalpha +0.9600
developer splash dwell +0.9643 last +0.9758 maxalpha +0.9643
That refutes my own earlier refutation. I had killed the last-keyframe
rule by arguing it makes palogo_anima_eff invisible while its two
siblings stay lit, which looked like an artefact. The capture says
otherwise: making it invisible is what improves the match. The sibling
symmetry was my expectation, not evidence.
Caveat kept in front: both captures are single frames of a transient
animation, so this fixes which pose matches THOSE frames, not which is
canonically at rest. Default unchanged -- better on both screens where it
fires and identical on the other three, but it would move 2 305 elements
disc-wide on two measurements. Reachable via SYLPHEED_REST_RULE=last.
Also confirmed: all 195 zero-scale rest poses are inside the corrected
2 305 ambiguous population; none is a single-keyframe element.
METHOD: score a rule where it can differ, or you measure nothing; and an
argument from symmetry is a prediction, not a refutation.
This commit is contained in:
@@ -404,8 +404,18 @@ authored version can be deleted.
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and it is unambiguously their rest. Of the real 2 305, **195 get a degenerate
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`scale = 0 %` pose**, and the two
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candidate rules agree only **50.2 %** of the time.
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✅ **This does not block you.** On the five screens the port needs, 14 elements
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are affected and the candidate rules **agree on 13**. The single disagreement
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✅ **This does not block you — your exposure is TWO elements, both on the
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splashes.** The fallback is reached only by an element that is plateau-less
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*and* multi-keyframe; a single-keyframe element short-circuits. Title, main
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menu and `EXTRAS` reach it **zero** times, which is why three different
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fallback rules render them to identical correlations. The publisher and
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developer splashes reach it once each — and there, `SYLPHEED_REST_RULE=last`
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(the final keyframe) scores **+0.9982** and **+0.9758** against the current
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rule's +0.9600 and +0.9643. ⚠️ Measured against single frames of a transient
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animation, so it fixes which pose matches *those* captures, not which is
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canonically at rest. Default unchanged — it is better on both screens where it
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fires and identical on the other three, but it would move 2 305 elements
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disc-wide on two measurements. The single disagreement
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is `palogo_anima_eff.t32` on the developer splash, and the current answer is
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the defensible one there — see below. Still worth flagging plateau-less
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elements in an export rather than silently inheriting our guess; it is one pass
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